Charizard
Charizard

Partner ideasfor Charizard

FireFlying

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Charizard: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (2)

  • Sets the sun Charizard needs via Drought

    On 14% of Charizard's ranked teamsHits Electric super-effectively with Earth PowerHits Rock super-effectively with Earth PowerAdds weather controlBreaks Rock walls with Earth Power
  • Garchomp

    Garchomp

    DragonGround

    On 18% of Charizard's ranked teams

    Immune to ElectricResists RockCharizard is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Rock super-effectively with EarthquakeBreaks Rock walls with Earthquake

Plan partners (1)

Defensive glue (21)