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Flareon
#0136 · unranked

Flareon

Flame Pokémon

Fire
height
0.9 m
weight
25 kg

Flames burn within a saclike organ inside this Pokémon. When Flareon inhales, these flames grow in intensity, reaching a mighty 3,000 degrees Fahrenheit.

Base stats

HP65
ATK130
DEF60
SPA95
SPD110
SPE65
BST525

Abilities

  • Flash Fire

    This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.

  • Guts

    If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.

Type matchups

Weak to

water
ground
rock

Resists / immune

fire
½×
grass
½×
ice
½×
bug
½×
steel
½×
fairy
½×

Bar = relative damage taken · dashed line = neutral (1×)

Ability effects— only if the Pokémon runs that ability

  • Flash Fireimmune to Fire

Moves57

Alluring Voice
SpecialTargets: Single targetSingle
BP80
ACC100
pp 10sound

100% confuse target that had a stat rise this turn.

Baby-Doll Eyes
StatusTargets: Single targetSingle
ACC100
pp 20pri +1
effect

Lowers the target's Attack by 1.

Baton Pass
StatusTargets: UserSelf
pp 20
effect

User switches, passing stat changes and more.

Bite
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contactbite

30% chance to make the target flinch.

Body Slam
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Burning Jealousy
SpecialTargets: Both foesFoes
BP70 →105
ACC100
pp 5

100% burns a target that had a stat rise this turn.

Calm Mind
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Charm
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Lowers the target's Attack by 2.

Copycat
StatusTargets: UserSelf
pp 20
effect

Uses the last move used in the battle.

Covet
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Curse
StatusTargets: Single targetSingle
pp 10
effect

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Detect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Double-Edge
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 15contact

Has 33% recoil.

Endeavor
PhysicalTargets: Single targetSingle
BP
ACC100
pp 5contact

Lowers the target's HP to the user's HP.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fake Tears
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Lowers the target's Sp. Def by 2.

Fire Blast
SpecialTargets: Single targetSingle
BP110 →165
ACC85
pp 5

10% chance to burn the target.

Fire Fang
PhysicalTargets: Single targetSingle
BP65 →98
ACC95
pp 15contactbite

10% chance to burn. 10% chance to flinch.

Fire Spin
SpecialTargets: Single targetSingle
BP35 →53
ACC85
pp 15

Traps and damages the target for 4-5 turns.

Flail
PhysicalTargets: Single targetSingle
BP
ACC100
pp 15contact

More power the less HP the user has left.

Flame Charge
PhysicalTargets: Single targetSingle
BP50 →75
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Flamethrower
SpecialTargets: Single targetSingle
BP90 →135
ACC100
pp 15

10% chance to burn the target.

Flare Blitz
PhysicalTargets: Single targetSingle
BP120 →180
ACC100
pp 15contactdefrost

Has 33% recoil. 10% chance to burn. Thaws user.

Focus Energy
StatusTargets: UserSelf
pp 20
effect

Raises the user's critical hit ratio by 2.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Heat Wave
SpecialTargets: Both foesFoes
BP95 →143
ACC90
pp 10wind

10% chance to burn the foe(s).

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Hyper Voice
SpecialTargets: Both foesFoes
BP90
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Last Resort
PhysicalTargets: Single targetSingle
BP140
ACC100
pp 5contact

Fails unless each known move has been used.

Lava Plume
SpecialTargets: All adjacent PokémonAll adj.
BP80 →120
ACC100
pp 15

30% chance to burn adjacent Pokemon.

Mud-Slap
SpecialTargets: Single targetSingle
BP20
ACC100
pp 10

100% chance to lower the target's accuracy by 1.

Overheat
SpecialTargets: Single targetSingle
BP130 →195
ACC90
pp 5

Lowers the user's Sp. Atk by 2.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Quick Attack
PhysicalTargets: Single targetSingle
BP40
ACC100
pp 20pri +1contact

Usually goes first.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Roar
StatusTargets: Single targetSingle
pp 20pri -6sound
effect

Forces the target to switch to a random ally.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Scary Face
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Lowers the target's Speed by 2.

Scorching Sands
SpecialTargets: Single targetSingle
BP70
ACC100
pp 10defrost

30% chance to burn the target. Thaws target.

Shadow Ball
SpecialTargets: Single targetSingle
BP80
ACC100
pp 15bullet

20% chance to lower the target's Sp. Def by 1.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Stored Power
SpecialTargets: Single targetSingle
BP20
ACC100
pp 10

+ 20 power for each of the user's stat boosts.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sunny Day
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Superpower
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 5contact

Lowers the user's Attack and Defense by 1.

Temper Flare
PhysicalTargets: Single targetSingle
BP75 →113
ACC100
pp 10contact

Power doubles if the user's last move failed.

Tickle
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Lowers the target's Attack and Defense by 1.

Trailblaze
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Weather Ball
SpecialTargets: Single targetSingle
BP50
ACC100
pp 10bullet

Power doubles and type varies in each weather.

Will-O-Wisp
StatusTargets: Single targetSingle
ACC85
pp 15
effect

Burns the target.

Wish
StatusTargets: UserSelf
pp 10heal
effect

Next turn, 50% of the user's max HP is restored.

Yawn
StatusTargets: Single targetSingle
pp 10
effect

Puts the target to sleep after 1 turn.