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Hawlucha
#0701 · 0.1% usage

Hawlucha

Wrestling Pokémon

FightingFlying
height
0.8 m
weight
21.5 kg

It always strikes a pose before going for its finishing move. Sometimes opponents take advantage of that time to counterattack.

Other forms

Base stats

HP78
ATK92
DEF75
SPA74
SPD63
SPE118
BST500

Abilities

  • Unburden85.9%

    Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

  • Limber11.4%

    This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

  • Mold Breaker2.7%

    This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

Type matchups

Weak to

electric
ice
flying
psychic
fairy

Resists / immune

grass
½×
fighting
½×
dark
½×
bug
¼×
ground
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves74

Close Combat
PhysicalTargets: Single targetSingleUSE 78%
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Acrobatics
PhysicalTargets: Single targetSingleUSE 44%
BP55 →83
ACC100
pp 15contact

Power doubles if the user has no held item.

Coaching
StatusTargets: AllyAllyUSE 43%
pp 10
effect

Raises an ally's Attack and Defense by 1.

Protect
StatusTargets: UserSelfUSE 41%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Brave Bird
PhysicalTargets: Single targetSingleUSE 26%
BP120 →180
ACC100
pp 15contact

Has 33% recoil.

Detect
StatusTargets: UserSelfUSE 16%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Quick Guard
StatusTargets: Your sideYour sideUSE 14%
pp 15pri +3
effect

Protects allies from priority attacks this turn.

Dual Wingbeat
PhysicalTargets: Single targetSingleUSE 13%
BP40 →60
ACC90
pp 10contact

Hits 2 times in one turn.

Helping Hand
StatusTargets: AllyAllyUSE 12%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Rock Slide
PhysicalTargets: Both foesFoesUSE 10%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Encore
StatusTargets: Single targetSingleUSE 10%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Swords Dance
StatusTargets: UserSelfUSE 10%
pp 20dance
effect

Raises the user's Attack by 2.

Upper Hand
PhysicalTargets: Single targetSingleUSE 9%
BP65 →98
ACC100
pp 15pri +3contact

100% flinch. Fails unless target using priority.

Flying Press
PhysicalTargets: Single targetSingleUSE 7%
BP100 →150
ACC95
pp 10contactgravity

Combines Flying in its type effectiveness.

U-turn
PhysicalTargets: Single targetSingleUSE 7%
BP70
ACC100
pp 20contact

User switches out after damaging the target.

Thunder Punch
PhysicalTargets: Single targetSingleUSE 5%
BP75
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Cross Chop
PhysicalTargets: Single targetSingleUSE 5%
BP100 →150
ACC80
pp 5contact

High critical hit ratio.

Brick Break
PhysicalTargets: Single targetSingleUSE 5%
BP75 →113
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Bulk Up
StatusTargets: UserSelfUSE 4%
pp 20
effect

Raises the user's Attack and Defense by 1.

Drain Punch
PhysicalTargets: Single targetSingleUSE 4%
BP75 →113
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Rock Tomb
PhysicalTargets: Single targetSingleUSE 4%
BP60
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Substitute
StatusTargets: UserSelfUSE 3%
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Taunt
StatusTargets: Single targetSingleUSE 2%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Mean Look
StatusTargets: Single targetSingleUSE 2%
pp 5
effect

Prevents the target from switching out.

Agility
StatusTargets: UserSelfUSE 2%
pp 20
effect

Raises the user's Speed by 2.

Body Press
PhysicalTargets: Single targetSingleUSE 2%
BP80 →120
ACC100
pp 10contact

Uses user's Def stat as Atk in damage calculation.

Low Kick
PhysicalTargets: Single targetSingleUSE 2%
BP
ACC100
pp 20contact

More power the heavier the target.