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Mega Golurk
#0623 · 0.2% usage

Golurkmega

Automaton Pokémon

GroundGhost
height
4 m
weight
330 kg

There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven.

Other forms

Base stats

HP89
ATK159
DEF105
SPA70
SPD105
SPE55
BST583

Abilities

  • Unseen Fist100.0%

    This Pokemon's contact moves ignore a target's protection and deal 1/4 the usual damage.

Type matchups

Weak to

water
grass
ice
ghost
dark

Resists / immune

bug
½×
rock
½×
poison
¼×
normal
0
electric
0
fighting
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves78

Poltergeist
PhysicalTargets: Single targetSingleUSE 86%
BP110 →165
ACC90
pp 5

Fails if the target has no held item.

Protect
StatusTargets: UserSelfUSE 84%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Headlong Rush
PhysicalTargets: Single targetSingleUSE 66%
BP120 →180
ACC100
pp 5contactpunch

Lowers the user's Defense and Sp. Def by 1.

Ice Punch
PhysicalTargets: Single targetSingleUSE 40%
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.USE 19%
BP100 →150
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Drain Punch
PhysicalTargets: Single targetSingleUSE 18%
BP75
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Rock Slide
PhysicalTargets: Both foesFoesUSE 13%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Close Combat
PhysicalTargets: Single targetSingleUSE 10%
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

High Horsepower
PhysicalTargets: Single targetSingleUSE 10%
BP95 →143
ACC95
pp 10contact

No additional effect.

Stone Edge
PhysicalTargets: Single targetSingleUSE 8%
BP100
ACC80
pp 5

High critical hit ratio.

Dynamic Punch
PhysicalTargets: Single targetSingleUSE 8%
BP100
ACC50
pp 5contactpunch

100% chance to confuse the target.

Shadow Punch
PhysicalTargets: Single targetSingleUSE 4%
BP60 →90
ACC
pp 20contactpunch

This move does not check accuracy.

Knock Off
PhysicalTargets: Single targetSingleUSE 3%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Thunder Punch
PhysicalTargets: Single targetSingleUSE 3%
BP75
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Brick Break
PhysicalTargets: Single targetSingleUSE 3%
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Hammer Arm
PhysicalTargets: Single targetSingleUSE 3%
BP100
ACC90
pp 10contactpunch

Lowers the user's Speed by 1.

Heavy Slam
PhysicalTargets: Single targetSingleUSE 2%
BP
ACC100
pp 10contact

More power the heavier the user than the target.