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Swalot
#0317 · unranked

Swalot

Poison Bag Pokémon

Poison
height
1.7 m
weight
80 kg

Swalot has no teeth, so what it eats, it swallows whole, no matter what. Its cavernous mouth yawns widely. An automobile tire could easily fit inside this Pokémon’s mouth.

Base stats

HP100
ATK73
DEF83
SPA73
SPD83
SPE55
BST467

Abilities

  • Liquid Ooze

    This Pokemon damages those draining HP from it for as much as they would heal.

  • Sticky Hold

    This Pokemon cannot lose its held item due to another Pokemon's Ability or attack.

  • Gluttony

    This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

Type matchups

Weak to

ground
psychic

Resists / immune

grass
½×
fighting
½×
poison
½×
bug
½×
fairy
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves62

Acid Armor
StatusTargets: UserSelf
pp 20
effect

Raises the user's Defense by 2.

Acid Spray
SpecialTargets: Single targetSingle
BP40 →60
ACC100
pp 20bullet

100% chance to lower the target's Sp. Def by 2.

Amnesia
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Def by 2.

Belch
SpecialTargets: Single targetSingle
BP120 →180
ACC90
pp 10

Cannot be selected until the user eats a Berry.

Body Press
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contact

Uses user's Def stat as Atk in damage calculation.

Body Slam
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Brick Break
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Bulldoze
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20

100% chance lower adjacent Pkmn Speed by 1.

Bullet Seed
PhysicalTargets: Single targetSingle
BP25
ACC100
pp 20bullet

Hits 2-5 times in one turn.

Clear Smog
SpecialTargets: Single targetSingle
BP50 →75
ACC
pp 15

Resets all of the target's stat stages to 0.

Corrosive Gas
StatusTargets: All adjacent PokémonAll adj.
ACC100
pp 20
effect

Removes adjacent Pokemon's held items.

Curse
StatusTargets: Single targetSingle
pp 10
effect

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Destiny Bond
StatusTargets: UserSelf
pp 5
effect

If an opponent knocks out the user, it also faints.

Double-Edge
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 15contact

Has 33% recoil.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.
BP100
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Encore
StatusTargets: Single targetSingle
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fire Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to burn the target.

Fling
PhysicalTargets: Single targetSingle
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Gastro Acid
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Nullifies the target's Ability.

Giga Drain
SpecialTargets: Single targetSingle
BP75
ACC100
pp 10heal

User recovers 50% of the damage dealt.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Gunk Shot
PhysicalTargets: Single targetSingle
BP120 →180
ACC80
pp 5

30% chance to poison the target.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Ice Beam
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to freeze the target.

Ice Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Knock Off
PhysicalTargets: Single targetSingle
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Mud Shot
SpecialTargets: Single targetSingle
BP55
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Mud-Slap
SpecialTargets: Single targetSingle
BP20
ACC100
pp 10

100% chance to lower the target's accuracy by 1.

Pain Split
StatusTargets: Single targetSingle
pp 20
effect

Shares HP of user and target equally.

Poison Jab
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 20contact

30% chance to poison the target.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Seed Bomb
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15bullet

No additional effect.

Self-Destruct
PhysicalTargets: All adjacent PokémonAll adj.
BP200
ACC100
pp 5

Hits adjacent Pokemon. The user faints.

Shadow Ball
SpecialTargets: Single targetSingle
BP80
ACC100
pp 15bullet

20% chance to lower the target's Sp. Def by 1.

Skitter Smack
PhysicalTargets: Single targetSingle
BP70
ACC90
pp 10contact

100% chance to lower target's Sp. Atk by 1.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Sludge Bomb
SpecialTargets: Single targetSingle
BP90 →135
ACC100
pp 10bullet

30% chance to poison the target.

Sludge Wave
SpecialTargets: All adjacent PokémonAll adj.
BP95 →143
ACC100
pp 10

10% chance to poison adjacent Pokemon.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Solar Beam
SpecialTargets: Single targetSingle
BP120
ACC100
pp 10charge

Charges turn 1. Hits turn 2. No charge in sunlight.

Spit Up
SpecialTargets: Single targetSingle
BP
ACC100
pp 10

More power with more uses of Stockpile.

Stockpile
StatusTargets: UserSelf
pp 20
effect

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stuff Cheeks
StatusTargets: UserSelf
pp 10
effect

Must hold Berry to use. User eats Berry, Def +2.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sunny Day
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Swallow
StatusTargets: UserSelf
pp 10heal
effect

Heals the user based on uses of Stockpile.

Swords Dance
StatusTargets: UserSelf
pp 20dance
effect

Raises the user's Attack by 2.

Thief
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Thunder Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Thunder Wave
StatusTargets: Single targetSingle
ACC90
pp 20
effect

Paralyzes the target.

Toxic
StatusTargets: Single targetSingle
ACC90
pp 10
effect

Badly poisons the target. Poison types can't miss.

Toxic Spikes
StatusTargets: Foe's sideFoe side
pp 20
effect

Poisons grounded foes on switch-in. Max 2 layers.

Venoshock
SpecialTargets: Single targetSingle
BP65 →98
ACC100
pp 10

Power doubles if the target is poisoned.

Water Pulse
SpecialTargets: Single targetSingle
BP60
ACC100
pp 20pulse

20% chance to confuse the target.

Yawn
StatusTargets: Single targetSingle
pp 10
effect

Puts the target to sleep after 1 turn.

Zen Headbutt
PhysicalTargets: Single targetSingle
BP80
ACC90
pp 15contact

20% chance to make the target flinch.