StatusSingle
pp 15
✦ effectThe target makes its move right after the user.
Agility
StatusSelf
pp 20
✦ effectRaises the user's Speed by 2.
Body Slam
PhysicalSingle
pp 15•contact
30% chance to paralyze the target.
Breaking Swipe
PhysicalFoes
pp 15•contact
100% chance to lower the foe(s) Attack by 1.
Brick Break
PhysicalSingle
pp 15•contact
Destroys screens, unless the target is immune.
Brutal Swing
PhysicalAll adj.
pp 20•contact
No additional effect. Hits adjacent Pokemon.
Bulldoze
PhysicalAll adj.
pp 20
100% chance lower adjacent Pkmn Speed by 1.
Charge✦
StatusSelf
pp 20
✦ effect+1 SpD, user's next Electric move 2x power.
Charge Beam✦
SpecialSingle
pp 10
70% chance to raise the user's Sp. Atk by 1.
Confuse Ray
StatusSingle
pp 10
✦ effectConfuses the target.
StatusSelf
pp 10
✦ effectRaises the user's Defense by 3.
StatusFoes
pp 20•powder
✦ effectLowers the target's Speed by 2.
Dazzling Gleam
SpecialFoes
pp 10
No additional effect. Hits adjacent foes.
Dig
PhysicalSingle
pp 10•contactcharge
Digs underground turn 1, strikes turn 2.
Discharge✦
SpecialAll adj.
pp 15
30% chance to paralyze adjacent Pokemon.
Double-Edge
PhysicalSingle
pp 15•contact
Has 33% recoil.
Dragon Cheer
StatusAlly
pp 15•sound
✦ effectAlly: Crit ratio +1, or +2 if ally is Dragon type.
Dragon Pulse
SpecialSingle
pp 10•pulse
No additional effect.
Dragon Tail
PhysicalSingle
pp 10pri -6•contact
Forces the target to switch to a random ally.
Eerie Impulse✦
StatusSingle
pp 15
✦ effectLowers the target's Sp. Atk by 2.
Electric Terrain✦
StatusField
pp 10
✦ effect5 turns. Grounded: +Electric power, can't sleep.
Electro Ball✦
SpecialSingle
pp 10•bullet
More power the faster the user is than the target.
Electroweb✦
SpecialFoes
pp 15
100% chance to lower the foe(s) Speed by 1.
Endeavor
PhysicalSingle
pp 5•contact
Lowers the target's HP to the user's HP.
Endure
StatusSelf
pp 10pri +4
✦ effectUser survives attacks this turn with at least 1 HP.
Facade
PhysicalSingle
pp 20•contact
Power doubles if user is burn/poison/paralyzed.
Fire Punch
PhysicalSingle
pp 15•contactpunch
10% chance to burn the target.
StatusSingle
pp 15
✦ effectRaises the target's Sp. Atk by 1 and confuses it.
Fling
PhysicalSingle
pp 10
Flings the user's item at the target. Power varies.
Focus Blast
SpecialSingle
pp 5•bullet
10% chance to lower the target's Sp. Def by 1.
Focus Punch
PhysicalSingle
pp 20pri -3•contactpunch
Fails if the user takes damage before it hits.
Giga Impact
PhysicalSingle
pp 5•contactrecharge
User cannot move next turn.
Helping Hand
StatusAlly
pp 20pri +5
✦ effectOne adjacent ally's move power is 1.5x this turn.
Hyper Beam
SpecialSingle
pp 5•recharge
User cannot move next turn.
Ice Punch
PhysicalSingle
pp 15•contactpunch
10% chance to freeze the target.
Iron Tail
PhysicalSingle
pp 15•contact
30% chance to lower the target's Defense by 1.
Light Screen
StatusYour side
pp 20
✦ effectFor 5 turns, special damage to allies is halved.
Low Kick
PhysicalSingle
pp 20•contact
More power the heavier the target.
StatusYour side
pp 20
✦ effectRaises Def, Sp. Def of allies with Plus/Minus by 1.
Mega Kick
PhysicalSingle
pp 5•contact
No additional effect.
Meteor Beam
SpecialSingle
pp 10•charge
Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
Outrage
PhysicalRandom
pp 10•contact
Lasts 2-3 turns. Confuses the user afterwards.
SpecialAll adj.
pp 20•heal
User recovers 50% of the damage dealt.
Power Gem
SpecialSingle
pp 20
No additional effect.
Protect
StatusSelf
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Rain Dance
StatusField
pp 5
✦ effectFor 5 turns, heavy rain powers Water moves.
Reflect
StatusYour side
pp 20
✦ effectFor 5 turns, physical damage to allies is halved.
Rest
StatusSelf
pp 5•heal
✦ effectUser sleeps 2 turns and restores HP and status.
Rising Voltage✦
SpecialSingle
pp 20
2x power if target is grounded in Electric Terrain.
Roar
StatusSingle
pp 20pri -6•sound
✦ effectForces the target to switch to a random ally.
Round
SpecialSingle
pp 15•sound
Power doubles if others used Round this turn.
Safeguard
StatusYour side
pp 20
✦ effectFor 5 turns, protects user's party from status.
Screech
StatusSingle
pp 20•sound
✦ effectLowers the target's Defense by 2.
Sleep Talk
StatusSelf
pp 10
✦ effectUser must be asleep. Uses another known move.
Snore
SpecialSingle
pp 15•sound
User must be asleep. 30% chance to flinch target.
Stomping Tantrum
PhysicalSingle
pp 10•contact
Power doubles if the user's last move failed.
Substitute
StatusSelf
pp 10
✦ effectUser takes 1/4 its max HP to put in a substitute.
Sunny Day
StatusField
pp 5
✦ effectFor 5 turns, intense sunlight powers Fire moves.
PhysicalSingle
pp 15•contact
User is hurt by 50% of its max HP if it misses.
Thunder✦
SpecialSingle
pp 10
30% chance to paralyze. Can't miss in rain.
Thunder Punch✦
PhysicalSingle
pp 15•contactpunch
10% chance to paralyze the target.
Thunder Wave✦
StatusSingle
pp 20
✦ effectParalyzes the target.
Thunderbolt✦
SpecialSingle
pp 15
10% chance to paralyze the target.
Trailblaze
PhysicalSingle
pp 20•contact
100% chance to raise the user's Speed by 1.
Volt Switch✦
SpecialSingle
pp 20
User switches out after damaging the target.
Wild Charge✦
PhysicalSingle
pp 15•contact
Has 1/4 recoil.
SpecialSingle
pp 5•bullet
100% chance to paralyze the target.