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Passimian
#0766 · 0.0% usage

Passimian

Teamwork Pokémon

Fighting
height
2 m
weight
82.8 kg

Passimian live in groups of about 20, with each member performing an assigned role. Through cooperation, the group survives.

Base stats

HP100
ATK120
DEF90
SPA40
SPD60
SPE80
BST490

Abilities

  • Defiant85.0%

    This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

  • Receiver15.0%

    This Pokemon copies the Ability of an ally that faints.

Type matchups

Weak to

flying
psychic
fairy

Resists / immune

bug
½×
rock
½×
dark
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves66

Close Combat
PhysicalTargets: Single targetSingleUSE 79%
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Knock Off
PhysicalTargets: Single targetSingleUSE 53%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Rock Slide
PhysicalTargets: Both foesFoesUSE 53%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

U-turn
PhysicalTargets: Single targetSingleUSE 41%
BP70
ACC100
pp 20contact

User switches out after damaging the target.

Quick Guard
StatusTargets: Your sideYour sideUSE 24%
pp 15pri +3
effect

Protects allies from priority attacks this turn.

Coaching
StatusTargets: AllyAllyUSE 21%
pp 10
effect

Raises an ally's Attack and Defense by 1.

Feint
PhysicalTargets: Single targetSingleUSE 20%
BP30
ACC100
pp 10pri +2

Nullifies Detect, Protect, and Quick/Wide Guard.

Protect
StatusTargets: UserSelfUSE 18%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Drain Punch
PhysicalTargets: Single targetSingleUSE 17%
BP75 →113
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Gunk Shot
PhysicalTargets: Single targetSingleUSE 12%
BP120
ACC80
pp 5

30% chance to poison the target.

Iron Head
PhysicalTargets: Single targetSingleUSE 11%
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Seed Bomb
PhysicalTargets: Single targetSingleUSE 9%
BP80
ACC100
pp 15bullet

No additional effect.

Taunt
StatusTargets: Single targetSingleUSE 7%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Trailblaze
PhysicalTargets: Single targetSingleUSE 6%
BP50
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Bulk Up
StatusTargets: UserSelfUSE 6%
pp 20
effect

Raises the user's Attack and Defense by 1.

Upper Hand
PhysicalTargets: Single targetSingleUSE 6%
BP65 →98
ACC100
pp 15pri +3contact

100% flinch. Fails unless target using priority.