Araquanid
Araquanid

Partner ideasfor Araquanid

WaterBug

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Araquanid: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (4)

Spicy Tech (3)

Defensive glue (17)

  • Stunfisk

    Stunfisk

    GroundElectric

    Covers its Electric, Flying and Rock weaknesses

    Araquanid resists its BulldozeAraquanid resists its EarthquakeAraquanid resists its SurfHits Electric super-effectively with EarthquakeHits Flying super-effectively with ThunderHits Rock super-effectively with Earthquake
  • Covers its Electric, Flying and Rock weaknesses

    Araquanid resists its BulldozeAraquanid resists its EarthquakeAraquanid resists its SurfHits Electric super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Rock super-effectively with Steel Beam
  • Aggron

    Aggron

    SteelRock

    Covers its Flying and Rock weaknesses

    Araquanid resists its BulldozeAraquanid resists its EarthquakeAraquanid resists its SurfHits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Rock super-effectively with Steel Beam
  • Steelix

    Steelix

    SteelGround

    Covers its Electric, Flying and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressure
  • Excadrill

    Excadrill

    GroundSteel

    Covers its Electric, Flying and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with Earthquake
  • Rhyperior

    Rhyperior

    GroundRock

    Covers its Flying and Rock weaknesses

    Lightning Rod redirects single-target Electric attacks away from Araquanid while both are activeAraquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with Earthquake
  • Hippowdon

    Hippowdon

    Ground

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with EarthquakeAdds weather control

    also: Sandaconda

  • Krookodile

    Krookodile

    GroundDark

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressure

    also: Runerigus

  • Mudsdale

    Mudsdale

    Ground

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with Earthquake
  • Swampert

    Swampert

    WaterGround

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Ice BeamHits Rock super-effectively with Wave Crash
  • Pikachu

    Pikachu

    Electric

    Araquanid resists its Surf

    Lightning Rod redirects single-target Electric attacks away from Araquanid while both are activeResists FlyingHits Flying super-effectively with Volt TackleHits Rock super-effectively with SurfAdds anti-Trick Room pressure
  • Diggersby

    Diggersby

    NormalGround

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with EarthquakeHits Flying super-effectively with Ice PunchHits Rock super-effectively with Earthquake
  • Golurk

    Golurk

    GroundGhost

    Covers its Electric and Rock weaknesses

    Araquanid resists its EarthquakeHits Electric super-effectively with Headlong RushHits Flying super-effectively with Stone EdgeHits Rock super-effectively with Headlong Rush
  • Ampharos

    Ampharos

    Electric

    Covers its Electric and Flying weaknesses

    Araquanid resists its BulldozeHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Zap CannonHits Rock super-effectively with Focus Blast
  • Spread-safe together for Bulldoze, Earthquake and Surf

    Resists RockHits Electric super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Rock super-effectively with Close Combat