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Eelektross
#0604 · 0.0% usage

Eelektross

EleFish Pokémon

Electric
height
2.1 m
weight
80.5 kg

They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean.

Other forms

Base stats

HP85
ATK115
DEF80
SPA105
SPD80
SPE50
BST515

Abilities

  • Levitate100.0%

    This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.

Type matchups

Weak to

ground

Resists / immune

electric
½×
flying
½×
steel
½×

Bar = relative damage taken · dashed line = neutral (1×)

Ability effects

  • Levitateimmune to Ground

Moves75

Protect
StatusTargets: UserSelfUSE 53%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Drain Punch
PhysicalTargets: Single targetSingleUSE 32%
BP75
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Discharge
SpecialTargets: All adjacent PokémonAll adj.USE 29%
BP80 →120
ACC100
pp 15

30% chance to paralyze adjacent Pokemon.

Thunderbolt
SpecialTargets: Single targetSingleUSE 27%
BP90 →135
ACC100
pp 15

10% chance to paralyze the target.

Flamethrower
SpecialTargets: Single targetSingleUSE 26%
BP90
ACC100
pp 15

10% chance to burn the target.

Coil
StatusTargets: UserSelfUSE 23%
pp 20
effect

Raises user's Attack, Defense, accuracy by 1.

Knock Off
PhysicalTargets: Single targetSingleUSE 22%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Giga Drain
SpecialTargets: Single targetSingleUSE 18%
BP75
ACC100
pp 10heal

User recovers 50% of the damage dealt.

Supercell Slam
PhysicalTargets: Single targetSingleUSE 17%
BP100 →150
ACC95
pp 15contact

User is hurt by 50% of its max HP if it misses.

Thunder Punch
PhysicalTargets: Single targetSingleUSE 16%
BP75 →113
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Dragon Pulse
SpecialTargets: Single targetSingleUSE 15%
BP85
ACC100
pp 10pulse

No additional effect.

U-turn
PhysicalTargets: Single targetSingleUSE 13%
BP70
ACC100
pp 20contact

User switches out after damaging the target.

Volt Switch
SpecialTargets: Single targetSingleUSE 11%
BP70 →105
ACC100
pp 20

User switches out after damaging the target.

Grass Knot
SpecialTargets: Single targetSingleUSE 10%
BP
ACC100
pp 20contact

More power the heavier the target.

Liquidation
PhysicalTargets: Single targetSingleUSE 10%
BP85
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Thunder Wave
StatusTargets: Single targetSingleUSE 8%
ACC90
pp 20
effect

Paralyzes the target.

Close Combat
PhysicalTargets: Single targetSingleUSE 7%
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Flash Cannon
SpecialTargets: Single targetSingleUSE 6%
BP80
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Waterfall
PhysicalTargets: Single targetSingleUSE 6%
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Fire Punch
PhysicalTargets: Single targetSingleUSE 6%
BP75
ACC100
pp 15contactpunch

10% chance to burn the target.

Thunder
SpecialTargets: Single targetSingleUSE 6%
BP110 →165
ACC70
pp 10

30% chance to paralyze. Can't miss in rain.

Dragon Claw
PhysicalTargets: Single targetSingleUSE 5%
BP80
ACC100
pp 15contactslicing

No additional effect.

Charge Beam
SpecialTargets: Single targetSingleUSE 4%
BP50 →75
ACC90
pp 10

70% chance to raise the user's Sp. Atk by 1.

Muddy Water
SpecialTargets: Both foesFoesUSE 3%
BP90
ACC85
pp 10

30% chance to lower the foe(s) accuracy by 1.

Body Slam
PhysicalTargets: Single targetSingleUSE 3%
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Acrobatics
PhysicalTargets: Single targetSingleUSE 3%
BP55
ACC100
pp 15contact

Power doubles if the user has no held item.

Wild Charge
PhysicalTargets: Single targetSingleUSE 2%
BP90 →135
ACC100
pp 15contact

Has 1/4 recoil.