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Charizard
#0006 · 0.0% usage

Charizard

Flame Pokémon

FireFlying
height
1.7 m
weight
90.5 kg

Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.

Base stats

HP78
ATK84
DEF78
SPA109
SPD85
SPE100
BST534

Abilities

  • Solar Power72.7%

    If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.

  • Blaze27.3%

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.

Type matchups

Weak to

rock
water
electric

Resists / immune

fire
½×
fighting
½×
steel
½×
fairy
½×
grass
¼×
bug
¼×
ground
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves72

Heat Wave
SpecialTargets: Both foesFoesUSE 61%
BP95 →143
ACC90
pp 10wind

10% chance to burn the foe(s).

Protect
StatusTargets: UserSelfUSE 53%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Solar Beam
SpecialTargets: Single targetSingleUSE 42%
BP120
ACC100
pp 10charge

Charges turn 1. Hits turn 2. No charge in sunlight.

Scorching Sands
SpecialTargets: Single targetSingleUSE 28%
BP70
ACC100
pp 10defrost

30% chance to burn the target. Thaws target.

Ancient Power
SpecialTargets: Single targetSingleUSE 25%
BP60
ACC100
pp 5

10% chance to raise all stats by 1 (not acc/eva).

Flamethrower
SpecialTargets: Single targetSingleUSE 22%
BP90 →135
ACC100
pp 15

10% chance to burn the target.

Air Slash
SpecialTargets: Single targetSingleUSE 22%
BP75 →113
ACC95
pp 15slicing

30% chance to make the target flinch.

Weather Ball
SpecialTargets: Single targetSingleUSE 20%
BP50
ACC100
pp 10bullet

Power doubles and type varies in each weather.

Dragon Pulse
SpecialTargets: Single targetSingleUSE 18%
BP85
ACC100
pp 10pulse

No additional effect.

Acrobatics
PhysicalTargets: Single targetSingleUSE 14%
BP55 →83
ACC100
pp 15contact

Power doubles if the user has no held item.

Belly Drum
StatusTargets: UserSelfUSE 9%
pp 10
effect

User loses 50% max HP. Maximizes Attack.

Overheat
SpecialTargets: Single targetSingleUSE 9%
BP130 →195
ACC90
pp 5

Lowers the user's Sp. Atk by 2.

Flare Blitz
PhysicalTargets: Single targetSingleUSE 7%
BP120 →180
ACC100
pp 15contactdefrost

Has 33% recoil. 10% chance to burn. Thaws user.

Outrage
PhysicalTargets: Random foeRandomUSE 5%
BP120
ACC100
pp 10contact

Lasts 2-3 turns. Confuses the user afterwards.

Body Slam
PhysicalTargets: Single targetSingleUSE 4%
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Sleep Talk
StatusTargets: UserSelfUSE 3%
pp 10
effect

User must be asleep. Uses another known move.

Flame Charge
PhysicalTargets: Single targetSingleUSE 3%
BP50 →75
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Will-O-Wisp
StatusTargets: Single targetSingleUSE 3%
ACC85
pp 15
effect

Burns the target.

Hurricane
SpecialTargets: Single targetSingleUSE 3%
BP110 →165
ACC70
pp 10wind

30% chance to confuse target. Can't miss in rain.

Dragon Dance
StatusTargets: UserSelfUSE 3%
pp 20dance
effect

Raises the user's Attack and Speed by 1.

Helping Hand
StatusTargets: AllyAllyUSE 3%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Temper Flare
PhysicalTargets: Single targetSingleUSE 3%
BP75 →113
ACC100
pp 10contact

Power doubles if the user's last move failed.

Focus Blast
SpecialTargets: Single targetSingleUSE 2%
BP120
ACC70
pp 5bullet

10% chance to lower the target's Sp. Def by 1.