Orthworm
Orthworm

Partner ideasfor Orthworm

Steel

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Orthworm: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (5)

Defensive glue (19)

  • Garbodor

    Garbodor

    Poison

    Spread-safe together for 3 spread moves

    Resists FightingHits Fire super-effectively with Stomping TantrumHits Fighting super-effectively with PsychicBreaks Fire walls with Stomping TantrumBreaks Water walls with Thunderbolt
  • Spread-safe together for 3 spread moves

    Hits Fire super-effectively with EarthquakeHits Fighting super-effectively with Dazzling GleamAdds anti-Trick Room pressureAdds long-game durabilityBreaks Fire walls with EarthquakeBreaks Water walls with Leaf Storm
  • Runerigus

    Runerigus

    GroundGhost

    Orthworm is immune to its Earthquake

    Immune to FightingHits Fire super-effectively with EarthquakeAdds anti-Trick Room pressureAdds long-game durabilityBreaks Fire walls with EarthquakeBreaks Electric walls with Earthquake
  • Orthworm is immune to its Bulldoze

    Resists FireHits Fire super-effectively with Hydro PumpHits Fighting super-effectively with Air SlashAdds anti-Trick Room pressureBreaks Fire walls with Hydro PumpBreaks Water walls with Grass Knot
  • Dragalge

    Dragalge

    PoisonDragon

    Covers its Fire and Fighting weaknesses

    Orthworm is immune to its Sludge WaveHits Fire super-effectively with ScaldBreaks Fire walls with ScaldBreaks Steel walls with Focus Blast
  • Spread-safe together for Bulldoze and Earthquake

    Hits Fire super-effectively with EarthquakeHits Fighting super-effectively with Zen HeadbuttBreaks Fire walls with EarthquakeBreaks Water walls with Wild Charge
  • Spread-safe together for Bulldoze and Earthquake

    Resists FightingHits Fire super-effectively with EarthquakeBreaks Fire walls with EarthquakeBreaks Electric walls with Earthquake
  • Stunfisk

    Stunfisk

    GroundElectric

    Spread-safe together for 3 spread moves

    Hits Fire super-effectively with EarthquakeBreaks Fire walls with EarthquakeBreaks Water walls with Thunder
  • Forretress

    Forretress

    BugSteel

    Spread-safe together for 4 spread moves

    Hits Fire super-effectively with EarthquakeBreaks Fire walls with EarthquakeBreaks Water walls with Zap Cannon
  • Slowking

    Slowking

    WaterPsychic

    Covers its Fire and Fighting weaknesses

    Hits Fire super-effectively with ScaldHits Fighting super-effectively with PsychicAdds anti-Trick Room pressureAdds long-game durabilityBreaks Fire walls with Scald
  • Slowbro

    Slowbro

    WaterPsychic

    Covers its Fire and Fighting weaknesses

    Hits Fire super-effectively with Muddy WaterHits Fighting super-effectively with PsychicAdds anti-Trick Room pressureAdds long-game durabilityBreaks Fire walls with Muddy Water
  • Skeledirge

    Skeledirge

    FireGhost

    Covers its Fire and Fighting weaknesses

    Hits Fire super-effectively with Earth PowerAdds anti-Trick Room pressureBreaks Fire walls with Earth PowerBreaks Electric walls with Earth Power
  • Swampert

    Swampert

    WaterGround

    Orthworm is immune to its Earthquake

    Resists FireHits Fire super-effectively with Wave CrashAdds team-wide guard supportBreaks Fire walls with Wave CrashBreaks Electric walls with Earthquake
  • Starmie

    Starmie

    WaterPsychic

    Covers its Fire and Fighting weaknesses

    Hits Fire super-effectively with ScaldHits Fighting super-effectively with PsychicBreaks Fire walls with ScaldBreaks Water walls with Thunderbolt
  • Qwilfish

    Qwilfish

    WaterPoison

    Covers its Fire and Fighting weaknesses

    Orthworm resists its Self-DestructHits Fire super-effectively with LiquidationAdds anti-Trick Room pressureBreaks Fire walls with Liquidation
  • Orthworm resists its Misty Explosion

    Resists FightingHits Fire super-effectively with SurfHits Fighting super-effectively with Play RoughBreaks Fire walls with SurfBreaks Water walls with Thunder
  • Chimecho

    Chimecho

    Psychic

    Spread-safe together for Boomburst and Self-Destruct

    Resists FightingHits Fighting super-effectively with Future SightAdds anti-Trick Room pressureBreaks Water walls with Energy Ball
  • Golurk

    Golurk

    GroundGhost

    Orthworm is immune to its Earthquake

    Immune to FightingHits Fire super-effectively with Headlong RushBreaks Fire walls with Headlong RushBreaks Electric walls with Headlong Rush
  • Spread-safe together for 4 spread moves

    Hits Fire super-effectively with EarthquakeAdds anti-Trick Room pressureBreaks Fire walls with EarthquakeBreaks Electric walls with Earthquake