Partner ideasfor blade Aegislash
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Aegislash: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (2)

Grimmsnarl
DarkFairyScreens patch Aegislash's frailty
On 16% of Aegislash's ranked teamsResists GhostResists DarkHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Spirit BreakAdds anti-Trick Room pressure
Incineroar
FireDarkIntimidate softens physical hits on Aegislash
On 20% of Aegislash's ranked teamsResists FireResists GhostResists DarkHits Ghost super-effectively with Darkest LariatAdds anti-Trick Room pressure
Plan partners (3)

Meganium
GrassScreens patch Aegislash's frailty
Resists GroundAegislash resists its Petal BlizzardHits Fire super-effectively with EarthquakeHits Ground super-effectively with Leaf StormHits Dark super-effectively with Pollen PuffAdds anti-Trick Room pressure
Qwilfish
WaterPoisonIntimidate softens physical hits on Aegislash
Resists FireAegislash is immune to its Self-DestructHits Fire super-effectively with LiquidationHits Ground super-effectively with LiquidationAdds anti-Trick Room pressure
Staraptor
NormalFlyingIntimidate softens physical hits on Aegislash
Spicy Tech (3)

Alcremie
FairyDecorate raises both attacking stats

Emolga
ElectricFlyingSpeed Swap hands over its Speed

Alakazam
PsychicSpeed Swap hands over its Speed
Hits Ground super-effectively with Energy BallHits Dark super-effectively with Dazzling GleamAdds anti-Trick Room pressure
Defensive glue (16)

Greninja
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Aegislash is immune to its Sludge WaveHits Fire super-effectively with Hydro PumpHits Ground super-effectively with Hydro PumpHits Ghost super-effectively with Dark PulseAdds anti-Trick Room pressure
Sharpedo
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with LiquidationHits Ground super-effectively with LiquidationHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
Hydreigon
DarkDragonCovers its Fire, Ground, Ghost and Dark weaknesses
Hits Fire super-effectively with Earth PowerHits Ghost super-effectively with Dark PulseAdds anti-Trick Room pressure
Garbodor
PoisonSpread-safe together for 3 spread moves
Hits Fire super-effectively with Stomping TantrumHits Ground super-effectively with Seed BombHits Ghost super-effectively with Dark PulseHits Dark super-effectively with Focus Blast
hisuian Samurott
WaterDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with Razor ShellHits Ground super-effectively with Razor ShellHits Dark super-effectively with Sacred SwordAdds anti-Trick Room pressure
Pangoro
FightingDarkCovers its Ghost and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Ground super-effectively with Ice PunchHits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
Gyarados
WaterFlyingCovers its Fire and Ground weaknesses
Hits Fire super-effectively with WaterfallHits Ground super-effectively with WaterfallHits Ghost super-effectively with CrunchAdds anti-Trick Room pressure
Tyranitar
RockDarkCovers its Fire, Ghost and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Ground super-effectively with Ice PunchHits Dark super-effectively with SuperpowerAdds anti-Trick Room pressureAdds weather control
Glalie
IceSpread-safe together for Explosion and Self-Destruct
Hits Fire super-effectively with EarthquakeHits Ground super-effectively with BlizzardHits Ghost super-effectively with Foul PlayAdds anti-Trick Room pressure
Primarina
WaterFairyCovers its Fire and Dark weaknesses
Hits Fire super-effectively with Hyper VoiceHits Ground super-effectively with Hyper VoiceHits Dark super-effectively with MoonblastAdds anti-Trick Room pressure
Azumarill
WaterFairyCovers its Fire and Dark weaknesses
Hits Fire super-effectively with LiquidationHits Ground super-effectively with LiquidationHits Dark super-effectively with Play RoughAdds anti-Trick Room pressure
Quaquaval
WaterFightingCovers its Fire and Dark weaknesses
Hits Fire super-effectively with Wave CrashHits Ground super-effectively with Wave CrashHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
Krookodile
GroundDarkCovers its Ghost and Dark weaknesses
Hits Fire super-effectively with EarthquakeHits Ghost super-effectively with CrunchHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
Zoroark
DarkCovers its Ghost and Dark weaknesses
Hits Ground super-effectively with Grass KnotHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Focus BlastAdds anti-Trick Room pressure
Hawlucha
FightingFlyingCovers its Ground and Dark weaknesses
Hits Fire super-effectively with Stone EdgeHits Dark super-effectively with Close CombatAdds anti-Trick Room pressure
Noivern
FlyingDragonCovers its Fire and Ground weaknesses
Aegislash is immune to its BoomburstAdds anti-Trick Room pressure