Partner ideasfor Sinistcha
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Sinistcha: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (6)

Incineroar
FireDarkOn 51% of Sinistcha's ranked teams
Resists FireResists IceResists GhostResists DarkHits Ice super-effectively with Flare BlitzHits Ghost super-effectively with Darkest Lariat
Sneasler
FightingPoisonOn 36% of Sinistcha's ranked teams
Resists DarkHits Ice super-effectively with Close CombatHits Dark super-effectively with Close CombatAdds team-wide guard support
Tyranitar
RockDarkOn 13% of Sinistcha's ranked teams
Resists FireResists FlyingResists GhostResists DarkHits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock Slide
Kingambit
DarkSteelOn 27% of Sinistcha's ranked teams
Resists IceResists FlyingResists GhostResists DarkHits Ice super-effectively with Iron HeadHits Ghost super-effectively with Kowtow Cleave
Blastoise
WaterOn 19% of Sinistcha's ranked teams
Resists FireResists IceHits Fire super-effectively with Water SpoutHits Flying super-effectively with Ice BeamAdds long-game durability
Milotic
WaterOn 16% of Sinistcha's ranked teams
Resists FireResists IceHits Fire super-effectively with Muddy WaterHits Flying super-effectively with Ice BeamAdds long-game durability
Defensive glue (18)

Aggron
SteelRockCovers its Ice and Flying weaknesses
Sinistcha resists its BulldozeSinistcha resists its EarthquakeSinistcha resists its SurfHits Fire super-effectively with Head SmashHits Ice super-effectively with Head SmashHits Flying super-effectively with Head Smash
Samurott
WaterCovers its Fire and Ice weaknesses
Sinistcha resists its BulldozeSinistcha resists its SurfHits Fire super-effectively with Hydro PumpHits Ice super-effectively with SuperpowerHits Flying super-effectively with BlizzardHits Ghost super-effectively with Fling
Garganacl
RockCovers its Fire, Flying and Ghost weaknesses
Hits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Dark super-effectively with Body PressAdds team-wide guard supportAdds long-game durability
Barbaracle
RockWaterCovers its Fire, Ice and Flying weaknesses
Sinistcha resists its EarthquakeHits Fire super-effectively with Stone EdgeHits Ice super-effectively with Stone EdgeHits Flying super-effectively with Stone EdgeHits Dark super-effectively with Close Combat
Ampharos
ElectricSpread-safe together for 3 spread moves
Resists FlyingHits Fire super-effectively with Power GemHits Ice super-effectively with Focus BlastHits Flying super-effectively with Zap CannonHits Dark super-effectively with Focus Blast
Forretress
BugSteelSpread-safe together for 4 spread moves
Resists IceHits Fire super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Flying super-effectively with Zap CannonHits Dark super-effectively with Bug Buzz
Stunfisk
GroundElectricSpread-safe together for 4 spread moves
Resists FlyingHits Fire super-effectively with EarthquakeHits Ice super-effectively with Stone EdgeHits Flying super-effectively with ThunderHits Ghost super-effectively with Foul Play
paldean Tauros
FightingSpread-safe together for Bulldoze, Earthquake and Surf
Resists DarkHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Stone EdgeHits Ghost super-effectively with Throat ChopHits Dark super-effectively with Close Combat
Glalie
IceSpread-safe together for 4 spread moves
Resists IceHits Fire super-effectively with EarthquakeHits Ice super-effectively with Steel RollerHits Flying super-effectively with BlizzardHits Ghost super-effectively with Foul Play
Pikachu
ElectricSpread-safe together for Discharge and Surf
Resists FlyingHits Fire super-effectively with SurfHits Ice super-effectively with Brick BreakHits Flying super-effectively with Volt TackleHits Dark super-effectively with Alluring Voice
Garbodor
PoisonSpread-safe together for Explosion and Self-Destruct
Hits Fire super-effectively with Stomping TantrumHits Ice super-effectively with Focus BlastHits Flying super-effectively with ThunderboltHits Ghost super-effectively with Dark PulseHits Dark super-effectively with Focus Blast
Pyroar
FireNormalCovers its Fire, Ice and Ghost weaknesses
Sinistcha resists its BulldozeHits Ice super-effectively with OverheatHits Flying super-effectively with Wild ChargeHits Ghost super-effectively with Crunch
Krookodile
GroundDarkCovers its Ghost and Dark weaknesses
Sinistcha resists its EarthquakeHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Rock SlideHits Ghost super-effectively with CrunchHits Dark super-effectively with Close Combat
blaze Tauros
FightingFireCovers its Fire, Ice and Dark weaknesses
Sinistcha resists its EarthquakeHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Rock SlideHits Dark super-effectively with Close Combat
galarian Stunfisk
GroundSteelSpread-safe together for Bulldoze, Earthquake and Surf
Resists FlyingHits Fire super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Flying super-effectively with Stone EdgeHits Ghost super-effectively with Foul Play
Greninja
WaterDarkCovers its Fire, Ice, Ghost and Dark weaknesses
Hits Fire super-effectively with Hydro PumpHits Ice super-effectively with Rock SlideHits Flying super-effectively with Ice BeamHits Ghost super-effectively with Dark Pulse
hisuian Avalugg
IceRockCovers its Ice and Flying weaknesses
Hits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock SlideHits Flying super-effectively with Mountain GaleHits Dark super-effectively with Body PressAdds team-wide guard supportAdds long-game durability
Sharpedo
WaterDarkCovers its Fire, Ice, Ghost and Dark weaknesses
Hits Fire super-effectively with LiquidationHits Ice super-effectively with Close CombatHits Ghost super-effectively with CrunchHits Dark super-effectively with Close Combat