StatusTargets: Single target Single
pp 15
✦ effectThe target makes its move right after the user.
Agility
StatusTargets: User Self
pp 20
✦ effectRaises the user's Speed by 2.
Body Slam
PhysicalTargets: Single target Single
pp 15• contact
30% chance to paralyze the target.
Breaking Swipe
PhysicalTargets: Both foes Foes
pp 15• contact
100% chance to lower the foe(s) Attack by 1.
Brick Break
PhysicalTargets: Single target Single
pp 15• contact
Destroys screens, unless the target is immune.
Brutal Swing
PhysicalTargets: All adjacent Pokémon All adj.
pp 20• contact
No additional effect. Hits adjacent Pokemon.
Bulldoze
PhysicalTargets: All adjacent Pokémon All adj.
pp 20
100% chance lower adjacent Pkmn Speed by 1.
Charge ✦
StatusTargets: User Self
pp 20
✦ effect+1 SpD, user's next Electric move 2x power.
Charge Beam ✦
SpecialTargets: Single target Single
pp 10
70% chance to raise the user's Sp. Atk by 1.
Confuse Ray
StatusTargets: Single target Single
pp 10
✦ effectConfuses the target.
StatusTargets: User Self
pp 10
✦ effectRaises the user's Defense by 3.
StatusTargets: Both foes Foes
pp 20• powder
✦ effectLowers the target's Speed by 2.
Dazzling Gleam
SpecialTargets: Both foes Foes
pp 10
No additional effect. Hits adjacent foes.
Dig
PhysicalTargets: Single target Single
pp 10• contact charge
Digs underground turn 1, strikes turn 2.
Discharge ✦
SpecialTargets: All adjacent Pokémon All adj.
pp 15
30% chance to paralyze adjacent Pokemon.
Double-Edge
PhysicalTargets: Single target Single
pp 15• contact
Has 33% recoil.
Dragon Cheer
StatusTargets: Ally Ally
pp 15• sound
✦ effectAlly: Crit ratio +1, or +2 if ally is Dragon type.
Dragon Pulse
SpecialTargets: Single target Single
pp 10• pulse
No additional effect.
Dragon Tail
PhysicalTargets: Single target Single
pp 10pri -6 • contact
Forces the target to switch to a random ally.
Eerie Impulse ✦
StatusTargets: Single target Single
pp 15
✦ effectLowers the target's Sp. Atk by 2.
Electric Terrain ✦
StatusTargets: Whole field Field
pp 10
✦ effect5 turns. Grounded: +Electric power, can't sleep.
Electro Ball ✦
SpecialTargets: Single target Single
pp 10• bullet
More power the faster the user is than the target.
Electroweb ✦
SpecialTargets: Both foes Foes
pp 15
100% chance to lower the foe(s) Speed by 1.
Endeavor
PhysicalTargets: Single target Single
pp 5• contact
Lowers the target's HP to the user's HP.
Endure
StatusTargets: User Self
pp 10pri +4
✦ effectUser survives attacks this turn with at least 1 HP.
Facade
PhysicalTargets: Single target Single
pp 20• contact
Power doubles if user is burn/poison/paralyzed.
Fire Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to burn the target.
StatusTargets: Single target Single
pp 15
✦ effectRaises the target's Sp. Atk by 1 and confuses it.
Fling
PhysicalTargets: Single target Single
pp 10
Flings the user's item at the target. Power varies.
Focus Blast
SpecialTargets: Single target Single
pp 5• bullet
10% chance to lower the target's Sp. Def by 1.
Focus Punch
PhysicalTargets: Single target Single
pp 20pri -3 • contact punch
Fails if the user takes damage before it hits.
Giga Impact
PhysicalTargets: Single target Single
pp 5• contact recharge
User cannot move next turn.
Helping Hand
StatusTargets: Ally Ally
pp 20pri +5
✦ effectOne adjacent ally's move power is 1.5x this turn.
Hyper Beam
SpecialTargets: Single target Single
pp 5• recharge
User cannot move next turn.
Ice Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to freeze the target.
Iron Tail
PhysicalTargets: Single target Single
pp 15• contact
30% chance to lower the target's Defense by 1.
Light Screen
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, special damage to allies is halved.
Low Kick
PhysicalTargets: Single target Single
pp 20• contact
More power the heavier the target.
StatusTargets: Your side Your side
pp 20
✦ effectRaises Def, Sp. Def of allies with Plus/Minus by 1.
Mega Kick
PhysicalTargets: Single target Single
pp 5• contact
No additional effect.
Meteor Beam
SpecialTargets: Single target Single
pp 10• charge
Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
Outrage
PhysicalTargets: Random foe Random
pp 10• contact
Lasts 2-3 turns. Confuses the user afterwards.
SpecialTargets: All adjacent Pokémon All adj.
pp 20• heal
User recovers 50% of the damage dealt.
Power Gem
SpecialTargets: Single target Single
pp 20
No additional effect.
Protect
StatusTargets: User Self
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Rain Dance
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, heavy rain powers Water moves.
Reflect
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, physical damage to allies is halved.
Rest
StatusTargets: User Self
pp 5• heal
✦ effectUser sleeps 2 turns and restores HP and status.
Rising Voltage ✦
SpecialTargets: Single target Single
pp 20
2x power if target is grounded in Electric Terrain.
Roar
StatusTargets: Single target Single
pp 20pri -6 • sound
✦ effectForces the target to switch to a random ally.
Round
SpecialTargets: Single target Single
pp 15• sound
Power doubles if others used Round this turn.
Safeguard
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, protects user's party from status.
Screech
StatusTargets: Single target Single
pp 20• sound
✦ effectLowers the target's Defense by 2.
Sleep Talk
StatusTargets: User Self
pp 10
✦ effectUser must be asleep. Uses another known move.
Snore
SpecialTargets: Single target Single
pp 15• sound
User must be asleep. 30% chance to flinch target.
Stomping Tantrum
PhysicalTargets: Single target Single
pp 10• contact
Power doubles if the user's last move failed.
Substitute
StatusTargets: User Self
pp 10
✦ effectUser takes 1/4 its max HP to put in a substitute.
Sunny Day
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, intense sunlight powers Fire moves.
PhysicalTargets: Single target Single
pp 15• contact
User is hurt by 50% of its max HP if it misses.
Thunder ✦
SpecialTargets: Single target Single
pp 10
30% chance to paralyze. Can't miss in rain.
Thunder Punch ✦
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to paralyze the target.
Thunder Wave ✦
StatusTargets: Single target Single
pp 20
✦ effectParalyzes the target.
Thunderbolt ✦
SpecialTargets: Single target Single
pp 15
10% chance to paralyze the target.
Trailblaze
PhysicalTargets: Single target Single
pp 20• contact
100% chance to raise the user's Speed by 1.
Volt Switch ✦
SpecialTargets: Single target Single
pp 20
User switches out after damaging the target.
Wild Charge ✦
PhysicalTargets: Single target Single
pp 15• contact
Has 1/4 recoil.
SpecialTargets: Single target Single
pp 5• bullet
100% chance to paralyze the target.