Partner ideas
for Metagross (mega)
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mega Metagross: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (4)

Sinistcha
GrassGhostOn 33% of Mega Metagross's ranked teams
Resists GroundHits Ground super-effectively with Matcha GotchaAdds anti-Trick Room pressureAdds long-game durability
Hydreigon
DarkDragonOn 20% of Mega Metagross's ranked teams
Resists FireImmune to Ground via LevitateResists GhostResists DarkHits Fire super-effectively with Earth PowerHits Ghost super-effectively with Dark Pulse
Incineroar
FireDarkOn 27% of Mega Metagross's ranked teams
Resists FireResists GhostResists DarkHits Ghost super-effectively with Darkest LariatAdds anti-Trick Room pressureAdds anti-setup pressure
Grimmsnarl
DarkFairyOn 25% of Mega Metagross's ranked teams
Resists GhostResists DarkHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Spirit BreakAdds anti-Trick Room pressureAdds anti-setup pressure
Defensive glue (20)

Sharpedo
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with LiquidationHits Ground super-effectively with LiquidationHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressureAdds anti-setup pressure
Samurotthisuian
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with Razor ShellHits Ground super-effectively with Razor ShellHits Dark super-effectively with Sacred SwordAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Sacred Sword
Scrafty
DarkFightingCovers its Ghost and Dark weaknesses
Hits Ground super-effectively with Ice PunchHits Dark super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
Gyarados
WaterFlyingCovers its Fire and Ground weaknesses
Hits Fire super-effectively with WaterfallHits Ground super-effectively with WaterfallHits Ghost super-effectively with CrunchAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Earthquake
Hawlucha
FightingFlyingCovers its Ground and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Dark super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Close Combat
Tyranitar
RockDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Ground super-effectively with Ice PunchHits Ghost super-effectively with CrunchHits Dark super-effectively with Low KickAdds anti-Trick Room pressureAdds anti-setup pressure
Krookodile
GroundDarkCovers its Ghost and Dark weaknesses
Hits Fire super-effectively with EarthquakeHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Earthquake
Quaquaval
WaterFightingCovers its Fire and Dark weaknesses
Hits Fire super-effectively with Wave CrashHits Ground super-effectively with Wave CrashHits Dark super-effectively with Close CombatAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Close Combat
Pangoro
FightingDarkCovers its Ghost and Dark weaknesses
Hits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Close Combat
Zoroark
DarkCovers its Ghost and Dark weaknesses
Hits Ground super-effectively with Grass KnotHits Ghost super-effectively with Night DazeHits Dark super-effectively with Focus BlastAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Focus Blast
Chesnaught
GrassFightingCovers its Ground and Dark weaknesses
Hits Ground super-effectively with Wood HammerHits Dark super-effectively with Body PressAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
Meganium
GrassMega Metagross resists its Petal Blizzard
Resists GroundHits Fire super-effectively with EarthquakeHits Ground super-effectively with Leaf StormHits Dark super-effectively with Pollen PuffAdds anti-Trick Room pressureAdds anti-setup pressure
Conkeldurr
FightingCovers Fire, Ground and Dark offensively
Resists DarkAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durabilityBreaks Steel walls with Close Combat
Machamp
FightingCovers Fire, Ground and Dark offensively
Resists DarkAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durabilityBreaks Steel walls with Close Combat
Primarina
WaterFairyCovers its Fire and Dark weaknesses
Hits Fire super-effectively with Hyper VoiceHits Ground super-effectively with Hyper VoiceHits Dark super-effectively with MoonblastAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
Azumarill
WaterFairyCovers its Fire and Dark weaknesses
Hits Fire super-effectively with LiquidationHits Ground super-effectively with LiquidationHits Dark super-effectively with Play RoughAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
Greninja
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with Hydro PumpHits Ground super-effectively with Hydro PumpHits Ghost super-effectively with Dark PulseAdds anti-Trick Room pressureAdds anti-setup pressure
Absol
DarkCovers its Ghost and Dark weaknesses
Hits Fire super-effectively with Stone EdgeHits Dark super-effectively with Close CombatAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Close Combat
Drampa
NormalDragonCovers its Fire and Ghost weaknesses
Hits Fire super-effectively with Earth PowerHits Ground super-effectively with Energy BallAdds long-game durabilityBreaks Steel walls with Earth Power
Toucannon
NormalFlyingCovers its Ground and Ghost weaknesses
Hits Dark super-effectively with Brick BreakAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Steel walls with Brick Break