Musharna
Drowsing Pokémon
- height
- 1.1 m
- weight
- 60.5 kg
It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.
Base stats
Abilities
- Telepathy70.8%
This Pokemon does not take damage from attacks made by its allies.
- Synchronize17.4%
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
- Forewarn11.8%
On switch-in, this Pokemon is alerted to the foes' move with the highest power.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Leftovers30.2%
- Sitrus Berry20.8%
- Colbur Berry17.0%
- Mental Herb7.3%
Other items, combined · 3.6%
Moves50
Goes last. For 5 turns, turn order is reversed.
10% chance to lower the target's Sp. Def by 1.
10% chance to lower the target's Sp. Atk by 1.
Prevents moves from affecting the user this turn.
One adjacent ally's move power is 1.5x this turn.
Puts the target to sleep after 1 turn.
User and ally swap positions; using again can fail.
User on Psychic Terrain: 1.5x power, hits foes.
Raises the user's Sp. Atk and Sp. Def by 1.
No additional effect. Hits adjacent foes.
Heals the user by a weather-dependent amount.
10% chance to lower the target's Sp. Def by 1.
For 5 turns, special damage to allies is halved.
Damages target based on Defense, not Sp. Def.
20% chance to lower the target's Sp. Def by 1.
The user and the target trade Abilities.
For 5 turns, physical damage to allies is halved.
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
User faints. Next hurt Pokemon is fully healed.
+ 20 power for each of the user's stat boosts.
Hits two turns after being used.
Causes the target to fall asleep.
No foe can use any move known by the user.