Partner ideasfor Incineroar
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Incineroar: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (2)

Sinistcha
GrassGhostOn 39% of Incineroar's ranked teams
Resists WaterImmune to FightingResists GroundHits Water super-effectively with Matcha GotchaHits Ground super-effectively with Matcha GotchaHits Rock super-effectively with Matcha Gotcha
Floette
FairyOn 20% of Incineroar's ranked teams
Resists FightingHits Water super-effectively with Energy BallHits Fighting super-effectively with Light of RuinHits Ground super-effectively with Energy BallHits Rock super-effectively with Energy Ball
Spicy Tech (3)

jumbo Gourgeist
GhostGrassFighting immunity via Trick-or-Treat
Resists WaterImmune to FightingResists GroundHits Water super-effectively with Power WhipHits Ground super-effectively with Power WhipHits Rock super-effectively with Power Whipalso: Gourgeist (Large Variety), Gourgeist, Gourgeist (Small Variety)

Alakazam
PsychicSpeed Swap hands over its Speed
Resists FightingHits Water super-effectively with Energy BallHits Fighting super-effectively with PsychicHits Ground super-effectively with Energy BallHits Rock super-effectively with Energy Ball
Emolga
ElectricFlyingSpeed Swap hands over its Speed
Resists FightingImmune to GroundHits Water super-effectively with DischargeHits Fighting super-effectively with Air Slash
Defensive glue (19)

Meganium
GrassCovers its Water and Ground weaknesses
Incineroar resists its Petal BlizzardHits Water super-effectively with Leaf StormHits Fighting super-effectively with Dazzling GleamHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormAdds long-game durability
Chesnaught
GrassFightingCovers its Water, Ground and Rock weaknesses
Hits Water super-effectively with Wood HammerHits Ground super-effectively with Wood HammerHits Rock super-effectively with Wood HammerAdds team-wide guard supportAdds long-game durability
Decidueye
GrassGhostCovers its Water, Fighting and Ground weaknesses
Hits Water super-effectively with Leaf BladeHits Fighting super-effectively with Brave BirdHits Ground super-effectively with Leaf BladeHits Rock super-effectively with Leaf Blade
hisuian Decidueye
GrassFightingCovers its Water, Ground and Rock weaknesses
Hits Water super-effectively with Leaf BladeHits Fighting super-effectively with Brave BirdHits Ground super-effectively with Leaf BladeHits Rock super-effectively with Close Combat
Torterra
GrassGroundCovers its Ground and Rock weaknesses
Hits Water super-effectively with Wood HammerHits Ground super-effectively with Wood HammerHits Rock super-effectively with Headlong RushAdds team-wide guard supportAdds long-game durability
Trevenant
GhostGrassCovers its Water, Fighting and Ground weaknesses
Hits Water super-effectively with Wood HammerHits Ground super-effectively with Wood HammerHits Rock super-effectively with Wood Hammer
Gallade
PsychicFightingCovers its Fighting and Rock weaknesses
Hits Water super-effectively with Leaf BladeHits Ground super-effectively with Leaf BladeHits Rock super-effectively with Sacred SwordAdds team-wide guard support
Hydrapple
GrassDragonCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormAdds long-game durability
Sceptile
GrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormAdds team-wide guard support
Slowking
WaterPsychicCovers its Water and Fighting weaknesses
Hits Fighting super-effectively with PsychicHits Ground super-effectively with ScaldHits Rock super-effectively with ScaldAdds long-game durability
Starmie
WaterPsychicCovers its Water and Fighting weaknesses
Hits Water super-effectively with ThunderboltHits Fighting super-effectively with PsychicHits Ground super-effectively with ScaldHits Rock super-effectively with Scald
Medicham
FightingPsychicCovers its Fighting and Rock weaknesses
Hits Fighting super-effectively with Zen HeadbuttHits Ground super-effectively with Ice PunchHits Rock super-effectively with Close CombatAdds team-wide guard support
Slowbro
WaterPsychicCovers its Water and Fighting weaknesses
Hits Fighting super-effectively with PsychicHits Ground super-effectively with Muddy WaterHits Rock super-effectively with Muddy WaterAdds long-game durability
Roserade
GrassPoisonCovers its Water and Fighting weaknesses
Hits Water super-effectively with Leaf StormHits Fighting super-effectively with Dazzling GleamHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf Storm
Wash Rotom
ElectricWaterCovers its Water and Ground weaknesses
Hits Water super-effectively with ThunderboltHits Ground super-effectively with Hydro PumpHits Rock super-effectively with Hydro Pump
Mow Rotom
ElectricGrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf Storm
Hawlucha
FightingFlyingCovers its Fighting and Ground weaknesses
Hits Fighting super-effectively with Brave BirdHits Rock super-effectively with Close CombatAdds team-wide guard support
Araquanid
WaterBugCovers its Water, Fighting and Ground weaknesses
Hits Ground super-effectively with LiquidationHits Rock super-effectively with LiquidationAdds team-wide guard supportAdds long-game durability
Venusaur
GrassPoisonCovers its Water and Fighting weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf Storm