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Samurott
#0503 · unranked

Samurott

Formidable Pokémon

Water
height
1.5 m
weight
94.6 kg

Hard of heart and deft of blade, this rare form of Samurott is a product of the Pokémon's evolution in the region of Hisui. Its turbulent blows crash into foes like ceaseless pounding waves.

Other forms

Base stats

HP95
ATK100
DEF85
SPA108
SPD70
SPE70
BST528

Abilities

  • Torrent

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.

  • Shell Armor

    This Pokemon cannot be struck by a critical hit.

Type matchups

Weak to

grass
electric

Resists / immune

fire
½×
water
½×
ice
½×
steel
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves61

Aerial Ace
PhysicalTargets: Single targetSingle
BP60
ACC
pp 20contactslicing

This move does not check accuracy.

Air Slash
SpecialTargets: Single targetSingle
BP75
ACC95
pp 15slicing

30% chance to make the target flinch.

Aqua Cutter
PhysicalTargets: Single targetSingle
BP70 →105
ACC100
pp 20slicing

High critical hit ratio.

Aqua Jet
PhysicalTargets: Single targetSingle
BP40 →60
ACC100
pp 20pri +1contact

Usually goes first.

Aqua Tail
PhysicalTargets: Single targetSingle
BP90 →135
ACC90
pp 10contact

No additional effect.

Assurance
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 10contact

Power doubles if target was damaged this turn.

Avalanche
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 10pri -4contact

Power doubles if user is damaged by the target.

Blizzard
SpecialTargets: Both foesFoes
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Body Slam
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Brick Break
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Bulldoze
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20

100% chance lower adjacent Pkmn Speed by 1.

Chilling Water
SpecialTargets: Single targetSingle
BP50 →75
ACC100
pp 20

100% chance to lower the target's Attack by 1.

Copycat
StatusTargets: UserSelf
pp 20
effect

Uses the last move used in the battle.

Detect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Dive
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 10contactcharge

Dives underwater turn 1, strikes turn 2.

Drill Run
PhysicalTargets: Single targetSingle
BP80
ACC95
pp 10contact

High critical hit ratio.

Encore
StatusTargets: Single targetSingle
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fling
PhysicalTargets: Single targetSingle
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Flip Turn
PhysicalTargets: Single targetSingle
BP60 →90
ACC100
pp 20contact

User switches out after damaging the target.

Focus Energy
StatusTargets: UserSelf
pp 20
effect

Raises the user's critical hit ratio by 2.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Grass Knot
SpecialTargets: Single targetSingle
BP
ACC100
pp 20contact

More power the heavier the target.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hydro Cannon
SpecialTargets: Single targetSingle
BP150 →225
ACC90
pp 5recharge

User cannot move next turn.

Hydro Pump
SpecialTargets: Single targetSingle
BP110 →165
ACC80
pp 5

No additional effect.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Ice Beam
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to freeze the target.

Icy Wind
SpecialTargets: Both foesFoes
BP55
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Iron Tail
PhysicalTargets: Single targetSingle
BP100
ACC75
pp 15contact

30% chance to lower the target's Defense by 1.

Knock Off
PhysicalTargets: Single targetSingle
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Liquidation
PhysicalTargets: Single targetSingle
BP85 →128
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Megahorn
PhysicalTargets: Single targetSingle
BP120
ACC85
pp 10contact

No additional effect.

Night Slash
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contactslicing

High critical hit ratio.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Razor Shell
PhysicalTargets: Single targetSingle
BP75 →113
ACC95
pp 10contactslicing

50% chance to lower the target's Defense by 1.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Sacred Sword
PhysicalTargets: Single targetSingle
BP90
ACC100
pp 15contactslicing

Ignores the target's stat stage changes.

Scary Face
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Lowers the target's Speed by 2.

Screech
StatusTargets: Single targetSingle
ACC85
pp 20sound
effect

Lowers the target's Defense by 2.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Smart Strike
PhysicalTargets: Single targetSingle
BP70
ACC
pp 10contact

This move does not check accuracy.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Snowscape
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, snow falls. Ice: 1.5x Def.

Soak
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Changes the target's type to Water.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Superpower
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 5contact

Lowers the user's Attack and Defense by 1.

Surf
SpecialTargets: All adjacent PokémonAll adj.
BP90 →135
ACC100
pp 15

Hits adjacent Pokemon. Double damage on Dive.

Swords Dance
StatusTargets: UserSelf
pp 20dance
effect

Raises the user's Attack by 2.

Taunt
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Thief
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Upper Hand
PhysicalTargets: Single targetSingle
BP65
ACC100
pp 15pri +3contact

100% flinch. Fails unless target using priority.

Vacuum Wave
SpecialTargets: Single targetSingle
BP40
ACC100
pp 20pri +1

Usually goes first.

Water Pulse
SpecialTargets: Single targetSingle
BP60 →90
ACC100
pp 20pulse

20% chance to confuse the target.

Waterfall
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 15contact

20% chance to make the target flinch.

Whirlpool
SpecialTargets: Single targetSingle
BP35 →53
ACC85
pp 15

Traps and damages the target for 4-5 turns.

X-Scissor
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contactslicing

No additional effect.