Partner ideasfor Quaquaval
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Quaquaval: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (5)

Delphox
FirePsychicOn 20% of Quaquaval's ranked teams
Resists GrassResists PsychicResists FairyHits Grass super-effectively with OverheatHits Flying super-effectively with Thunder PunchHits Psychic super-effectively with Foul Play
Incineroar
FireDarkOn 19% of Quaquaval's ranked teams
Resists GrassImmune to PsychicHits Grass super-effectively with Flare BlitzHits Psychic super-effectively with Darkest Lariat
Torkoal
FireOn 17% of Quaquaval's ranked teams
Resists GrassResists FairyHits Grass super-effectively with EruptionHits Electric super-effectively with Earth PowerAdds weather control
Kingambit
DarkSteelOn 11% of Quaquaval's ranked teams
Resists GrassResists FlyingImmune to PsychicHits Psychic super-effectively with Kowtow CleaveHits Fairy super-effectively with Iron HeadAdds team-wide guard support
Tinkaton
FairySteelOn 16% of Quaquaval's ranked teams
Resists GrassResists FlyingResists PsychicResists FairyHits Fairy super-effectively with Gigaton Hammer
Plan partners (2)

Corviknight
FlyingSteelSets the Tailwind Quaquaval wants
Resists GrassResists FlyingResists PsychicResists FairyHits Grass super-effectively with Brave BirdHits Fairy super-effectively with Iron Head
Skarmory
SteelFlyingSets the Tailwind Quaquaval wants
Resists GrassResists FlyingResists PsychicResists FairyHits Grass super-effectively with Brave BirdHits Fairy super-effectively with Iron Head
Defensive glue (17)

Aggron
SteelRockCovers its Flying, Psychic and Fairy weaknesses
Quaquaval resists its Brutal SwingQuaquaval resists its SurfHits Grass super-effectively with BlizzardHits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Psychic super-effectively with Crunch
galarian Stunfisk
GroundSteelCovers its Electric, Flying, Psychic and Fairy weaknesses
Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Steel Beam
Mawile
SteelFairyCovers its Grass, Flying, Psychic and Fairy weaknesses
Quaquaval resists its Brutal SwingHits Grass super-effectively with Fire BlastHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Steel Beam
Stunfisk
GroundElectricCovers its Electric and Flying weaknesses
Quaquaval resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Flying super-effectively with ThunderHits Psychic super-effectively with Foul PlayHits Fairy super-effectively with Sludge Wave
Steelix
SteelGroundCovers its Electric, Flying, Psychic and Fairy weaknesses
Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Head SmashHits Fairy super-effectively with Iron HeadAdds team-wide guard support
Ampharos
ElectricCovers its Electric and Flying weaknesses
Quaquaval resists its Brutal SwingHits Grass super-effectively with Fire PunchHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Zap CannonHits Fairy super-effectively with Iron Tail
Forretress
BugSteelCovers its Grass, Psychic and Fairy weaknesses
Hits Grass super-effectively with Bug BuzzHits Electric super-effectively with EarthquakeHits Flying super-effectively with Zap CannonHits Psychic super-effectively with Bug BuzzHits Fairy super-effectively with Steel Beam
Excadrill
GroundSteelCovers its Electric, Flying, Psychic and Fairy weaknesses
Hits Electric super-effectively with EarthquakeHits Flying super-effectively with Rock SlideHits Fairy super-effectively with Iron Head
hisuian Goodra
SteelDragonCovers its Grass, Electric, Flying and Psychic weaknesses
Hits Flying super-effectively with ThunderboltHits Fairy super-effectively with Flash CannonAdds long-game durability
Empoleon
WaterSteelCovers its Flying, Psychic and Fairy weaknesses
Quaquaval resists its SurfHits Grass super-effectively with Ice BeamHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Flash Cannon
Gholdengo
SteelGhostCovers its Grass, Flying, Psychic and Fairy weaknesses
Hits Flying super-effectively with Power GemHits Psychic super-effectively with Shadow BallHits Fairy super-effectively with Make It Rain
Aegislash
SteelGhostCovers its Grass, Flying, Psychic and Fairy weaknesses
Hits Psychic super-effectively with PoltergeistHits Fairy super-effectively with Flash CannonAdds team-wide guard supportalso: Aegislash (Blade Forme)

Metagross
SteelPsychicCovers its Grass, Flying, Psychic and Fairy weaknesses
Hits Grass super-effectively with Ice PunchHits Flying super-effectively with Ice PunchHits Fairy super-effectively with Meteor Mash
Flareon
FireCovers its Grass and Fairy weaknesses
Quaquaval resists its Lava PlumeHits Grass super-effectively with OverheatHits Psychic super-effectively with Shadow Ball
Goodra
DragonCovers its Grass and Electric weaknesses
Hits Grass super-effectively with FlamethrowerHits Electric super-effectively with Stomping TantrumHits Flying super-effectively with Ice BeamHits Fairy super-effectively with Sludge BombAdds long-game durability
Heat Rotom
ElectricFireCovers its Grass, Electric, Flying and Fairy weaknesses
Hits Grass super-effectively with OverheatHits Flying super-effectively with Thunderbolt