← search
Sharpedo
#0319 · 0.0% usage

Sharpedo

Brutal Pokémon

WaterDark
height
1.8 m
weight
88.8 kg

This Pokémon is known as the Bully of the Sea. Any ship entering the waters Sharpedo calls home will be attacked—no exceptions.

Other forms

Base stats

HP70
ATK120
DEF40
SPA95
SPD40
SPE95
BST460

Abilities

  • Speed Boost98.7%

    This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.

  • Rough Skin1.3%

    Pokemon making contact with this Pokemon lose 1/8 of their max HP.

Type matchups

Weak to

grass
electric
fighting
bug
fairy

Resists / immune

fire
½×
water
½×
ice
½×
ghost
½×
dark
½×
steel
½×
psychic
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves57

Protect
StatusTargets: UserSelfUSE 91%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Taunt
StatusTargets: Single targetSingleUSE 49%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Waterfall
PhysicalTargets: Single targetSingleUSE 48%
BP80 →120
ACC100
pp 15contact

20% chance to make the target flinch.

Destiny Bond
StatusTargets: UserSelfUSE 47%
pp 5
effect

If an opponent knocks out the user, it also faints.

Crunch
PhysicalTargets: Single targetSingleUSE 37%
BP80 →120
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Liquidation
PhysicalTargets: Single targetSingleUSE 25%
BP85 →128
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Flip Turn
PhysicalTargets: Single targetSingleUSE 17%
BP60 →90
ACC100
pp 20contact

User switches out after damaging the target.

Psychic Fangs
PhysicalTargets: Single targetSingleUSE 16%
BP85
ACC100
pp 10contactbite

Destroys screens, unless the target is immune.

Icy Wind
SpecialTargets: Both foesFoesUSE 15%
BP55
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Rain Dance
StatusTargets: Whole fieldFieldUSE 12%
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Close Combat
PhysicalTargets: Single targetSingleUSE 10%
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Dark Pulse
SpecialTargets: Single targetSingleUSE 10%
BP80 →120
ACC100
pp 15pulse

20% chance to make the target flinch.

Aqua Jet
PhysicalTargets: Single targetSingleUSE 4%
BP40 →60
ACC100
pp 20pri +1contact

Usually goes first.