Basculegion
Basculegion

Partner ideasfor Basculegion

WaterGhost

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Basculegion: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (8)

Plan partners (1)

Defensive glue (15)

  • Garbodor

    Garbodor

    Poison

    Spread-safe together for 3 spread moves

    Resists GrassHits Grass super-effectively with Gunk ShotHits Electric super-effectively with Stomping TantrumHits Ghost super-effectively with Dark PulseHits Dark super-effectively with Focus Blast
  • Forretress

    Forretress

    BugSteel

    Spread-safe together for Explosion and Self-Destruct

    Resists GrassHits Grass super-effectively with Bug BuzzHits Electric super-effectively with EarthquakeHits Dark super-effectively with Bug Buzz
  • Spread-safe together for Sludge Wave and Surf

    Immune to ElectricHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Ghost super-effectively with Foul Play
  • Hydreigon

    Hydreigon

    DarkDragon

    Covers its Grass, Electric, Ghost and Dark weaknesses

    Hits Grass super-effectively with Heat WaveHits Electric super-effectively with Earth PowerHits Ghost super-effectively with Dark PulseAdds anti-Trick Room pressure
  • Victreebel

    Victreebel

    GrassPoison

    Covers its Grass and Electric weaknesses

    Basculegion resists its Sludge WaveHits Grass super-effectively with Sludge WaveHits Dark super-effectively with Leech LifeAdds anti-Trick Room pressure
  • Spread-safe together for Explosion and Self-Destruct

    Hits Grass super-effectively with BlizzardHits Electric super-effectively with EarthquakeHits Ghost super-effectively with Foul PlayAdds anti-Trick Room pressure
  • Pangoro

    Pangoro

    FightingDark

    Covers its Ghost and Dark weaknesses

    Hits Grass super-effectively with Ice PunchHits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressure
  • Stunfisk

    Stunfisk

    GroundElectric

    Spread-safe together for Sludge Wave and Surf

    Immune to ElectricHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Ghost super-effectively with Foul Play
  • Covers its Grass and Electric weaknesses

    Hits Grass super-effectively with Pollen PuffHits Electric super-effectively with EarthquakeHits Dark super-effectively with Pollen PuffAdds anti-Trick Room pressureAdds long-game durability
  • Dragalge

    Dragalge

    PoisonDragon

    Covers its Grass and Electric weaknesses

    Basculegion resists its Sludge WaveHits Grass super-effectively with Sludge WaveHits Dark super-effectively with Focus Blast
  • Krookodile

    Krookodile

    GroundDark

    Covers its Electric, Ghost and Dark weaknesses

    Hits Electric super-effectively with EarthquakeHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
  • Chesnaught

    Chesnaught

    GrassFighting

    Covers its Grass, Electric and Dark weaknesses

  • Overqwil

    Overqwil

    DarkPoison

    Covers its Grass, Ghost and Dark weaknesses

    Hits Grass super-effectively with Gunk ShotHits Ghost super-effectively with CrunchAdds anti-Trick Room pressure
  • Decidueye (Hisuian)

    hisuian Decidueye

    GrassFighting

    Covers its Grass, Electric and Dark weaknesses

    Hits Grass super-effectively with Brave BirdHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
  • Hydrapple

    Hydrapple

    GrassDragon

    Covers its Grass and Electric weaknesses

    Hits Grass super-effectively with Pollen PuffHits Electric super-effectively with Earth PowerHits Dark super-effectively with Pollen PuffAdds long-game durability