Partner ideas
for Emboar (mega)
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mega Emboar: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (4)

Sinistcha
GrassGhostOn 51% of Mega Emboar's ranked teams
Resists WaterResists GroundHits Water super-effectively with Matcha GotchaHits Ground super-effectively with Matcha Gotcha
Wash Rotom
ElectricWaterOn 27% of Mega Emboar's ranked teams
Resists WaterImmune to Ground via LevitateResists FlyingHits Water super-effectively with ThunderboltHits Ground super-effectively with Hydro PumpHits Flying super-effectively with Thunderbolt
Farigiraf
NormalPsychicOn 28% of Mega Emboar's ranked teams
Resists PsychicHits Water super-effectively with ThunderboltHits Flying super-effectively with Thunderbolt
Kingambit
DarkSteelOn 13% of Mega Emboar's ranked teams
Resists FlyingImmune to PsychicHits Psychic super-effectively with Kowtow CleaveAdds team-wide guard support
Plan partners (3)

Decidueye
GrassGhostSets the Tailwind Mega Emboar wants
Resists WaterResists GroundHits Water super-effectively with Leaf BladeHits Ground super-effectively with Leaf BladeHits Psychic super-effectively with Poltergeist
Aerodactyl
RockFlyingSets the Tailwind Mega Emboar wants
Immune to GroundResists FlyingHits Flying super-effectively with Rock SlideAdds team-wide guard support
Pelipper
WaterFlyingSets the Tailwind Mega Emboar wants
Spicy Tech (2)

Taurosaqua breed
FightingWaterA friendly crit → Anger Point max Attack
Resists WaterHits Ground super-effectively with Wave CrashHits Flying super-effectively with Rock Slide
Taurospaldean
FightingA friendly crit → Anger Point max Attack
Hits Water super-effectively with Wild ChargeHits Ground super-effectively with SurfHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Megahorn
Defensive glue (15)

Mawile
SteelFairyCovers its Flying and Psychic weaknesses
Mega Emboar resists its Brutal SwingHits Water super-effectively with Thunder PunchHits Ground super-effectively with Ice BeamHits Flying super-effectively with Stone EdgeHits Psychic super-effectively with Foul Play
Greninja
WaterDarkCovers its Water and Psychic weaknesses
Hits Water super-effectively with Grass KnotHits Ground super-effectively with Hydro PumpHits Flying super-effectively with Ice BeamHits Psychic super-effectively with Dark Pulse
Meganium
GrassCovers its Water and Ground weaknesses
Mega Emboar resists its Petal BlizzardHits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Psychic super-effectively with Pollen Puff
Gyarados
WaterFlyingCovers its Water and Ground weaknesses
Hits Water super-effectively with Power WhipHits Ground super-effectively with WaterfallHits Psychic super-effectively with Crunch
Mow Rotom
ElectricGrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Flying super-effectively with Thunderbolt
Frost Rotom
ElectricIceCovers its Ground and Flying weaknesses
Hits Water super-effectively with ThunderboltHits Ground super-effectively with BlizzardHits Flying super-effectively with Blizzard
Eelektross
ElectricCovers its Ground and Flying weaknesses
Hits Water super-effectively with ThunderHits Ground super-effectively with Giga DrainHits Flying super-effectively with Thunder
Emolga
ElectricFlyingCovers its Ground and Flying weaknesses
Hits Water super-effectively with ThunderboltHits Ground super-effectively with Energy BallHits Flying super-effectively with Thunderbolt
Fan Rotom
ElectricFlyingCovers its Ground and Flying weaknesses
Hits Water super-effectively with ThunderHits Flying super-effectively with ThunderHits Psychic super-effectively with Shadow Ball
Heliolisk
ElectricNormalCovers its Water and Flying weaknesses
Hits Water super-effectively with ThunderHits Ground super-effectively with Grass KnotHits Flying super-effectively with ThunderHits Psychic super-effectively with Dark Pulse
Starmie
WaterPsychicCovers its Water and Psychic weaknesses
Hits Water super-effectively with ThunderboltHits Ground super-effectively with Hydro PumpHits Flying super-effectively with Blizzard
Sharpedo
WaterDarkCovers its Water and Psychic weaknesses
Hits Ground super-effectively with LiquidationHits Psychic super-effectively with Crunch
Goodrahisuian
SteelDragonCovers its Water, Flying and Psychic weaknesses
Hits Water super-effectively with ThunderboltHits Ground super-effectively with Ice BeamHits Flying super-effectively with Ice Beam
Simisage
GrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Flying super-effectively with Rock SlideHits Psychic super-effectively with Crunch
Hydreigon
DarkDragonCovers its Water, Ground and Psychic weaknesses
Hits Psychic super-effectively with Dark Pulse