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Klefki
#0707 · 0.3% usage

Klefki

Key Ring Pokémon

SteelFairy
height
0.2 m
weight
3 kg

Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too.

Base stats

HP57
ATK80
DEF91
SPA80
SPD87
SPE75
BST470

Abilities

  • Prankster100.0%

    This Pokemon's Status moves have priority raised by 1, but Dark types are immune.

  • Magician

    If this Pokemon has no item, it steals the item off a Pokemon it hits with an attack.

Type matchups

Weak to

fire
ground

Resists / immune

normal
½×
grass
½×
ice
½×
flying
½×
psychic
½×
rock
½×
dark
½×
fairy
½×
bug
¼×
poison
0
dragon
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves44

Light Screen
StatusTargets: Your sideYour sideUSE 63%
pp 20
effect

For 5 turns, special damage to allies is halved.

Reflect
StatusTargets: Your sideYour sideUSE 59%
pp 20
effect

For 5 turns, physical damage to allies is halved.

Rain Dance
StatusTargets: Whole fieldFieldUSE 33%
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Trick Room
StatusTargets: Whole fieldFieldUSE 30%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Dazzling Gleam
SpecialTargets: Both foesFoesUSE 30%
BP80 →120
ACC100
pp 10

No additional effect. Hits adjacent foes.

Thunder Wave
StatusTargets: Single targetSingleUSE 27%
ACC90
pp 20
effect

Paralyzes the target.

Draining Kiss
SpecialTargets: Single targetSingleUSE 23%
BP50 →75
ACC100
pp 10contactheal

User recovers 75% of the damage dealt.

Psych Up
StatusTargets: Single targetSingleUSE 20%
pp 10
effect

Copies the target's current stat stages.

Calm Mind
StatusTargets: UserSelfUSE 20%
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Substitute
StatusTargets: UserSelfUSE 19%
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sandstorm
StatusTargets: Whole fieldFieldUSE 14%
pp 5wind
effect

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Foul Play
PhysicalTargets: Single targetSingleUSE 13%
BP95
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.

Protect
StatusTargets: UserSelfUSE 11%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Sunny Day
StatusTargets: Whole fieldFieldUSE 8%
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Flash Cannon
SpecialTargets: Single targetSingleUSE 6%
BP80 →120
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Safeguard
StatusTargets: Your sideYour sideUSE 3%
pp 20
effect

For 5 turns, protects user's party from status.

Metal Sound
StatusTargets: Single targetSingleUSE 3%
ACC85
pp 20sound
effect

Lowers the target's Sp. Def by 2.