Alakazam
Psi Pokémon
- height
- 1.5 m
- weight
- 48 kg
The longer Alakazam lives, the larger and heavier its head becomes. Our tests have shown that the strength of its psychic powers correlates positively to the weight of its head.
Base stats
Abilities
- Inner Focus52.1%
This Pokemon cannot be made to flinch. Immune to Intimidate.
- Magic Guard42.5%
This Pokemon can only be damaged by direct attacks.
- Synchronize5.5%
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Focus Sash32.8%
- Life Orb30.2%
- Choice Scarf11.6%
- Colbur Berry4.8%
Other items, combined · 4.5%
Mega Alakazam’s ranked sets are tracked separately.
See Mega Alakazam items →
Moves60
10% chance to lower the target's Sp. Def by 1.
Prevents moves from affecting the user this turn.
Swaps Speed stat with target.
10% chance to lower the target's Sp. Def by 1.
20% chance to lower the target's Sp. Def by 1.
No additional effect. Hits adjacent foes.
For 5 turns, special damage to allies is halved.
User on Psychic Terrain: 1.5x power, hits foes.
10% chance to lower the target's Sp. Def by 1.
For 5 turns, physical damage to allies is halved.
User switches its held item with the target's.
For 4 turns, disables the target's last move used.
Target repeats its last move for its next 3 turns.
5 turns. Grounded: +Psychic power, priority-safe.
User and ally swap positions; using again can fail.
Target can't use status moves its next 3 turns.
The user and the target trade Abilities.
Raises the user's Sp. Atk by 2.
Raises the user's Sp. Atk and Sp. Def by 1.
Uses target's Attack stat in damage calculation.
Damages target based on Defense, not Sp. Def.
Paralyzes the target.