Partner ideas
for Ceruledge
Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Ceruledge: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.
Often paired (7)

Sinistcha
GrassGhostOn 56% of Ceruledge's ranked teams
Resists WaterResists GroundHits Water super-effectively with Matcha GotchaHits Ground super-effectively with Matcha GotchaHits Rock super-effectively with Matcha Gotcha
Milotic
WaterOn 48% of Ceruledge's ranked teams
Resists WaterHits Ground super-effectively with Muddy WaterHits Rock super-effectively with Muddy Water
Floette
FairyOn 38% of Ceruledge's ranked teams
Resists DarkHits Dark super-effectively with Light of Ruin
Incineroar
FireDarkOn 45% of Ceruledge's ranked teams

Raichu
ElectricOn 38% of Ceruledge's ranked teams
Hits Water super-effectively with Thunderbolt
Staraptor
NormalFlyingSets the Tailwind Ceruledge wants
On 14% of Ceruledge's ranked teamsImmune to GroundImmune to GhostHits Rock super-effectively with Close CombatHits Dark super-effectively with Close Combat
Mawile
SteelFairyOn 11% of Ceruledge's ranked teams
Resists RockResists DarkHits Water super-effectively with Thunder PunchHits Ground super-effectively with Ice BeamHits Rock super-effectively with Steel BeamHits Ghost super-effectively with Foul Play
Defensive glue (17)

Meganium
GrassCovers its Water and Ground weaknesses
Ceruledge resists its Petal BlizzardHits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormHits Dark super-effectively with Pollen Puff
Decidueyehisuian
GrassFightingCovers its Water, Ground, Rock and Dark weaknesses
Hits Water super-effectively with Leaf BladeHits Ground super-effectively with Leaf BladeHits Rock super-effectively with Close CombatHits Dark super-effectively with Close Combat
Chesnaught
GrassFightingCovers its Water, Ground, Rock and Dark weaknesses
Hits Water super-effectively with Wood HammerHits Ground super-effectively with Wood HammerHits Rock super-effectively with Wood HammerHits Dark super-effectively with Body Press
Forretress
BugSteelSpread-safe together for Explosion and Self-Destruct
Hits Water super-effectively with Zap CannonHits Ground super-effectively with Ice SpinnerHits Rock super-effectively with Steel BeamHits Dark super-effectively with Bug Buzz
Meowscarada
GrassDarkCovers its Water, Ground, Ghost and Dark weaknesses
Hits Rock super-effectively with Low KickHits Ghost super-effectively with Throat ChopHits Dark super-effectively with Play Rough
Greninja
WaterDarkCovers its Water, Ghost and Dark weaknesses
Hits Water super-effectively with Grass KnotHits Ground super-effectively with Hydro PumpHits Rock super-effectively with Hydro PumpHits Ghost super-effectively with Dark Pulse
Zoroark
DarkCovers its Ghost and Dark weaknesses
Hits Water super-effectively with Grass KnotHits Ground super-effectively with Grass KnotHits Rock super-effectively with Focus BlastHits Ghost super-effectively with Night DazeHits Dark super-effectively with Focus Blast
Sharpedo
WaterDarkCovers its Water, Ghost and Dark weaknesses
Hits Ground super-effectively with LiquidationHits Rock super-effectively with LiquidationHits Ghost super-effectively with CrunchHits Dark super-effectively with Close Combat
Simisage
GrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormHits Ghost super-effectively with CrunchHits Dark super-effectively with Focus Blast
Taurospaldean
FightingCovers its Rock and Dark weaknesses
Hits Water super-effectively with Wild ChargeHits Ground super-effectively with SurfHits Rock super-effectively with Close CombatHits Ghost super-effectively with Throat ChopHits Dark super-effectively with Close Combat
Hydreigon
DarkDragonCovers its Water, Ground, Ghost and Dark weaknesses
Hits Rock super-effectively with Earth PowerHits Ghost super-effectively with Dark Pulse
Heliolisk
ElectricNormalCovers its Water and Ghost weaknesses
Hits Water super-effectively with ThunderHits Ground super-effectively with Grass KnotHits Rock super-effectively with Grass KnotHits Ghost super-effectively with Dark Pulse
Tsareena
GrassCovers its Water and Ground weaknesses
Hits Water super-effectively with Power WhipHits Ground super-effectively with Power WhipHits Rock super-effectively with Power WhipHits Dark super-effectively with High Jump Kick
Samurotthisuian
WaterDarkCovers its Water, Ghost and Dark weaknesses
Hits Ground super-effectively with Razor ShellHits Rock super-effectively with Razor ShellHits Dark super-effectively with Sacred Sword
Scrafty
DarkFightingCovers its Rock, Ghost and Dark weaknesses
Hits Ground super-effectively with Ice PunchHits Rock super-effectively with Close CombatHits Dark super-effectively with Close Combat
Taurosaqua breed
FightingWaterCovers its Water, Rock and Dark weaknesses
Hits Ground super-effectively with Wave CrashHits Rock super-effectively with Close CombatHits Dark super-effectively with Close Combat
Hydrapple
GrassDragonCovers its Water and Ground weaknesses
Hits Water super-effectively with Leaf StormHits Ground super-effectively with Leaf StormHits Rock super-effectively with Leaf StormHits Dark super-effectively with Pollen Puff