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Lycanroc
#0745 · 0.1% usage

Lycanroc

Wolf Pokémon

Rock
height
0.8 m
weight
25 kg

With swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc’s fangs are always aimed toward opponents’ weak spots.

Base stats

HP75
ATK115
DEF65
SPA55
SPD65
SPE112
BST487

Abilities

  • Sand Rush86.7%

    If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.

  • Keen Eye7.7%

    This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.

  • Steadfast5.6%

    If this Pokemon flinches, its Speed is raised by 1 stage.

Type matchups

Weak to

water
grass
fighting
ground
steel

Resists / immune

normal
½×
fire
½×
poison
½×
flying
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves58

Rock Slide
PhysicalTargets: Both foesFoesUSE 87%
BP75 →113
ACC90
pp 10

30% chance to make the foe(s) flinch.

Protect
StatusTargets: UserSelfUSE 79%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Close Combat
PhysicalTargets: Single targetSingleUSE 45%
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Accelerock
PhysicalTargets: Single targetSingleUSE 40%
BP40 →60
ACC100
pp 20pri +1contact

Usually goes first.

Psychic Fangs
PhysicalTargets: Single targetSingleUSE 37%
BP85
ACC100
pp 10contactbite

Destroys screens, unless the target is immune.

Stone Edge
PhysicalTargets: Single targetSingleUSE 28%
BP100 →150
ACC80
pp 5

High critical hit ratio.

Endeavor
PhysicalTargets: Single targetSingleUSE 10%
BP
ACC100
pp 5contact

Lowers the target's HP to the user's HP.

Stomping Tantrum
PhysicalTargets: Single targetSingleUSE 9%
BP75
ACC100
pp 10contact

Power doubles if the user's last move failed.

Taunt
StatusTargets: Single targetSingleUSE 8%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Fire Fang
PhysicalTargets: Single targetSingleUSE 7%
BP65
ACC95
pp 15contactbite

10% chance to burn. 10% chance to flinch.

Quick Guard
StatusTargets: Your sideYour sideUSE 6%
pp 15pri +3
effect

Protects allies from priority attacks this turn.

Sucker Punch
PhysicalTargets: Single targetSingleUSE 5%
BP70
ACC100
pp 5pri +1contact

Usually goes first. Fails if target is not attacking.

Sandstorm
StatusTargets: Whole fieldFieldUSE 5%
pp 5wind
effect

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Rock Tomb
PhysicalTargets: Single targetSingleUSE 4%
BP60 →90
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Drill Run
PhysicalTargets: Single targetSingleUSE 4%
BP80
ACC95
pp 10contact

High critical hit ratio.

Play Rough
PhysicalTargets: Single targetSingleUSE 3%
BP90
ACC90
pp 10contact

10% chance to lower the target's Attack by 1.

Swords Dance
StatusTargets: UserSelfUSE 3%
pp 20dance
effect

Raises the user's Attack by 2.

Stealth Rock
StatusTargets: Foe's sideFoe sideUSE 3%
pp 20
effect

Hurts foes on switch-in. Factors Rock weakness.