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Hawlucha
#0701 · 0.0% usage

Hawlucha

Wrestling Pokémon

FightingFlying
height
0.8 m
weight
21.5 kg

It always strikes a pose before going for its finishing move. Sometimes opponents take advantage of that time to counterattack.

Other forms

Base stats

HP78
ATK92
DEF75
SPA74
SPD63
SPE118
BST500

Abilities

  • Unburden87.3%

    Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

  • Mold Breaker9.8%

    This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

  • Limber2.9%

    This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

Type matchups

Weak to

electric
ice
flying
psychic
fairy

Resists / immune

grass
½×
fighting
½×
dark
½×
bug
¼×
ground
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves74

Close Combat
PhysicalTargets: Single targetSingleUSE 85%
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Acrobatics
PhysicalTargets: Single targetSingleUSE 68%
BP55 →83
ACC100
pp 15contact

Power doubles if the user has no held item.

Coaching
StatusTargets: AllyAllyUSE 50%
pp 10
effect

Raises an ally's Attack and Defense by 1.

Protect
StatusTargets: UserSelfUSE 35%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Encore
StatusTargets: Single targetSingleUSE 28%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Brave Bird
PhysicalTargets: Single targetSingleUSE 25%
BP120 →180
ACC100
pp 15contact

Has 33% recoil.

Quick Guard
StatusTargets: Your sideYour sideUSE 18%
pp 15pri +3
effect

Protects allies from priority attacks this turn.

Detect
StatusTargets: UserSelfUSE 16%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Stone Edge
PhysicalTargets: Single targetSingleUSE 15%
BP100
ACC80
pp 5

High critical hit ratio.

Swords Dance
StatusTargets: UserSelfUSE 13%
pp 20dance
effect

Raises the user's Attack by 2.

Flying Press
PhysicalTargets: Single targetSingleUSE 6%
BP100 →150
ACC95
pp 10contactgravity

Combines Flying in its type effectiveness.

Upper Hand
PhysicalTargets: Single targetSingleUSE 6%
BP65 →98
ACC100
pp 15pri +3contact

100% flinch. Fails unless target using priority.

Drain Punch
PhysicalTargets: Single targetSingleUSE 5%
BP75 →113
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Taunt
StatusTargets: Single targetSingleUSE 4%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Poison Jab
PhysicalTargets: Single targetSingleUSE 3%
BP80
ACC100
pp 20contact

30% chance to poison the target.

Baton Pass
StatusTargets: UserSelfUSE 3%
pp 20
effect

User switches, passing stat changes and more.