Farfetch’d
Farfetch’d

Partner ideasfor Farfetch’d

NormalFlying

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Farfetch’d: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Defensive glue (24)

  • Mega Lucario Z

    mega Lucario Z

    FightingSteel

    Covers its Ice and Rock weaknesses

    Resists Farfetch’d's Brutal SwingFarfetch’d is immune to its BulldozeFarfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Rock super-effectively with Steel Beam
  • Aggron

    Aggron

    SteelRock

    Covers its Ice and Rock weaknesses

    Farfetch’d is immune to its BulldozeFarfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Head SmashHits Rock super-effectively with Steel BeamAdds anti-Trick Room pressure
  • Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its BulldozeFarfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Rock super-effectively with Steel BeamBreaks Rock walls with Steel Beam
  • Krookodile

    Krookodile

    GroundDark

    Covers its Electric and Rock weaknesses

    Resists Farfetch’d's Brutal SwingFarfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressure
  • Steelix

    Steelix

    SteelGround

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Iron HeadHits Rock super-effectively with EarthquakeAdds team-wide guard supportAdds anti-Trick Room pressure
  • Spread-safe together for 3 spread moves

    Resists ElectricHits Electric super-effectively with EarthquakeHits Ice super-effectively with Iron TailHits Rock super-effectively with Leaf StormAdds anti-Trick Room pressureAdds long-game durability
  • Emboar

    Emboar

    FireFighting

    Spread-safe together for 3 spread moves

    Resists IceHits Electric super-effectively with EarthquakeHits Ice super-effectively with Burn UpHits Rock super-effectively with Close CombatAdds anti-Trick Room pressureBreaks Rock walls with Close Combat
  • Hippowdon

    Hippowdon

    Ground

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Rock SlideHits Rock super-effectively with EarthquakeAdds weather controlAdds long-game durability
  • Runerigus

    Runerigus

    GroundGhost

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Body PressHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressureAdds long-game durability
  • Torterra

    Torterra

    GrassGround

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with Headlong RushHits Ice super-effectively with Rock SlideHits Rock super-effectively with Headlong RushAdds team-wide guard supportAdds long-game durability
  • Spread-safe together for 3 spread moves

    Resists RockHits Electric super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Rock super-effectively with Close CombatBreaks Rock walls with Close CombatBreaks Steel walls with Close Combat
  • Excadrill

    Excadrill

    GroundSteel

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Iron HeadHits Rock super-effectively with EarthquakeBreaks Rock walls with EarthquakeBreaks Steel walls with Earthquake
  • Forretress

    Forretress

    BugSteel

    Spread-safe together for Bulldoze and Earthquake

    Resists IceHits Electric super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Rock super-effectively with Steel BeamBreaks Rock walls with Steel BeamBreaks Steel walls with Earthquake
  • Sharpedo

    Sharpedo

    WaterDark

    Spread-safe together for 3 spread moves

    Resists IceHits Electric super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Rock super-effectively with Hydro PumpAdds anti-Trick Room pressureBreaks Rock walls with Hydro Pump
  • Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Body PressHits Rock super-effectively with EarthquakeAdds weather controlBreaks Rock walls with Earthquake
  • Barbaracle

    Barbaracle

    RockWater

    Spread-safe together for Bulldoze and Earthquake

    Resists IceHits Electric super-effectively with EarthquakeHits Ice super-effectively with Stone EdgeHits Rock super-effectively with Muddy WaterAdds anti-Trick Room pressureBreaks Rock walls with Muddy Water
  • Spread-safe together for Bulldoze and Earthquake

    Resists IceHits Electric super-effectively with EarthquakeHits Ice super-effectively with Steel RollerHits Rock super-effectively with Steel RollerAdds anti-Trick Room pressureBreaks Rock walls with Steel Roller
  • Spread-safe together for Bulldoze and Earthquake

    Resists ElectricHits Electric super-effectively with EarthquakeHits Ice super-effectively with Focus BlastHits Rock super-effectively with Leaf StormAdds anti-Trick Room pressureBreaks Rock walls with Leaf Storm
  • Kingambit

    Kingambit

    DarkSteel

    Covers its Ice and Rock weaknesses

    Resists Farfetch’d's Brutal SwingHits Ice super-effectively with Iron HeadHits Rock super-effectively with Iron HeadAdds team-wide guard supportAdds anti-Trick Room pressureBreaks Rock walls with Iron Head
  • Metagross

    Metagross

    SteelPsychic

    Covers its Ice and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Meteor MashHits Rock super-effectively with Meteor MashBreaks Rock walls with Meteor MashBreaks Steel walls with Earthquake
  • Chesnaught

    Chesnaught

    GrassFighting

    Covers its Electric and Rock weaknesses

    Resists Farfetch’d's Brutal SwingHits Ice super-effectively with Body PressHits Rock super-effectively with Wood HammerAdds team-wide guard supportAdds anti-Trick Room pressureAdds long-game durability
  • Garchomp

    Garchomp

    DragonGround

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Rock SlideHits Rock super-effectively with EarthquakeBreaks Rock walls with EarthquakeBreaks Steel walls with Earthquake
  • Mudsdale

    Mudsdale

    Ground

    Covers its Electric and Rock weaknesses

    Farfetch’d is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Ice super-effectively with Body PressHits Rock super-effectively with EarthquakeBreaks Rock walls with EarthquakeBreaks Steel walls with Earthquake
  • Rhyperior

    Rhyperior

    GroundRock

    Farfetch’d is immune to its Earthquake

    Lightning Rod redirects single-target Electric attacks away from Farfetch’d while both are activeResists RockHits Electric super-effectively with EarthquakeHits Ice super-effectively with Rock SlideHits Rock super-effectively with EarthquakeBreaks Rock walls with Earthquake