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Overqwil
#0904 · 0.3% usage

Overqwil

Pin Cluster Pokémon

DarkPoison
height
2.5 m
weight
60.5 kg

Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.

Base stats

HP85
ATK115
DEF95
SPA65
SPD65
SPE85
BST510

Abilities

  • Intimidate54.6%

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Swift Swim38.0%

    If Rain Dance is active, this Pokemon's Speed is doubled.

  • Poison Point7.4%

    30% chance a Pokemon making contact with this Pokemon will be poisoned.

Type matchups

Weak to

ground

Resists / immune

grass
½×
poison
½×
ghost
½×
dark
½×
psychic
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves60

Protect
StatusTargets: UserSelfUSE 77%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Barb Barrage
PhysicalTargets: Single targetSingleUSE 48%
BP60 →90
ACC100
pp 10

50% psn. 2x power if target already poisoned.

Throat Chop
PhysicalTargets: Single targetSingleUSE 45%
BP80 →120
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.

Minimize
StatusTargets: UserSelfUSE 41%
pp 10
effect

Raises the user's evasiveness by 2.

Stockpile
StatusTargets: UserSelfUSE 35%
pp 20
effect

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Poison Jab
PhysicalTargets: Single targetSingleUSE 28%
BP80 →120
ACC100
pp 20contact

30% chance to poison the target.

Crunch
PhysicalTargets: Single targetSingleUSE 19%
BP80 →120
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Liquidation
PhysicalTargets: Single targetSingleUSE 17%
BP85
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Gunk Shot
PhysicalTargets: Single targetSingleUSE 15%
BP120 →180
ACC80
pp 5

30% chance to poison the target.

Swords Dance
StatusTargets: UserSelfUSE 12%
pp 20dance
effect

Raises the user's Attack by 2.

Taunt
StatusTargets: Single targetSingleUSE 11%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Aqua Jet
PhysicalTargets: Single targetSingleUSE 10%
BP40
ACC100
pp 20pri +1contact

Usually goes first.

Toxic Spikes
StatusTargets: Foe's sideFoe sideUSE 5%
pp 20
effect

Poisons grounded foes on switch-in. Max 2 layers.

Toxic
StatusTargets: Single targetSingleUSE 5%
ACC90
pp 10
effect

Badly poisons the target. Poison types can't miss.

Waterfall
PhysicalTargets: Single targetSingleUSE 4%
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Lash Out
PhysicalTargets: Single targetSingleUSE 4%
BP75 →113
ACC100
pp 5contact

2x power if the user had a stat lowered this turn.

Haze
StatusTargets: Whole fieldFieldUSE 4%
pp 20
effect

Eliminates all stat changes.