Lucario
Aura Pokémon
- height
- 1.2 m
- weight
- 54 kg
A most gallant-looking creature. It emits energy waves and controls them with precision, using them to sense even faraway beings. I have given the name ”aura” to this power.
Base stats
Abilities
- Inner Focus86.0%
This Pokemon cannot be made to flinch. Immune to Intimidate.
- Steadfast7.0%
If this Pokemon flinches, its Speed is raised by 1 stage.
- Justified7.0%
This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Choice Scarf58.7%
- Life Orb11.8%
- Focus Sash11.7%
- Expert Belt6.7%
Other items, combined · 4.4%
Mega Lucario’s ranked sets are tracked separately.
See Mega Lucario items →
Moves83
Does damage equal to the user's HP. User faints.
Lowers the user's Defense and Sp. Def by 1.
20% chance to raise the user's Attack by 1.
This move does not check accuracy.
Prevents moves from affecting the user this turn.
10% chance to lower the target's Sp. Def by 1.
Usually goes first.
Heals the target by 50% of its max HP.
Usually goes first.
Prevents moves from affecting the user this turn.
One adjacent ally's move power is 1.5x this turn.
For 5 turns, intense sunlight powers Fire moves.
10% chance to freeze the target.
Raises an ally's Attack and Defense by 1.
User loses 50% max HP.
10% chance to paralyze the target.
10% chance to lower the target's Sp. Def by 1.
30% chance to make the foe(s) flinch.
Nearly always goes first.
20% chance to make the target flinch.
User recovers 50% of the damage dealt.
No additional effect.
20% chance to make the target flinch.
Raises the user's Attack by 2.
High critical hit ratio. 10% chance to burn.
Lowers the target's Sp. Def by 2.
Raises the user's Sp. Atk by 2.
User is hurt by 50% of its max HP if it misses.
100% chance lower adjacent Pkmn Speed by 1.
100% chance to raise the user's Speed by 1.
Forces the target to switch to a random ally.