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Slowking
#0199 · 0.1% usage

Slowking

Royal Pokémon

WaterPsychic
height
2 m
weight
79.5 kg

Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.

Other forms

Base stats

HP95
ATK75
DEF80
SPA100
SPD110
SPE30
BST490

Abilities

  • Regenerator75.7%

    This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

  • Oblivious17.2%

    This Pokemon cannot be infatuated or taunted. Immune to Intimidate.

  • Own Tempo7.1%

    This Pokemon cannot be confused. Immune to Intimidate.

Type matchups

Weak to

grass
electric
bug
ghost
dark

Resists / immune

fire
½×
water
½×
ice
½×
fighting
½×
psychic
½×
steel
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves85

Trick Room
StatusTargets: Whole fieldFieldUSE 71%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Scald
SpecialTargets: Single targetSingleUSE 67%
BP80 →120
ACC100
pp 15defrost

30% chance to burn the target. Thaws target.

Chilly Reception
StatusTargets: Whole fieldFieldUSE 56%
pp 10
effect

Starts Snow. User switches out.

Protect
StatusTargets: UserSelfUSE 29%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Psychic
SpecialTargets: Single targetSingleUSE 23%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Yawn
StatusTargets: Single targetSingleUSE 18%
pp 10
effect

Puts the target to sleep after 1 turn.

Heal Pulse
StatusTargets: Single targetSingleUSE 18%
pp 10pulseheal
effect

Heals the target by 50% of its max HP.

Swagger
StatusTargets: Single targetSingleUSE 10%
ACC85
pp 15
effect

Raises the target's Attack by 2 and confuses it.

Helping Hand
StatusTargets: AllyAllyUSE 9%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Slack Off
StatusTargets: UserSelfUSE 9%
pp 5heal
effect

Heals the user by 50% of its max HP.

Psychic Noise
SpecialTargets: Single targetSingleUSE 9%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Light Screen
StatusTargets: Your sideYour sideUSE 8%
pp 20
effect

For 5 turns, special damage to allies is halved.

Hydro Pump
SpecialTargets: Single targetSingleUSE 8%
BP110 →165
ACC80
pp 5

No additional effect.

Disable
StatusTargets: Single targetSingleUSE 7%
ACC100
pp 20
effect

For 4 turns, disables the target's last move used.

Ice Beam
SpecialTargets: Single targetSingleUSE 6%
BP90
ACC100
pp 10

10% chance to freeze the target.

Flamethrower
SpecialTargets: Single targetSingleUSE 4%
BP90
ACC100
pp 15

10% chance to burn the target.

Expanding Force
SpecialTargets: Single targetSingleUSE 4%
BP80 →120
ACC100
pp 10

User on Psychic Terrain: 1.5x power, hits foes.

Grass Knot
SpecialTargets: Single targetSingleUSE 4%
BP
ACC100
pp 20contact

More power the heavier the target.

Muddy Water
SpecialTargets: Both foesFoesUSE 3%
BP90 →135
ACC85
pp 10

30% chance to lower the foe(s) accuracy by 1.

Blizzard
SpecialTargets: Both foesFoesUSE 3%
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Power Gem
SpecialTargets: Single targetSingleUSE 3%
BP80
ACC100
pp 20

No additional effect.

Calm Mind
StatusTargets: UserSelfUSE 3%
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Psychic Terrain
StatusTargets: Whole fieldFieldUSE 3%
pp 10
effect

5 turns. Grounded: +Psychic power, priority-safe.

Imprison
StatusTargets: UserSelfUSE 3%
pp 10
effect

No foe can use any move known by the user.

Reflect
StatusTargets: Your sideYour sideUSE 2%
pp 20
effect

For 5 turns, physical damage to allies is halved.

Future Sight
SpecialTargets: Single targetSingleUSE 2%
BP120 →180
ACC100
pp 10

Hits two turns after being used.