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Beartic
#0614 · 0.1% usage

Beartic

Freezing Pokémon

Ice
height
2.6 m
weight
260 kg

It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.

Base stats

HP95
ATK130
DEF80
SPA70
SPD80
SPE50
BST505

Abilities

  • Slush Rush56.5%

    If Snow is active, this Pokemon's Speed is doubled.

  • Swift Swim39.7%

    If Rain Dance is active, this Pokemon's Speed is doubled.

  • Snow Cloak3.8%

    If Snow is active, this Pokemon's evasiveness is 1.25x.

Type matchups

Weak to

fire
fighting
rock
steel

Resists / immune

ice
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves75

Protect
StatusTargets: UserSelfUSE 71%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Icicle Crash
PhysicalTargets: Single targetSingleUSE 66%
BP85 →128
ACC90
pp 10

30% chance to make the target flinch.

Close Combat
PhysicalTargets: Single targetSingleUSE 60%
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Rock Slide
PhysicalTargets: Both foesFoesUSE 36%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Liquidation
PhysicalTargets: Single targetSingleUSE 22%
BP85
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Icicle Spear
PhysicalTargets: Single targetSingleUSE 16%
BP25 →38
ACC100
pp 20

Hits 2-5 times in one turn.

Heavy Slam
PhysicalTargets: Single targetSingleUSE 13%
BP
ACC100
pp 10contact

More power the heavier the user than the target.

Ice Punch
PhysicalTargets: Single targetSingleUSE 12%
BP75 →113
ACC100
pp 15contactpunch

10% chance to freeze the target.

Aqua Jet
PhysicalTargets: Single targetSingleUSE 12%
BP40
ACC100
pp 20pri +1contact

Usually goes first.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.USE 12%
BP100
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Throat Chop
PhysicalTargets: Single targetSingleUSE 12%
BP80
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.

Taunt
StatusTargets: Single targetSingleUSE 10%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Swords Dance
StatusTargets: UserSelfUSE 8%
pp 20dance
effect

Raises the user's Attack by 2.

Encore
StatusTargets: Single targetSingleUSE 6%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Low Kick
PhysicalTargets: Single targetSingleUSE 6%
BP
ACC100
pp 20contact

More power the heavier the target.

Crunch
PhysicalTargets: Single targetSingleUSE 5%
BP80
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Frost Breath
SpecialTargets: Single targetSingleUSE 5%
BP60 →90
ACC90
pp 10

Always results in a critical hit.

Play Rough
PhysicalTargets: Single targetSingleUSE 5%
BP90
ACC90
pp 10contact

10% chance to lower the target's Attack by 1.

Brick Break
PhysicalTargets: Single targetSingleUSE 3%
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.