Decidueye
Decidueye

Partner ideasfor Decidueye

GrassGhost

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Decidueye: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (5)

Defensive glue (19)

  • Aggron

    Aggron

    SteelRock

    Covers its Ice and Flying weaknesses

    Decidueye resists its BulldozeDecidueye resists its EarthquakeDecidueye resists its SurfHits Fire super-effectively with Head SmashHits Ice super-effectively with Head SmashHits Flying super-effectively with Head Smash
  • Covers its Fire and Ice weaknesses

    Decidueye resists its BulldozeDecidueye resists its SurfHits Fire super-effectively with Hydro PumpHits Ice super-effectively with SuperpowerHits Flying super-effectively with BlizzardHits Ghost super-effectively with Fling
  • Barbaracle

    Barbaracle

    RockWater

    Covers its Fire, Ice and Flying weaknesses

    Decidueye resists its EarthquakeHits Fire super-effectively with Stone EdgeHits Ice super-effectively with Stone EdgeHits Flying super-effectively with Stone EdgeHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
  • Spread-safe together for 4 spread moves

    Resists IceHits Fire super-effectively with EarthquakeHits Ice super-effectively with Steel RollerHits Flying super-effectively with BlizzardHits Ghost super-effectively with Foul PlayAdds anti-Trick Room pressure
  • Tyranitar

    Tyranitar

    RockDark

    Covers its Fire, Flying, Ghost and Dark weaknesses

    Hits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Dark super-effectively with SuperpowerAdds anti-Trick Room pressureAdds weather control
  • Covers its Fire, Flying and Ghost weaknesses

    Hits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Dark super-effectively with Body PressAdds team-wide guard supportAdds long-game durability
  • Pikachu

    Pikachu

    Electric

    Spread-safe together for Discharge and Surf

    Resists FlyingHits Fire super-effectively with SurfHits Ice super-effectively with Brick BreakHits Flying super-effectively with Volt TackleHits Dark super-effectively with Alluring VoiceAdds anti-Trick Room pressure
  • Ampharos

    Ampharos

    Electric

    Spread-safe together for 3 spread moves

    Resists FlyingHits Fire super-effectively with Power GemHits Ice super-effectively with Focus BlastHits Flying super-effectively with Zap CannonHits Dark super-effectively with Focus Blast
  • Pyroar

    Pyroar

    FireNormal

    Covers its Fire, Ice and Ghost weaknesses

    Decidueye resists its BulldozeHits Ice super-effectively with OverheatHits Flying super-effectively with Wild ChargeHits Ghost super-effectively with CrunchAdds anti-Trick Room pressure
  • Krookodile

    Krookodile

    GroundDark

    Covers its Ghost and Dark weaknesses

    Decidueye resists its EarthquakeHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Rock SlideHits Ghost super-effectively with CrunchHits Dark super-effectively with Close Combat
  • Forretress

    Forretress

    BugSteel

    Spread-safe together for 4 spread moves

    Resists IceHits Fire super-effectively with EarthquakeHits Ice super-effectively with Steel BeamHits Flying super-effectively with Zap CannonHits Dark super-effectively with Bug Buzz
  • Stunfisk

    Stunfisk

    GroundElectric

    Spread-safe together for 4 spread moves

    Resists FlyingHits Fire super-effectively with EarthquakeHits Ice super-effectively with Stone EdgeHits Flying super-effectively with ThunderHits Ghost super-effectively with Foul Play
  • Spread-safe together for Bulldoze, Earthquake and Surf

    Resists DarkHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Stone EdgeHits Ghost super-effectively with Throat ChopHits Dark super-effectively with Close Combat
  • Greninja

    Greninja

    WaterDark

    Covers its Fire, Ice, Ghost and Dark weaknesses

    Hits Fire super-effectively with Hydro PumpHits Ice super-effectively with Rock SlideHits Flying super-effectively with Ice BeamHits Ghost super-effectively with Dark PulseAdds anti-Trick Room pressure
  • Sharpedo

    Sharpedo

    WaterDark

    Covers its Fire, Ice, Ghost and Dark weaknesses

    Hits Fire super-effectively with LiquidationHits Ice super-effectively with Close CombatHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
  • Bastiodon

    Bastiodon

    RockSteel

    Covers its Ice and Flying weaknesses

    Hits Fire super-effectively with Rock SlideHits Ice super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Body PressAdds team-wide guard support
  • Snorlax

    Snorlax

    Normal

    Covers its Ghost, Fire and Ice weaknesses

    Decidueye resists its EarthquakeHits Fire super-effectively with EarthquakeAdds anti-Trick Room pressureAdds long-game durability
  • Garbodor

    Garbodor

    Poison

    Spread-safe together for Explosion and Self-Destruct

    Hits Fire super-effectively with Stomping TantrumHits Ice super-effectively with Focus BlastHits Flying super-effectively with ThunderboltHits Ghost super-effectively with Dark PulseHits Dark super-effectively with Focus Blast
  • Tauros (Blaze Breed)

    blaze Tauros

    FightingFire

    Covers its Fire, Ice and Dark weaknesses

    Decidueye resists its EarthquakeHits Fire super-effectively with EarthquakeHits Ice super-effectively with Close CombatHits Flying super-effectively with Rock SlideHits Dark super-effectively with Close Combat