Partner ideasfor Mr. Rime
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Mr. Rime: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (3)

Raichu
ElectricOn 37% of Mr. Rime's ranked teams

Kingambit
DarkSteelOn 13% of Mr. Rime's ranked teams
Resists RockResists GhostResists DarkResists SteelHits Rock super-effectively with Iron HeadHits Ghost super-effectively with Kowtow Cleave
Incineroar
FireDarkOn 23% of Mr. Rime's ranked teams
Resists FireResists GhostResists DarkResists SteelHits Bug super-effectively with Flare BlitzHits Ghost super-effectively with Darkest Lariat
Plan partners (3)

Aurorus
RockIceSets the snow Mr. Rime needs via Snow Warning
Hits Fire super-effectively with Earth PowerHits Rock super-effectively with Earth PowerHits Steel super-effectively with Earth PowerAdds weather controlBreaks Steel walls with Earth Power
alolan Ninetales
IceFairySets the snow Mr. Rime needs via Snow Warning

Abomasnow
GrassIceSets the snow Mr. Rime needs via Snow Warning
Hits Fire super-effectively with Earth PowerHits Rock super-effectively with Wood HammerHits Steel super-effectively with Earth PowerAdds weather controlBreaks Steel walls with Earth Power
Spicy Tech (4)

aqua Tauros
FightingWaterA friendly crit → Anger Point max Attack
Resists FireResists BugResists RockResists DarkResists SteelHits Fire super-effectively with Wave Crash
blaze Tauros
FightingFireA friendly crit → Anger Point max Attack
Resists FireResists BugResists DarkResists SteelHits Fire super-effectively with EarthquakeHits Bug super-effectively with Flare Blitz
paldean Tauros
FightingA friendly crit → Anger Point max Attack
Resists BugResists RockResists DarkHits Fire super-effectively with EarthquakeHits Bug super-effectively with Stone EdgeHits Rock super-effectively with Close Combat
Camerupt
FireGroundA friendly crit → Anger Point max Attack
Resists FireResists BugResists SteelHits Fire super-effectively with Earth PowerHits Bug super-effectively with EruptionHits Rock super-effectively with Earth Power
Defensive glue (14)

Machamp
FightingCovers its Bug, Rock and Dark weaknesses
Hits Fire super-effectively with Stone EdgeHits Bug super-effectively with Stone EdgeHits Rock super-effectively with Cross ChopHits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Cross ChopHits Steel super-effectively with Cross Chop
Pangoro
FightingDarkCovers its Rock, Ghost and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Rock SlideHits Rock super-effectively with Close CombatHits Ghost super-effectively with Darkest LariatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close Combat
Blaziken
FireFightingCovers its Fire, Bug, Dark and Steel weaknesses
Hits Fire super-effectively with Rock SlideHits Bug super-effectively with OverheatHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with OverheatBreaks Steel walls with Overheat
Conkeldurr
FightingCovers its Bug, Rock and Dark weaknesses
Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Rock SlideHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard supportalso: Passimian

Quaquaval
WaterFightingCovers its Fire, Bug, Rock, Dark and Steel weaknesses
Hits Fire super-effectively with Wave CrashHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Steel walls with Close Combat
Emboar
FireFightingCovers its Fire, Bug, Dark and Steel weaknesses
Hits Fire super-effectively with Head SmashHits Bug super-effectively with Flare BlitzHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Steel walls with Close Combat
Bastiodon
RockSteelCovers its Bug and Rock weaknesses
Hits Fire super-effectively with Rock SlideHits Bug super-effectively with Rock SlideHits Rock super-effectively with Body PressHits Ghost super-effectively with Foul PlayHits Dark super-effectively with Body PressHits Steel super-effectively with Body Press
Falinks
FightingCovers its Bug, Rock and Dark weaknesses
Hits Fire super-effectively with High HorsepowerHits Bug super-effectively with Rock SlideHits Rock super-effectively with Close CombatHits Ghost super-effectively with Throat ChopHits Dark super-effectively with Close CombatHits Steel super-effectively with Close Combat
Lucario
FightingSteelCovers its Bug, Rock, Dark and Steel weaknesses
Hits Fire super-effectively with Stone EdgeHits Bug super-effectively with Stone EdgeHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard support
Kommo-o
DragonFightingCovers its Fire, Bug, Rock and Dark weaknesses
Hits Rock super-effectively with Aura SphereHits Dark super-effectively with Aura SphereHits Steel super-effectively with Aura SphereAdds long-game durabilityBreaks Steel walls with Aura Sphere
Scrafty
DarkFightingCovers its Rock, Ghost and Dark weaknesses
Hits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard supportAdds long-game durabilityBreaks Steel walls with Close Combat
Infernape
FireFightingCovers its Fire, Bug, Dark and Steel weaknesses
Hits Bug super-effectively with OverheatHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with OverheatBreaks Steel walls with Overheat
Hawlucha
FightingFlyingCovers its Bug and Dark weaknesses
Hits Fire super-effectively with Stone EdgeHits Bug super-effectively with Brave BirdHits Rock super-effectively with Close CombatHits Dark super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard support