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Slowking (Galarian)
#0199 · 0.3% usage

Slowkinggalarian

Royal Pokémon

PoisonPsychic
height
1.8 m
weight
79.5 kg

Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.

Other forms

Base stats

HP95
ATK65
DEF80
SPA110
SPD110
SPE30
BST490

Abilities

  • Regenerator71.8%

    This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

  • Curious Medicine26.1%

    On switch-in, this Pokemon's allies have their stat stages reset to 0.

  • Own Tempo2.1%

    This Pokemon cannot be confused. Immune to Intimidate.

Type matchups

Weak to

ground
ghost
dark

Resists / immune

grass
½×
poison
½×
fairy
½×
fighting
¼×

Bar = relative damage taken · dashed line = neutral (1×)

Moves95

Trick Room
StatusTargets: Whole fieldFieldUSE 73%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Sludge Bomb
SpecialTargets: Single targetSingleUSE 54%
BP90 →135
ACC100
pp 10bullet

30% chance to poison the target.

Psychic
SpecialTargets: Single targetSingleUSE 45%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Chilly Reception
StatusTargets: Whole fieldFieldUSE 41%
pp 10
effect

Starts Snow. User switches out.

Protect
StatusTargets: UserSelfUSE 29%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Heal Pulse
StatusTargets: Single targetSingleUSE 20%
pp 10pulseheal
effect

Heals the target by 50% of its max HP.

Eerie Spell
SpecialTargets: Single targetSingleUSE 17%
BP80 →120
ACC100
pp 5sound

Removes 3 PP from the target's last move.

Flamethrower
SpecialTargets: Single targetSingleUSE 13%
BP90
ACC100
pp 15

10% chance to burn the target.

Psychic Noise
SpecialTargets: Single targetSingleUSE 10%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Helping Hand
StatusTargets: AllyAllyUSE 8%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Sludge Wave
SpecialTargets: All adjacent PokémonAll adj.USE 8%
BP95 →143
ACC100
pp 10

10% chance to poison adjacent Pokemon.

Slack Off
StatusTargets: UserSelfUSE 8%
pp 5heal
effect

Heals the user by 50% of its max HP.

Power Gem
SpecialTargets: Single targetSingleUSE 6%
BP80
ACC100
pp 20

No additional effect.

Fire Blast
SpecialTargets: Single targetSingleUSE 6%
BP110
ACC85
pp 5

10% chance to burn the target.

Ice Beam
SpecialTargets: Single targetSingleUSE 6%
BP90
ACC100
pp 10

10% chance to freeze the target.

Yawn
StatusTargets: Single targetSingleUSE 4%
pp 10
effect

Puts the target to sleep after 1 turn.

Expanding Force
SpecialTargets: Single targetSingleUSE 4%
BP80 →120
ACC100
pp 10

User on Psychic Terrain: 1.5x power, hits foes.

Rain Dance
StatusTargets: Whole fieldFieldUSE 3%
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Toxic
StatusTargets: Single targetSingleUSE 3%
ACC90
pp 10
effect

Badly poisons the target. Poison types can't miss.

Acid Spray
SpecialTargets: Single targetSingleUSE 3%
BP40 →60
ACC100
pp 20bullet

100% chance to lower the target's Sp. Def by 2.

Skill Swap
StatusTargets: Single targetSingleUSE 3%
pp 10
effect

The user and the target trade Abilities.

Psyshock
SpecialTargets: Single targetSingleUSE 3%
BP80 →120
ACC100
pp 10

Damages target based on Defense, not Sp. Def.

Taunt
StatusTargets: Single targetSingleUSE 3%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Snarl
SpecialTargets: Both foesFoesUSE 3%
BP55
ACC95
pp 15sound

100% chance to lower the foe(s) Sp. Atk by 1.

Chilling Water
SpecialTargets: Single targetSingleUSE 3%
BP50
ACC100
pp 20

100% chance to lower the target's Attack by 1.

Future Sight
SpecialTargets: Single targetSingleUSE 2%
BP120 →180
ACC100
pp 10

Hits two turns after being used.

Blizzard
SpecialTargets: Both foesFoesUSE 2%
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Shadow Ball
SpecialTargets: Single targetSingleUSE 2%
BP80
ACC100
pp 15bullet

20% chance to lower the target's Sp. Def by 1.