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Medicham
#0308 · 0.0% usage

Medicham

Meditate Pokémon

FightingPsychic
height
1.3 m
weight
31.5 kg

Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.

Other forms

Base stats

HP60
ATK60
DEF75
SPA60
SPD75
SPE80
BST410

Abilities

  • Pure Power90.7%

    This Pokemon's Attack is doubled.

  • Telepathy9.3%

    This Pokemon does not take damage from attacks made by its allies.

Type matchups

Weak to

flying
ghost
fairy

Resists / immune

fighting
½×
rock
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves77

Fake Out
PhysicalTargets: Single targetSingleUSE 70%
BP40
ACC100
pp 10pri +3contact

Hits first. First turn out only. 100% flinch chance.

Close Combat
PhysicalTargets: Single targetSingleUSE 50%
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Skill Swap
StatusTargets: Single targetSingleUSE 34%
pp 10
effect

The user and the target trade Abilities.

Trick Room
StatusTargets: Whole fieldFieldUSE 25%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Drain Punch
PhysicalTargets: Single targetSingleUSE 20%
BP75 →113
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Feint
PhysicalTargets: Single targetSingleUSE 18%
BP30
ACC100
pp 10pri +2

Nullifies Detect, Protect, and Quick/Wide Guard.

Psycho Cut
PhysicalTargets: Single targetSingleUSE 17%
BP70 →105
ACC100
pp 20slicing

High critical hit ratio.

Coaching
StatusTargets: AllyAllyUSE 16%
pp 10
effect

Raises an ally's Attack and Defense by 1.

Protect
StatusTargets: UserSelfUSE 13%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rock Slide
PhysicalTargets: Both foesFoesUSE 12%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Ice Punch
PhysicalTargets: Single targetSingleUSE 11%
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Zen Headbutt
PhysicalTargets: Single targetSingleUSE 11%
BP80 →120
ACC90
pp 15contact

20% chance to make the target flinch.

Helping Hand
StatusTargets: AllyAllyUSE 9%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Psychic Terrain
StatusTargets: Whole fieldFieldUSE 8%
pp 10
effect

5 turns. Grounded: +Psychic power, priority-safe.

Taunt
StatusTargets: Single targetSingleUSE 8%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Detect
StatusTargets: UserSelfUSE 7%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Bullet Punch
PhysicalTargets: Single targetSingleUSE 7%
BP40
ACC100
pp 20pri +1contactpunch

Usually goes first.

High Jump Kick
PhysicalTargets: Single targetSingleUSE 6%
BP130 →195
ACC90
pp 10contactgravity

User is hurt by 50% of its max HP if it misses.

Poison Jab
PhysicalTargets: Single targetSingleUSE 5%
BP80
ACC100
pp 20contact

30% chance to poison the target.

Fling
PhysicalTargets: Single targetSingleUSE 5%
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Brick Break
PhysicalTargets: Single targetSingleUSE 5%
BP75 →113
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Light Screen
StatusTargets: Your sideYour sideUSE 4%
pp 20
effect

For 5 turns, special damage to allies is halved.

Thunder Punch
PhysicalTargets: Single targetSingleUSE 3%
BP75
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Blaze Kick
PhysicalTargets: Single targetSingleUSE 3%
BP85
ACC90
pp 10contact

High critical hit ratio. 10% chance to burn.

Reflect
StatusTargets: Your sideYour sideUSE 3%
pp 20
effect

For 5 turns, physical damage to allies is halved.

Quick Guard
StatusTargets: Your sideYour sideUSE 3%
pp 15pri +3
effect

Protects allies from priority attacks this turn.

Power Swap
StatusTargets: Single targetSingleUSE 3%
pp 10
effect

Swaps Attack and Sp. Atk stat stages with target.

Fire Punch
PhysicalTargets: Single targetSingleUSE 3%
BP75
ACC100
pp 15contactpunch

10% chance to burn the target.

Trick
StatusTargets: Single targetSingleUSE 2%
ACC100
pp 10
effect

User switches its held item with the target's.