POKÉFALL
Azumarill
Azumarill

Partner ideas

for Azumarill

WaterFairy

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Azumarill: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (4)

Plan partners (14)

Defensive glue (6)

  • Stunfisk (Galarian)

    Stunfiskgalarian

    GroundSteel

    Covers its Electric and Poison weaknesses

    Azumarill resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Poison super-effectively with Earthquake
  • Beedrill

    Beedrill

    BugPoison

    Covers its Grass and Poison weaknesses

    Azumarill resists its Brutal SwingHits Grass super-effectively with Bug BuzzHits Electric super-effectively with Drill RunHits Poison super-effectively with Drill Run
  • Mawile

    Mawile

    SteelFairy

    Covers its Grass and Poison weaknesses

    Azumarill resists its Brutal SwingHits Grass super-effectively with Fire BlastHits Poison super-effectively with Psychic Fangs
  • Stunfisk

    Stunfisk

    GroundElectric

    Covers its Electric and Poison weaknesses

    Azumarill resists its SurfHits Grass super-effectively with Sludge WaveHits Electric super-effectively with EarthquakeHits Poison super-effectively with Earthquake
  • Steelix

    Steelix

    SteelGround

    Covers its Electric and Poison weaknesses

    Hits Electric super-effectively with EarthquakeHits Poison super-effectively with EarthquakeAdds team-wide guard support
  • Metagross

    Metagross

    SteelPsychic

    Covers its Grass and Poison weaknesses

    Hits Grass super-effectively with Ice PunchHits Electric super-effectively with EarthquakeHits Poison super-effectively with Psychic Fangs