Aerial Ace
PhysicalTargets: Single target Single
pp 20• contact slicing
This move does not check accuracy.
Air Slash
SpecialTargets: Single target Single
pp 15• slicing
30% chance to make the target flinch.
Assurance ✦
PhysicalTargets: Single target Single
pp 10• contact
Power doubles if target was damaged this turn.
Attract
StatusTargets: Single target Single
pp 15
✦ effectA target of the opposite gender gets infatuated.
Baton Pass
StatusTargets: User Self
pp 20
✦ effectUser switches, passing stat changes and more.
Bite ✦
PhysicalTargets: Single target Single
pp 20• contact bite
30% chance to make the target flinch.
Blizzard
SpecialTargets: Both foes Foes
pp 5• wind
10% chance to freeze foe(s). Can't miss in Snow.
Body Slam
PhysicalTargets: Single target Single
pp 15• contact
30% chance to paralyze the target.
Bounce
PhysicalTargets: Single target Single
pp 5• contact charge gravity
Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing ✦
PhysicalTargets: All adjacent Pokémon All adj.
pp 20• contact
No additional effect. Hits adjacent Pokemon.
Calm Mind
StatusTargets: User Self
pp 20
✦ effectRaises the user's Sp. Atk and Sp. Def by 1.
Close Combat
PhysicalTargets: Single target Single
pp 5• contact
Lowers the user's Defense and Sp. Def by 1.
Confuse Ray ✦
StatusTargets: Single target Single
pp 10
✦ effectConfuses the target.
Curse ✦
StatusTargets: Single target Single
pp 10
✦ effectCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark Pulse ✦
SpecialTargets: Single target Single
pp 15• pulse
20% chance to make the target flinch.
Detect
StatusTargets: User Self
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Double Team
StatusTargets: User Self
pp 15
✦ effectRaises the user's evasiveness by 1.
Double-Edge
PhysicalTargets: Single target Single
pp 15• contact
Has 33% recoil.
Endure
StatusTargets: User Self
pp 10pri +4
✦ effectUser survives attacks this turn with at least 1 HP.
Facade
PhysicalTargets: Single target Single
pp 20• contact
Power doubles if user is burn/poison/paralyzed.
Feint
PhysicalTargets: Single target Single
pp 10pri +2
Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Blast
SpecialTargets: Single target Single
pp 5
10% chance to burn the target.
Flamethrower
SpecialTargets: Single target Single
pp 15
10% chance to burn the target.
Focus Energy
StatusTargets: User Self
pp 20
✦ effectRaises the user's critical hit ratio by 2.
Foul Play ✦
PhysicalTargets: Single target Single
pp 15• contact
Uses target's Attack stat in damage calculation.
Future Sight
SpecialTargets: Single target Single
pp 10
Hits two turns after being used.
Giga Impact
PhysicalTargets: Single target Single
pp 5• contact recharge
User cannot move next turn.
Hex ✦
SpecialTargets: Single target Single
pp 10
Power doubles if the target has a status ailment.
Hyper Beam
SpecialTargets: Single target Single
pp 5• recharge
User cannot move next turn.
Ice Beam
SpecialTargets: Single target Single
pp 10
10% chance to freeze the target.
Icy Wind
SpecialTargets: Both foes Foes
pp 15• wind
100% chance to lower the foe(s) Speed by 1.
Iron Tail
PhysicalTargets: Single target Single
pp 15• contact
30% chance to lower the target's Defense by 1.
Knock Off ✦
PhysicalTargets: Single target Single
pp 20• contact
1.5x damage if foe holds an item. Removes item.
Mean Look
StatusTargets: Single target Single
pp 5
✦ effectPrevents the target from switching out.
Megahorn
PhysicalTargets: Single target Single
pp 10• contact
No additional effect.
Night Slash ✦
PhysicalTargets: Single target Single
pp 20• contact slicing
High critical hit ratio.
Payback ✦
PhysicalTargets: Single target Single
pp 10• contact
Power doubles if the user moves after the target.
StatusTargets: Whole field Field
pp 5• sound
✦ effectAll active Pokemon will faint in 3 turns.
Phantom Force ✦
PhysicalTargets: Single target Single
pp 10• contact charge
Disappears turn 1. Hits turn 2. Breaks protection.
Play Rough
PhysicalTargets: Single target Single
pp 10• contact
10% chance to lower the target's Attack by 1.
Protect
StatusTargets: User Self
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Psycho Cut
PhysicalTargets: Single target Single
pp 20• slicing
High critical hit ratio.
Quick Attack
PhysicalTargets: Single target Single
pp 20pri +1 • contact
Usually goes first.
Rain Dance
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, heavy rain powers Water moves.
Rest
StatusTargets: User Self
pp 5• heal
✦ effectUser sleeps 2 turns and restores HP and status.
Rock Slide
PhysicalTargets: Both foes Foes
pp 10
30% chance to make the foe(s) flinch.
Rock Tomb
PhysicalTargets: Single target Single
pp 15
100% chance to lower the target's Speed by 1.
Round
SpecialTargets: Single target Single
pp 15• sound
Power doubles if others used Round this turn.
Sandstorm
StatusTargets: Whole field Field
pp 5• wind
✦ effectFor 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Shadow Ball ✦
SpecialTargets: Single target Single
pp 15• bullet
20% chance to lower the target's Sp. Def by 1.
Shadow Claw ✦
PhysicalTargets: Single target Single
pp 15• contact slicing
High critical hit ratio.
Shadow Sneak ✦
PhysicalTargets: Single target Single
pp 20pri +1 • contact
Usually goes first.
Slash
PhysicalTargets: Single target Single
pp 20• contact slicing
High critical hit ratio.
Sleep Talk
StatusTargets: User Self
pp 10
✦ effectUser must be asleep. Uses another known move.
Snarl ✦
SpecialTargets: Both foes Foes
pp 15• sound
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
SpecialTargets: Single target Single
pp 15• sound
User must be asleep. 30% chance to flinch target.
Stone Edge
PhysicalTargets: Single target Single
pp 5
High critical hit ratio.
Substitute
StatusTargets: User Self
pp 10
✦ effectUser takes 1/4 its max HP to put in a substitute.
Sucker Punch ✦
PhysicalTargets: Single target Single
pp 5pri +1 • contact
Usually goes first. Fails if target is not attacking.
Sunny Day
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, intense sunlight powers Fire moves.
Superpower
PhysicalTargets: Single target Single
pp 5• contact
Lowers the user's Attack and Defense by 1.
Swords Dance
StatusTargets: User Self
pp 20• dance
✦ effectRaises the user's Attack by 2.
Taunt ✦
StatusTargets: Single target Single
pp 20
✦ effectTarget can't use status moves its next 3 turns.
Thief ✦
PhysicalTargets: Single target Single
pp 20• contact
If the user has no item, it steals the target's.
Throat Chop ✦
PhysicalTargets: Single target Single
pp 15• contact
For 2 turns, the target cannot use sound moves.
Thunder
SpecialTargets: Single target Single
pp 10
30% chance to paralyze. Can't miss in rain.
Thunder Wave
StatusTargets: Single target Single
pp 20
✦ effectParalyzes the target.
Thunderbolt
SpecialTargets: Single target Single
pp 15
10% chance to paralyze the target.
Trailblaze
PhysicalTargets: Single target Single
pp 20• contact
100% chance to raise the user's Speed by 1.
Will-O-Wisp
StatusTargets: Single target Single
pp 15
✦ effectBurns the target.
X-Scissor
PhysicalTargets: Single target Single
pp 15• contact slicing
No additional effect.
Zen Headbutt
PhysicalTargets: Single target Single
pp 15• contact
20% chance to make the target flinch.