Ancient Power ✦
SpecialTargets: Single target Single
pp 5
10% chance to raise all stats by 1 (not acc/eva).
Attract
StatusTargets: Single target Single
pp 15
✦ effectA target of the opposite gender gets infatuated.
Avalanche
PhysicalTargets: Single target Single
pp 10pri -4 • contact
Power doubles if user is damaged by the target.
Blizzard
SpecialTargets: Both foes Foes
pp 5• wind
10% chance to freeze foe(s). Can't miss in Snow.
Body Press
PhysicalTargets: Single target Single
pp 10• contact
Uses user's Def stat as Atk in damage calculation.
Body Slam
PhysicalTargets: Single target Single
pp 15• contact
30% chance to paralyze the target.
Brick Break
PhysicalTargets: Single target Single
pp 15• contact
Destroys screens, unless the target is immune.
Brutal Swing
PhysicalTargets: All adjacent Pokémon All adj.
pp 20• contact
No additional effect. Hits adjacent Pokemon.
Bulldoze
PhysicalTargets: All adjacent Pokémon All adj.
pp 20
100% chance lower adjacent Pkmn Speed by 1.
Crunch
PhysicalTargets: Single target Single
pp 15• contact bite
20% chance to lower the target's Defense by 1.
Curse
StatusTargets: Single target Single
pp 10
✦ effectCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark Pulse
SpecialTargets: Single target Single
pp 15• pulse
20% chance to make the target flinch.
Dig
PhysicalTargets: Single target Single
pp 10• contact charge
Digs underground turn 1, strikes turn 2.
Double-Edge
PhysicalTargets: Single target Single
pp 15• contact
Has 33% recoil.
Dragon Claw
PhysicalTargets: Single target Single
pp 15• contact slicing
No additional effect.
Dragon Pulse
SpecialTargets: Single target Single
pp 10• pulse
No additional effect.
Dragon Rush
PhysicalTargets: Single target Single
pp 10• contact
20% chance to make the target flinch.
Earth Power
SpecialTargets: Single target Single
pp 10
10% chance to lower the target's Sp. Def by 1.
Earthquake
PhysicalTargets: All adjacent Pokémon All adj.
pp 10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
PhysicalTargets: Single target Single
pp 5• contact
Lowers the target's HP to the user's HP.
Endure
StatusTargets: User Self
pp 10pri +4
✦ effectUser survives attacks this turn with at least 1 HP.
Facade
PhysicalTargets: Single target Single
pp 20• contact
Power doubles if user is burn/poison/paralyzed.
Fire Blast
SpecialTargets: Single target Single
pp 5
10% chance to burn the target.
Fire Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to burn the target.
Flamethrower
SpecialTargets: Single target Single
pp 15
10% chance to burn the target.
Flash Cannon ✦
SpecialTargets: Single target Single
pp 10
10% chance to lower the target's Sp. Def by 1.
Fling
PhysicalTargets: Single target Single
pp 10
Flings the user's item at the target. Power varies.
Focus Blast
SpecialTargets: Single target Single
pp 5• bullet
10% chance to lower the target's Sp. Def by 1.
Giga Impact
PhysicalTargets: Single target Single
pp 5• contact recharge
User cannot move next turn.
PhysicalTargets: Single target Single
pp 5• contact
Has 1/2 recoil.
Heavy Slam ✦
PhysicalTargets: Single target Single
pp 10• contact
More power the heavier the user than the target.
High Horsepower
PhysicalTargets: Single target Single
pp 10• contact
No additional effect.
Hydro Pump
SpecialTargets: Single target Single
pp 5
No additional effect.
Hyper Beam
SpecialTargets: Single target Single
pp 5• recharge
User cannot move next turn.
Ice Beam
SpecialTargets: Single target Single
pp 10
10% chance to freeze the target.
Ice Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to freeze the target.
Icy Wind
SpecialTargets: Both foes Foes
pp 15• wind
100% chance to lower the foe(s) Speed by 1.
Iron Defense ✦
StatusTargets: User Self
pp 15
✦ effectRaises the user's Defense by 2.
Iron Head ✦
PhysicalTargets: Single target Single
pp 15• contact
20% chance to make the target flinch.
Iron Tail ✦
PhysicalTargets: Single target Single
pp 15• contact
30% chance to lower the target's Defense by 1.
Low Kick
PhysicalTargets: Single target Single
pp 20• contact
More power the heavier the target.
Mega Kick
PhysicalTargets: Single target Single
pp 5• contact
No additional effect.
PhysicalTargets: Single target Single
pp 10
If hit by an attack, returns 1.5x damage.
Metal Sound ✦
StatusTargets: Single target Single
pp 20• sound
✦ effectLowers the target's Sp. Def by 2.
Meteor Beam ✦
SpecialTargets: Single target Single
pp 10• charge
Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
Mud-Slap
SpecialTargets: Single target Single
pp 10
100% chance to lower the target's accuracy by 1.
Outrage
PhysicalTargets: Random foe Random
pp 10• contact
Lasts 2-3 turns. Confuses the user afterwards.
Payback
PhysicalTargets: Single target Single
pp 10• contact
Power doubles if the user moves after the target.
Protect
StatusTargets: User Self
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Rain Dance
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, heavy rain powers Water moves.
Rest
StatusTargets: User Self
pp 5• heal
✦ effectUser sleeps 2 turns and restores HP and status.
Reversal
PhysicalTargets: Single target Single
pp 15• contact
More power the less HP the user has left.
Roar
StatusTargets: Single target Single
pp 20pri -6 • sound
✦ effectForces the target to switch to a random ally.
Rock Blast ✦
PhysicalTargets: Single target Single
pp 10• bullet
Hits 2-5 times in one turn.
Rock Slide ✦
PhysicalTargets: Both foes Foes
pp 10
30% chance to make the foe(s) flinch.
Rock Tomb ✦
PhysicalTargets: Single target Single
pp 15
100% chance to lower the target's Speed by 1.
Round
SpecialTargets: Single target Single
pp 15• sound
Power doubles if others used Round this turn.
Sand Tomb
PhysicalTargets: Single target Single
pp 15
Traps and damages the target for 4-5 turns.
Sandstorm ✦
StatusTargets: Whole field Field
pp 5• wind
✦ effectFor 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Scary Face
StatusTargets: Single target Single
pp 10
✦ effectLowers the target's Speed by 2.
Screech
StatusTargets: Single target Single
pp 20• sound
✦ effectLowers the target's Defense by 2.
Shadow Claw
PhysicalTargets: Single target Single
pp 15• contact slicing
High critical hit ratio.
Sleep Talk
StatusTargets: User Self
pp 10
✦ effectUser must be asleep. Uses another known move.
Smart Strike ✦
PhysicalTargets: Single target Single
pp 10• contact
This move does not check accuracy.
Snore
SpecialTargets: Single target Single
pp 15• sound
User must be asleep. 30% chance to flinch target.
Solar Beam
SpecialTargets: Single target Single
pp 10• charge
Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock ✦
StatusTargets: Foe's side Foe side
pp 20
✦ effectHurts foes on switch-in. Factors Rock weakness.
Steel Beam ✦
SpecialTargets: Single target Single
pp 5
User loses 50% max HP.
PhysicalTargets: Single target Single
pp 5• contact
Fails if there is no terrain active. Ends the terrain.
Stomping Tantrum
PhysicalTargets: Single target Single
pp 10• contact
Power doubles if the user's last move failed.
Stone Edge ✦
PhysicalTargets: Single target Single
pp 5
High critical hit ratio.
Substitute
StatusTargets: User Self
pp 10
✦ effectUser takes 1/4 its max HP to put in a substitute.
Sunny Day
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, intense sunlight powers Fire moves.
Superpower
PhysicalTargets: Single target Single
pp 5• contact
Lowers the user's Attack and Defense by 1.
Surf
SpecialTargets: All adjacent Pokémon All adj.
pp 15
Hits adjacent Pokemon. Double damage on Dive.
Swagger
StatusTargets: Single target Single
pp 15
✦ effectRaises the target's Attack by 2 and confuses it.
Taunt
StatusTargets: Single target Single
pp 20
✦ effectTarget can't use status moves its next 3 turns.
Thunder
SpecialTargets: Single target Single
pp 10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to paralyze the target.
Thunder Wave
StatusTargets: Single target Single
pp 20
✦ effectParalyzes the target.
Thunderbolt
SpecialTargets: Single target Single
pp 15
10% chance to paralyze the target.
Uproar
SpecialTargets: Random foe Random
pp 10• sound
Lasts 3 turns. Active Pokemon cannot fall asleep.
Whirlpool
SpecialTargets: Single target Single
pp 15
Traps and damages the target for 4-5 turns.