POKÉFALL
Pelipper
Pelipper

Partner ideas

for Pelipper

WaterFlying

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Pelipper: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (5)

Plan partners (9)

Defensive glue (10)

  • Stunfisk

    Stunfisk

    GroundElectric

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its BulldozePelipper is immune to its EarthquakePelipper resists its SurfHits Electric super-effectively with EarthquakeHits Rock super-effectively with Earthquake
  • Stunfisk (Galarian)

    Stunfiskgalarian

    GroundSteel

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its BulldozePelipper is immune to its EarthquakePelipper resists its SurfHits Electric super-effectively with EarthquakeHits Rock super-effectively with Steel Beam
  • Runerigus

    Runerigus

    GroundGhost

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
  • Spread-safe together for Bulldoze and Earthquake

    Resists ElectricHits Electric super-effectively with EarthquakeHits Rock super-effectively with Leaf StormAdds anti-Trick Room pressureAdds anti-setup pressureAdds long-game durability
  • Krookodile

    Krookodile

    GroundDark

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Rock super-effectively with EarthquakeAdds anti-Trick Room pressureAdds anti-setup pressure

    also: Steelix

  • Torterra

    Torterra

    GrassGround

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its EarthquakeHits Electric super-effectively with Headlong RushHits Rock super-effectively with Headlong RushAdds long-game durability
  • Spread-safe together for Bulldoze, Earthquake and Surf

    Resists RockHits Electric super-effectively with EarthquakeHits Rock super-effectively with Close Combat
  • Garchomp

    Garchomp

    DragonGround

    Covers its Electric and Rock weaknesses

    Pelipper is immune to its EarthquakeHits Electric super-effectively with EarthquakeHits Rock super-effectively with Earthquake

    also: Excadrill