Quaquaval
Quaquaval

Partner ideasfor Quaquaval

WaterFighting

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Quaquaval: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (5)

Plan partners (2)

Defensive glue (17)

  • Aggron

    Aggron

    SteelRock

    Covers its Flying, Psychic and Fairy weaknesses

    Quaquaval resists its Brutal SwingQuaquaval resists its SurfHits Grass super-effectively with BlizzardHits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Psychic super-effectively with Crunch
  • Covers its Electric, Flying, Psychic and Fairy weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Steel Beam
  • Mawile

    Mawile

    SteelFairy

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Quaquaval resists its Brutal SwingHits Grass super-effectively with Fire BlastHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Steel Beam
  • Stunfisk

    Stunfisk

    GroundElectric

    Covers its Electric and Flying weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with ThunderHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Sludge Wave
  • Steelix

    Steelix

    SteelGround

    Covers its Electric, Flying, Psychic and Fairy weaknesses

    Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Fairy super-effectively with Iron HeadAdds team-wide guard support
  • Ampharos

    Ampharos

    Electric

    Covers its Electric and Flying weaknesses

    Quaquaval resists its Brutal SwingHits Grass super-effectively with Fire PunchHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Zap CannonHits Fairy super-effectively with Iron Tail
  • Forretress

    Forretress

    BugSteel

    Covers its Grass, Psychic and Fairy weaknesses

    Hits Grass super-effectively with Bug BuzzHits Electric super-effectively with EarthquakeHits Flying super-effectively with Zap CannonHits Psychic super-effectively with Bug BuzzHits Fairy super-effectively with Steel Beam
  • Excadrill

    Excadrill

    GroundSteel

    Covers its Electric, Flying, Psychic and Fairy weaknesses

    Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Fairy super-effectively with Iron Head
  • Goodra (Hisuian)

    hisuian Goodra

    SteelDragon

    Covers its Grass, Electric, Flying and Psychic weaknesses

    Hits Flying super-effectively with ThunderboltHits Fairy super-effectively with Flash CannonAdds long-game durability
  • Empoleon

    Empoleon

    WaterSteel

    Covers its Flying, Psychic and Fairy weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Ice BeamHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Flash Cannon
  • Gholdengo

    Gholdengo

    SteelGhost

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Flying super-effectively with Power GemHits Psychic super-effectively with Shadow BallHits Fairy super-effectively with Make It Rain
  • Aegislash

    Aegislash

    SteelGhost

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Psychic super-effectively with PoltergeistHits Fairy super-effectively with Flash CannonAdds team-wide guard support

    also: Aegislash (Blade Forme)

  • Metagross

    Metagross

    SteelPsychic

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Grass super-effectively with Ice PunchHits Flying super-effectively with Ice PunchHits Fairy super-effectively with Meteor Mash
  • Covers its Grass and Fairy weaknesses

    Quaquaval resists its Lava PlumeHits Grass super-effectively with OverheatHits Psychic super-effectively with Shadow Ball
  • Goodra

    Goodra

    Dragon

    Covers its Grass and Electric weaknesses

    Hits Grass super-effectively with FlamethrowerHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Sludge BombAdds long-game durability
  • Heat Rotom

    Heat Rotom

    ElectricFire

    Covers its Grass, Electric, Flying and Fairy weaknesses

    Hits Grass super-effectively with OverheatHits Flying super-effectively with Thunderbolt