POKÉFALL
Mr. Rime
Mr. Rime

Partner ideas

for Mr. Rime

IcePsychic

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mr. Rime: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (2)

Plan partners (3)

Spicy Tech (6)

Defensive glue (13)

  • Quaquaval

    Quaquaval

    WaterFighting

    Covers its Fire, Bug, Rock, Dark and Steel weaknesses

    Hits Fire super-effectively with Wave CrashHits Bug super-effectively with Brave BirdHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Steel walls with Close Combat
  • Blaziken

    Blaziken

    FireFighting

    Covers its Fire, Bug, Dark and Steel weaknesses

    Hits Fire super-effectively with Rock SlideHits Bug super-effectively with OverheatHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with OverheatBreaks Steel walls with Overheat
  • Conkeldurr

    Conkeldurr

    Fighting

    Covers its Bug, Rock and Dark weaknesses

    Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Rock SlideHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard support

    also: Passimian

  • Machamp

    Machamp

    Fighting

    Covers its Bug, Rock and Dark weaknesses

    Hits Fire super-effectively with Stone EdgeHits Bug super-effectively with Stone EdgeHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard support
  • Bastiodon

    Bastiodon

    RockSteel

    Covers its Bug and Rock weaknesses

    Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Rock SlideHits Rock super-effectively with Body PressHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Body PressHits Steel super-effectively with Body Press
  • Emboar

    Emboar

    FireFighting

    Covers its Fire, Bug, Dark and Steel weaknesses

    Hits Fire super-effectively with Head SmashHits Bug super-effectively with Flare BlitzHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Steel walls with Close Combat
  • Infernape

    Infernape

    FireFighting

    Covers its Fire, Bug, Dark and Steel weaknesses

    Hits Bug super-effectively with OverheatHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with OverheatBreaks Steel walls with Overheat
  • Hawlucha

    Hawlucha

    FightingFlying

    Covers its Bug and Dark weaknesses

    Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Brave BirdHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard support
  • Pangoro

    Pangoro

    FightingDark

    Covers its Rock, Ghost and Dark weaknesses

    Hits Rock super-effectively with Close CombatHits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard supportBreaks Steel walls with Close Combat
  • Falinks

    Falinks

    Fighting

    Covers its Bug, Rock and Dark weaknesses

    Hits Fire super-effectively with High HorsepowerHits Bug super-effectively with Rock SlideHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Steel walls with Close Combat
  • Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Hydro PumpHits Bug super-effectively with Rock SlideHits Rock super-effectively with Hydro PumpHits Ghost super-effectively with CrunchHits Dark super-effectively with Focus BlastHits Steel super-effectively with Focus Blast
  • Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Hydro PumpHits Bug super-effectively with Air SlashHits Rock super-effectively with Hydro PumpHits Ghost super-effectively with FlingHits Dark super-effectively with MegahornHits Steel super-effectively with Superpower