Partner ideas
for Beedrill (mega)
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mega Beedrill: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (6)

Incineroar
FireDarkIntimidate softens physical hits on Mega Beedrill
On 43% of Mega Beedrill's ranked teamsResists FireImmune to PsychicHits Psychic super-effectively with Darkest LariatAdds anti-Trick Room pressureAdds anti-setup pressure
Swampert
WaterGroundOn 33% of Mega Beedrill's ranked teams
Resists FireResists RockHits Fire super-effectively with Wave CrashHits Flying super-effectively with Ice BeamHits Rock super-effectively with Wave CrashAdds team-wide guard support
Farigiraf
NormalPsychicOn 37% of Mega Beedrill's ranked teams
Resists PsychicHits Flying super-effectively with ThunderboltAdds anti-Trick Room pressureAdds long-game durabilityBreaks Poison walls with Psychic
Archaludon
SteelDragonOn 33% of Mega Beedrill's ranked teams

Pelipper
WaterFlyingOn 46% of Mega Beedrill's ranked teams

Garchomp
DragonGroundOn 8% of Mega Beedrill's ranked teams
Resists FireResists RockHits Fire super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with EarthquakeBreaks Poison walls with Earthquake
Plan partners (1)

Espeon
PsychicScreens patch Mega Beedrill's frailty
Resists PsychicHits Fire super-effectively with Power GemHits Flying super-effectively with Power GemHits Psychic super-effectively with Shadow BallHits Rock super-effectively with Grass KnotAdds anti-Trick Room pressure
Defensive glue (17)

Bastiodon
RockSteelCovers its Flying, Psychic and Rock weaknesses
Hits Fire super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Psychic super-effectively with Foul PlayHits Rock super-effectively with Body PressAdds team-wide guard supportAdds anti-Trick Room pressure
Tyranitar
RockDarkCovers its Fire, Flying and Psychic weaknesses
Hits Fire super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Psychic super-effectively with CrunchHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressureAdds anti-setup pressure
Greninja
WaterDarkCovers its Fire and Psychic weaknesses
Hits Fire super-effectively with Hydro PumpHits Flying super-effectively with Ice BeamHits Psychic super-effectively with Dark PulseHits Rock super-effectively with Hydro PumpAdds anti-Trick Room pressureAdds anti-setup pressure
Krookodile
GroundDarkCovers its Psychic and Rock weaknesses
Hits Fire super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Psychic super-effectively with CrunchHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressureAdds anti-setup pressure
Stunfisk
GroundElectricCovers its Flying and Rock weaknesses
Mega Beedrill resists its Sludge WaveHits Fire super-effectively with EarthquakeHits Flying super-effectively with ThunderHits Psychic super-effectively with Foul PlayHits Rock super-effectively with EarthquakeBreaks Poison walls with Earthquake
Stunfiskgalarian
GroundSteelCovers its Flying, Psychic and Rock weaknesses
Mega Beedrill resists its Sludge WaveHits Fire super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Rock super-effectively with Steel BeamBreaks Poison walls with Earthquake
Lycanroc
RockCovers its Fire and Flying weaknesses
Hits Fire super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Rock super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressure
Aggron
SteelRockCovers its Flying, Psychic and Rock weaknesses
Hits Fire super-effectively with Head SmashHits Flying super-effectively with Head SmashHits Rock super-effectively with Steel RollerAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Poison walls with Earthquake
Hydreigon
DarkDragonCovers its Fire and Psychic weaknesses
Hits Fire super-effectively with Earth PowerHits Psychic super-effectively with Dark PulseHits Rock super-effectively with Earth PowerAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Poison walls with Earth Power
Sharpedo
WaterDarkCovers its Fire and Psychic weaknesses
Hits Fire super-effectively with LiquidationHits Psychic super-effectively with CrunchHits Rock super-effectively with LiquidationAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Poison walls with Psychic Fangs
Steelix
SteelGroundCovers its Flying, Psychic and Rock weaknesses
Hits Fire super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Rock super-effectively with EarthquakeAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressure
Mawile
SteelFairyCovers its Flying, Psychic and Rock weaknesses
Hits Fire super-effectively with Stone EdgeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Rock super-effectively with Steel BeamAdds anti-Trick Room pressureAdds anti-setup pressure
Kingambit
DarkSteelCovers its Flying, Psychic and Rock weaknesses
Hits Psychic super-effectively with Kowtow CleaveHits Rock super-effectively with Iron HeadAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Ghost walls with Kowtow CleaveCovers its Fire and Flying weaknesses
Hits Fire super-effectively with Stone EdgeHits Flying super-effectively with Stone EdgeHits Rock super-effectively with Close CombatAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Poison walls with Stomping Tantrum
Pangoro
FightingDarkCovers its Psychic and Rock weaknesses
Hits Psychic super-effectively with Darkest LariatHits Rock super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressureBreaks Ghost walls with Darkest LariatCovers its Fire and Flying weaknesses
Hits Fire super-effectively with Rock SlideHits Flying super-effectively with Rock SlideHits Rock super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureAdds anti-setup pressure
Barbaracle
RockWaterCovers its Fire and Flying weaknesses
Hits Fire super-effectively with Stone EdgeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with X-ScissorHits Rock super-effectively with LiquidationAdds anti-Trick Room pressureAdds anti-setup pressure