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Armarouge
#0936 · 0.5% usage

Armarouge

Fire Warrior Pokémon

FirePsychic
height
1.5 m
weight
85 kg

This Pokémon clads itself in armor that has been fortified by psychic and fire energy, and it shoots blazing fireballs.

Base stats

HP85
ATK60
DEF100
SPA125
SPD80
SPE75
BST525

Abilities

  • Flash Fire87.1%

    This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.

  • Weak Armor12.9%

    If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.

Type matchups

Weak to

water
ground
rock
ghost
dark

Resists / immune

fire
½×
grass
½×
ice
½×
fighting
½×
psychic
½×
steel
½×
fairy
½×

Bar = relative damage taken · dashed line = neutral (1×)

Ability effects— only if the Pokémon runs that ability

  • Flash Fireimmune to Fire

Moves55

Psychic
SpecialTargets: Single targetSingleUSE 65%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Protect
StatusTargets: UserSelfUSE 62%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Trick Room
StatusTargets: Whole fieldFieldUSE 57%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Armor Cannon
SpecialTargets: Single targetSingleUSE 57%
BP120 →180
ACC100
pp 5

Lowers the user's Defense and Sp. Def by 1.

Heat Wave
SpecialTargets: Both foesFoesUSE 32%
BP95 →143
ACC90
pp 10wind

10% chance to burn the foe(s).

Wide Guard
StatusTargets: Your sideYour sideUSE 24%
pp 10pri +3
effect

Protects allies from multi-target moves this turn.

Expanding Force
SpecialTargets: Single targetSingleUSE 19%
BP80 →120
ACC100
pp 10

User on Psychic Terrain: 1.5x power, hits foes.

Aura Sphere
SpecialTargets: Single targetSingleUSE 19%
BP80
ACC
pp 20bulletpulse

This move does not check accuracy.

Flamethrower
SpecialTargets: Single targetSingleUSE 10%
BP90 →135
ACC100
pp 15

10% chance to burn the target.

Calm Mind
StatusTargets: UserSelfUSE 7%
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Psyshock
SpecialTargets: Single targetSingleUSE 6%
BP80 →120
ACC100
pp 10

Damages target based on Defense, not Sp. Def.

Energy Ball
SpecialTargets: Single targetSingleUSE 6%
BP90
ACC100
pp 10bullet

10% chance to lower the target's Sp. Def by 1.

Ally Switch
StatusTargets: UserSelfUSE 3%
pp 15pri +2
effect

User and ally swap positions; using again can fail.

Will-O-Wisp
StatusTargets: Single targetSingleUSE 3%
ACC85
pp 15
effect

Burns the target.

Endure
StatusTargets: UserSelfUSE 3%
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Destiny Bond
StatusTargets: UserSelfUSE 2%
pp 5
effect

If an opponent knocks out the user, it also faints.

Stored Power
SpecialTargets: Single targetSingleUSE 2%
BP20 →30
ACC100
pp 10

+ 20 power for each of the user's stat boosts.

Scorching Sands
SpecialTargets: Single targetSingleUSE 2%
BP70
ACC100
pp 10defrost

30% chance to burn the target. Thaws target.

Overheat
SpecialTargets: Single targetSingleUSE 2%
BP130 →195
ACC90
pp 5

Lowers the user's Sp. Atk by 2.