POKÉFALL
Mamoswine
Mamoswine

Partner ideas

for Mamoswine

IceGround

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mamoswine: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (2)

Plan partners (11)

Spicy Tech (1)

Defensive glue (10)

  • Emolga

    Emolga

    ElectricFlying

    Covers its Grass, Fighting and Steel weaknesses

    Immune to Mamoswine's EarthquakeMamoswine is immune to its DischargeHits Water super-effectively with ThunderboltHits Grass super-effectively with Air SlashHits Fighting super-effectively with Air SlashAdds anti-Trick Room pressure
  • Fan Rotom

    Fan Rotom

    ElectricFlying

    Covers its Grass, Fighting and Steel weaknesses

    Immune to Mamoswine's EarthquakeMamoswine is immune to its DischargeHits Water super-effectively with ThunderHits Grass super-effectively with Air SlashHits Fighting super-effectively with Air Slash
  • Ampharos

    Ampharos

    Electric

    Spread-safe together for Discharge and Parabolic Charge

    Resists SteelHits Fire super-effectively with Power GemHits Water super-effectively with Zap CannonHits Grass super-effectively with Fire PunchHits Fighting super-effectively with Dazzling GleamHits Steel super-effectively with Focus Blast
  • Heat Rotom

    Heat Rotom

    ElectricFire

    Covers its Fire, Grass and Steel weaknesses

    Immune to Mamoswine's EarthquakeMamoswine is immune to its DischargeHits Water super-effectively with ThunderboltHits Grass super-effectively with OverheatHits Steel super-effectively with Overheat
  • Araquanid

    Araquanid

    WaterBug

    Covers its Water, Fighting, Steel and Fire weaknesses

    Resists Mamoswine's EarthquakeHits Fire super-effectively with LiquidationHits Grass super-effectively with Leech LifeAdds team-wide guard supportAdds long-game durability
  • Gyarados

    Gyarados

    WaterFlying

    Covers its Fire, Water, Fighting and Steel weaknesses

    Immune to Mamoswine's EarthquakeHits Fire super-effectively with WaterfallHits Water super-effectively with Power WhipHits Steel super-effectively with EarthquakeAdds anti-Trick Room pressure
  • Hawlucha

    Hawlucha

    FightingFlying

    Covers its Grass and Fighting weaknesses

    Immune to Mamoswine's EarthquakeHits Fire super-effectively with Rock SlideHits Grass super-effectively with Brave BirdHits Fighting super-effectively with Brave BirdHits Steel super-effectively with Close CombatAdds team-wide guard support
  • Wash Rotom

    Wash Rotom

    ElectricWater

    Covers its Fire, Water and Steel weaknesses

    Immune to Mamoswine's EarthquakeMamoswine is immune to its DischargeHits Fire super-effectively with Hydro PumpHits Water super-effectively with Thunderbolt
  • Covers its Water and Grass weaknesses

    Resists Mamoswine's EarthquakeHits Fire super-effectively with EarthquakeHits Water super-effectively with Leaf StormHits Grass super-effectively with Pollen PuffHits Fighting super-effectively with Dazzling GleamHits Steel super-effectively with Earthquake
  • Hydrapple

    Hydrapple

    GrassDragon

    Covers its Water and Grass weaknesses

    Resists Mamoswine's EarthquakeHits Fire super-effectively with Earth PowerHits Water super-effectively with Leaf StormHits Grass super-effectively with Pollen PuffHits Steel super-effectively with Earth PowerAdds long-game durability