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Diggersby
#0660 · 0.0% usage

Diggersby

Digging Pokémon

NormalGround
height
1 m
weight
42.4 kg

The fur on its belly retains heat exceptionally well. People used to make heavy winter clothing from fur shed by this Pokémon.

Base stats

HP85
ATK56
DEF77
SPA50
SPD77
SPE78
BST423

Abilities

  • Huge Power93.5%

    This Pokemon's Attack is doubled.

  • Pickup5.3%

    If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.

  • Cheek Pouch1.2%

    If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.

Type matchups

Weak to

water
grass
ice
fighting

Resists / immune

poison
½×
rock
½×
electric
0
ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves58

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.USE 62%
BP100 →150
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Quick Attack
PhysicalTargets: Single targetSingleUSE 47%
BP40 →60
ACC100
pp 20pri +1contact

Usually goes first.

Body Slam
PhysicalTargets: Single targetSingleUSE 45%
BP85 →128
ACC100
pp 15contact

30% chance to paralyze the target.

High Horsepower
PhysicalTargets: Single targetSingleUSE 40%
BP95 →143
ACC95
pp 10contact

No additional effect.

Protect
StatusTargets: UserSelfUSE 38%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rock Slide
PhysicalTargets: Both foesFoesUSE 32%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

U-turn
PhysicalTargets: Single targetSingleUSE 30%
BP70
ACC100
pp 20contact

User switches out after damaging the target.

Ice Punch
PhysicalTargets: Single targetSingleUSE 19%
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Wild Charge
PhysicalTargets: Single targetSingleUSE 16%
BP90
ACC100
pp 15contact

Has 1/4 recoil.

Stomping Tantrum
PhysicalTargets: Single targetSingleUSE 14%
BP75 →113
ACC100
pp 10contact

Power doubles if the user's last move failed.

Gunk Shot
PhysicalTargets: Single targetSingleUSE 8%
BP120
ACC80
pp 5

30% chance to poison the target.

Hammer Arm
PhysicalTargets: Single targetSingleUSE 6%
BP100
ACC90
pp 10contactpunch

Lowers the user's Speed by 1.

Facade
PhysicalTargets: Single targetSingleUSE 6%
BP70 →105
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Swords Dance
StatusTargets: UserSelfUSE 5%
pp 20dance
effect

Raises the user's Attack by 2.

Bulk Up
StatusTargets: UserSelfUSE 4%
pp 20
effect

Raises the user's Attack and Defense by 1.

Fire Punch
PhysicalTargets: Single targetSingleUSE 4%
BP75
ACC100
pp 15contactpunch

10% chance to burn the target.

Rock Tomb
PhysicalTargets: Single targetSingleUSE 3%
BP60
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Earth Power
SpecialTargets: Single targetSingleUSE 3%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.