POKÉFALL
Glaceon
Glaceon

Partner ideas

for Glaceon

Ice

Pairing ideas, not prescriptions — ideas to test, with every reason traceable. Each card sums up what the partner does for Glaceon: completing its plan, patching weaknesses, breaking walls — and how often the two already team up in ranked play. Downsides sit under the card, never hidden. Open a card’s Partnership Report for every reason.

Often paired (4)

Plan partners (2)

Spicy Tech (1)

  • Bellibolt

    Bellibolt

    Electric

    Soak → Freeze-Dry super effective

    Resists SteelHits Fire super-effectively with Muddy WaterHits Rock super-effectively with Muddy WaterBreaks Fire walls with Muddy WaterBreaks Water walls with Thunderbolt

Defensive glue (17)

  • Quaquaval

    Quaquaval

    WaterFighting

    Covers its Fire, Rock and Steel weaknesses

    Hits Fire super-effectively with Wave CrashHits Fighting super-effectively with Brave BirdHits Rock super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds anti-Trick Room pressureBreaks Fire walls with Wave Crash
  • Slowbro

    Slowbro

    WaterPsychic

    Covers its Fire, Fighting and Steel weaknesses

    Hits Fire super-effectively with ScaldHits Fighting super-effectively with PsychicHits Rock super-effectively with ScaldHits Steel super-effectively with Body PressAdds anti-Trick Room pressureBreaks Fire walls with Scald
  • Armarouge

    Armarouge

    FirePsychic

    Covers its Fire, Fighting and Steel weaknesses

    Hits Fighting super-effectively with PsychicHits Rock super-effectively with Aura SphereHits Steel super-effectively with Armor CannonAdds team-wide guard supportAdds anti-Trick Room pressureBreaks Ice walls with Armor Cannon
  • Skeledirge

    Skeledirge

    FireGhost

    Covers its Fire, Fighting and Steel weaknesses

    Hits Fire super-effectively with Earth PowerHits Fighting super-effectively with Alluring VoiceHits Rock super-effectively with Earth PowerHits Steel super-effectively with Heat WaveAdds anti-Trick Room pressureBreaks Fire walls with Earth Power
  • Swampert

    Swampert

    WaterGround

    Covers its Fire, Rock and Steel weaknesses

    Hits Fire super-effectively with Wave CrashHits Rock super-effectively with Wave CrashHits Steel super-effectively with EarthquakeAdds team-wide guard supportBreaks Fire walls with Wave CrashBreaks Steel walls with Earthquake
  • Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Hydro PumpHits Fighting super-effectively with Air SlashHits Rock super-effectively with Hydro PumpHits Steel super-effectively with SuperpowerAdds anti-Trick Room pressureBreaks Fire walls with Hydro Pump
  • Runerigus

    Runerigus

    GroundGhost

    Covers its Fighting and Rock weaknesses

    Hits Fire super-effectively with EarthquakeHits Rock super-effectively with EarthquakeHits Steel super-effectively with EarthquakeAdds anti-Trick Room pressureBreaks Fire walls with EarthquakeBreaks Ice walls with Body Press
  • Chandelure

    Chandelure

    GhostFire

    Covers its Fire, Fighting and Steel weaknesses

    Hits Rock super-effectively with Energy BallHits Steel super-effectively with OverheatAdds anti-Trick Room pressureBreaks Water walls with Energy BallBreaks Ice walls with Overheat
  • Palafin

    Palafin

    Water

    Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Wave CrashHits Rock super-effectively with Wave CrashHits Steel super-effectively with Close CombatAdds anti-Trick Room pressureBreaks Fire walls with Wave CrashBreaks Ice walls with Close Combat

    also: Palafin (Hero Form)

  • Gallade

    Gallade

    PsychicFighting

    Covers its Fighting and Rock weaknesses

    Hits Rock super-effectively with Sacred SwordHits Steel super-effectively with Sacred SwordAdds team-wide guard supportAdds anti-Trick Room pressureBreaks Water walls with Leaf BladeBreaks Ice walls with Sacred Sword
  • Tauros (Aqua Breed)

    Taurosaqua breed

    FightingWater

    Covers its Fire, Rock and Steel weaknesses

    Hits Fire super-effectively with Wave CrashHits Rock super-effectively with Close CombatHits Steel super-effectively with Close CombatBreaks Fire walls with Wave CrashBreaks Ice walls with Close Combat
  • Toxicroak

    Toxicroak

    PoisonFighting

    Covers its Fighting and Rock weaknesses

    Hits Rock super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureBreaks Ice walls with Close CombatBreaks Steel walls with Close Combat
  • Medicham

    Medicham

    FightingPsychic

    Covers its Fighting and Rock weaknesses

    Hits Rock super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds team-wide guard supportAdds anti-Trick Room pressureBreaks Water walls with Thunder PunchBreaks Ice walls with Close Combat
  • Starmie

    Starmie

    WaterPsychic

    Covers its Fire, Fighting and Steel weaknesses

    Hits Fire super-effectively with Hydro PumpHits Fighting super-effectively with PsychicHits Rock super-effectively with Hydro PumpBreaks Fire walls with Hydro PumpBreaks Water walls with Thunderbolt
  • Emboar

    Emboar

    FireFighting

    Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Head SmashHits Rock super-effectively with Close CombatHits Steel super-effectively with Close CombatAdds anti-Trick Room pressureBreaks Fire walls with Head SmashBreaks Water walls with Wild Charge
  • Covers its Fire and Steel weaknesses

    Hits Fire super-effectively with Hydro PumpHits Rock super-effectively with Hydro PumpHits Steel super-effectively with Focus BlastAdds anti-Trick Room pressureBreaks Fire walls with Hydro PumpBreaks Ice walls with Focus Blast