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Zoroark
#0571 · 0.0% usage

Zoroark

Illusion Fox Pokémon

Dark
height
1.6 m
weight
81.1 kg

With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.

Other forms

Base stats

HP60
ATK105
DEF60
SPA120
SPD60
SPE105
BST510

Abilities

  • Illusion100.0%

    This Pokemon appears as the last Pokemon in the party until it takes direct damage.

Type matchups

Weak to

fighting
bug
fairy

Resists / immune

ghost
½×
dark
½×
psychic
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves70

Protect
StatusTargets: UserSelfUSE 61%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Dark Pulse
SpecialTargets: Single targetSingleUSE 50%
BP80 →120
ACC100
pp 15pulse

20% chance to make the target flinch.

Encore
StatusTargets: Single targetSingleUSE 43%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Psychic
SpecialTargets: Single targetSingleUSE 41%
BP90
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Night Daze
SpecialTargets: Single targetSingleUSE 37%
BP90 →135
ACC95
pp 10

40% chance to lower the target's accuracy by 1.

Flamethrower
SpecialTargets: Single targetSingleUSE 20%
BP90
ACC100
pp 15

10% chance to burn the target.

Snarl
SpecialTargets: Both foesFoesUSE 20%
BP55 →83
ACC95
pp 15sound

100% chance to lower the foe(s) Sp. Atk by 1.

Sunny Day
StatusTargets: Whole fieldFieldUSE 17%
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Grass Knot
SpecialTargets: Single targetSingleUSE 12%
BP
ACC100
pp 20contact

More power the heavier the target.

Trick
StatusTargets: Single targetSingleUSE 11%
ACC100
pp 10
effect

User switches its held item with the target's.

Focus Blast
SpecialTargets: Single targetSingleUSE 10%
BP120
ACC70
pp 5bullet

10% chance to lower the target's Sp. Def by 1.

Knock Off
PhysicalTargets: Single targetSingleUSE 7%
BP65 →98
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Extrasensory
SpecialTargets: Single targetSingleUSE 7%
BP80
ACC100
pp 20

10% chance to make the target flinch.

Sludge Bomb
SpecialTargets: Single targetSingleUSE 7%
BP90
ACC100
pp 10bullet

30% chance to poison the target.

Hyper Voice
SpecialTargets: Both foesFoesUSE 7%
BP90
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Calm Mind
StatusTargets: UserSelfUSE 7%
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Nasty Plot
StatusTargets: UserSelfUSE 6%
pp 20
effect

Raises the user's Sp. Atk by 2.

Taunt
StatusTargets: Single targetSingleUSE 6%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Sucker Punch
PhysicalTargets: Single targetSingleUSE 6%
BP70 →105
ACC100
pp 5pri +1contact

Usually goes first. Fails if target is not attacking.

Brick Break
PhysicalTargets: Single targetSingleUSE 6%
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.