POKÉFALL
Quaquaval
Quaquaval

Partner ideas

for Quaquaval

WaterFighting

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Quaquaval: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (4)

Plan partners (2)

Defensive glue (18)

  • Stunfisk (Galarian)

    Stunfiskgalarian

    GroundSteel

    Covers its Electric, Flying, Psychic and Fairy weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Steel Beam
  • Ampharos

    Ampharos

    Electric

    Covers its Electric and Flying weaknesses

    Quaquaval resists its Brutal SwingHits Grass super-effectively with Fire PunchHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Zap CannonHits Fairy super-effectively with Iron TailAdds long-game durability
  • Forretress

    Forretress

    BugSteel

    Covers its Grass, Psychic and Fairy weaknesses

    Hits Grass super-effectively with Bug BuzzHits Electric super-effectively with EarthquakeHits Flying super-effectively with Zap CannonHits Psychic super-effectively with Bug BuzzHits Fairy super-effectively with Steel BeamAdds long-game durability
  • Stunfisk

    Stunfisk

    GroundElectric

    Covers its Electric and Flying weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with ThunderHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Sludge Wave
  • Goodra (Hisuian)

    Goodrahisuian

    SteelDragon

    Covers its Grass, Electric, Flying and Psychic weaknesses

    Hits Grass super-effectively with Ice BeamHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Flash CannonAdds long-game durability
  • Steelix

    Steelix

    SteelGround

    Covers its Electric, Flying, Psychic and Fairy weaknesses

    Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Fairy super-effectively with Flash CannonAdds team-wide guard support
  • Empoleon

    Empoleon

    WaterSteel

    Covers its Flying, Psychic and Fairy weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with Ice BeamHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Flash CannonAdds long-game durability
  • Gholdengo

    Gholdengo

    SteelGhost

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Flying super-effectively with Power GemHits Psychic super-effectively with Shadow BallHits Fairy super-effectively with Make It RainAdds long-game durability
  • Metagross

    Metagross

    SteelPsychic

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Grass super-effectively with Ice PunchHits Electric super-effectively with EarthquakeHits Flying super-effectively with Ice PunchHits Fairy super-effectively with Meteor Mash
  • Goodra

    Goodra

    Dragon

    Covers its Grass and Electric weaknesses

    Quaquaval resists its SurfHits Grass super-effectively with FlamethrowerHits Flying super-effectively with ThunderHits Fairy super-effectively with Sludge BombAdds long-game durability
  • Excadrill

    Excadrill

    GroundSteel

    Covers its Electric, Flying, Psychic and Fairy weaknesses

    Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Fairy super-effectively with Iron Head
  • Aegislash

    Aegislash

    SteelGhost

    Covers its Grass, Flying, Psychic and Fairy weaknesses

    Hits Psychic super-effectively with PoltergeistHits Fairy super-effectively with Flash CannonAdds team-wide guard support

    also: Aegislash (Blade Forme)

  • Covers its Grass and Fairy weaknesses

    Quaquaval resists its Lava PlumeHits Grass super-effectively with OverheatHits Psychic super-effectively with Shadow Ball
  • Kingambit

    Kingambit

    DarkSteel

    Covers its Grass, Flying and Psychic weaknesses

    Hits Psychic super-effectively with Kowtow CleaveHits Fairy super-effectively with Iron HeadAdds team-wide guard support
  • Ceruledge

    Ceruledge

    FireGhost

    Covers its Grass and Fairy weaknesses

    Hits Grass super-effectively with Bitter BladeHits Psychic super-effectively with PoltergeistAdds team-wide guard supportAdds long-game durability
  • Heat Rotom

    Heat Rotom

    ElectricFire

    Covers its Grass, Electric, Flying and Fairy weaknesses

    Hits Grass super-effectively with OverheatHits Flying super-effectively with Thunderbolt
  • Skeledirge

    Skeledirge

    FireGhost

    Covers its Grass and Fairy weaknesses

    Hits Grass super-effectively with Heat WaveHits Electric super-effectively with Earth PowerHits Psychic super-effectively with Shadow BallAdds long-game durability