Medicham
Meditate Pokémon
- height
- 1.3 m
- weight
- 31.5 kg
Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Base stats
Abilities
- Pure Power88.9%
This Pokemon's Attack is doubled.
- Telepathy11.1%
This Pokemon does not take damage from attacks made by its allies.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Focus Sash57.1%
- Iron Ball18.5%
- Mental Herb6.5%
- Sitrus Berry4.0%
Other items, combined · 3.4%
Mega Medicham’s ranked sets are tracked separately.
See Mega Medicham items →
Moves77
Hits first. First turn out only. 100% flinch chance.
Lowers the user's Defense and Sp. Def by 1.
10% chance to freeze the target.
Nullifies Detect, Protect, and Quick/Wide Guard.
High critical hit ratio.
Prevents moves from affecting the user this turn.
The user and the target trade Abilities.
10% chance to paralyze the target.
One adjacent ally's move power is 1.5x this turn.
Raises an ally's Attack and Defense by 1.
Goes last. For 5 turns, turn order is reversed.
Destroys screens, unless the target is immune.
100% chance to lower the target's Speed by 1.
10% chance to lower the target's Sp. Def by 1.
User recovers 50% of the damage dealt.
20% chance to make the target flinch.
Target can't use status moves its next 3 turns.
For 5 turns, physical damage to allies is halved.
30% chance to make the foe(s) flinch.
Usually goes first.