Furfrou
Poodle Pokémon
- height
- 1.2 m
- weight
- 28 kg
Left alone, its fur will grow longer and longer, but it will only allow someone it trusts to cut it.
Base stats
Abilities
- Fur Coat
This Pokemon's Defense is doubled.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Moves40
A target of the opposite gender gets infatuated.
Lowers the target's Attack by 1.
30% chance to make the target flinch.
Lowers the target's Attack by 2.
Raises the user's Defense by 3.
20% chance to lower the target's Defense by 1.
20% chance to make the target flinch.
Digs underground turn 1, strikes turn 2.
Has 33% recoil.
Lowers the target's HP to the user's HP.
User survives attacks this turn with at least 1 HP.
Power doubles if user is burn/poison/paralyzed.
10% chance to burn. 10% chance to flinch.
User cannot move next turn.
More power the heavier the target.
One adjacent ally's move power is 1.5x this turn.
No additional effect. Hits adjacent foes.
10% chance to freeze. 10% chance to flinch.
30% chance to lower the target's Defense by 1.
Fails unless each known move has been used.
Prevents moves from affecting the user this turn.
Destroys screens, unless the target is immune.
For 5 turns, heavy rain powers Water moves.
User sleeps 2 turns and restores HP and status.
Forces the target to switch to a random ally.
Power doubles if others used Round this turn.
User must be asleep. Uses another known move.
100% chance to lower the foe(s) Sp. Atk by 1.
User must be asleep. 30% chance to flinch target.
User takes 1/4 its max HP to put in a substitute.
Usually goes first. Fails if target is not attacking.
For 5 turns, intense sunlight powers Fire moves.
Hits adjacent Pokemon. Double damage on Dive.
10% chance to paralyze. 10% chance to flinch.
Paralyzes the target.
100% chance to raise the user's Speed by 1.
User switches out after damaging the target.
Lasts 3 turns. Active Pokemon cannot fall asleep.
Has 1/4 recoil.
20% chance to make the target flinch.