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Grapploct
#0853 · unranked

Grapploct

Jujitsu Pokémon

Fighting
height
1.6 m
weight
39 kg

Searching for an opponent to test its skills against, it emerges onto land. Once the battle is over, it returns to the sea.

Base stats

HP80
ATK118
DEF90
SPA70
SPD80
SPE42
BST480

Abilities

  • Limber

    This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

  • Technician

    This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

Type matchups

Weak to

flying
psychic
fairy

Resists / immune

bug
½×
rock
½×
dark
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves49

Ability effects— only if the Pokémon runs that ability

  • Technician1.5× power for attacks with 60 BP or less
Attract
StatusTargets: Single targetSingle
ACC100
pp 15
effect

A target of the opposite gender gets infatuated.

Bind
PhysicalTargets: Single targetSingle
BP15
ACC85
pp 20contact

Traps and damages the target for 4-5 turns.

Body Slam
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Brick Break
PhysicalTargets: Single targetSingle
BP75 →113
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Brutal Swing
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20contact

No additional effect. Hits adjacent Pokemon.

Bulk Up
StatusTargets: UserSelf
pp 20
effect

Raises the user's Attack and Defense by 1.

Chilling Water
SpecialTargets: Single targetSingle
BP50
ACC100
pp 20

100% chance to lower the target's Attack by 1.

Circle Throw
PhysicalTargets: Single targetSingle
BP60 →90
ACC90
pp 10pri -6contact

Forces the target to switch to a random ally.

Close Combat
PhysicalTargets: Single targetSingle
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Coaching
StatusTargets: AllyAlly
pp 10
effect

Raises an ally's Attack and Defense by 1.

Detect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Dive
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Dives underwater turn 1, strikes turn 2.

Drain Punch
PhysicalTargets: Single targetSingle
BP75 →113
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Feint
PhysicalTargets: Single targetSingle
BP30
ACC100
pp 10pri +2

Nullifies Detect, Protect, and Quick/Wide Guard.

Focus Blast
SpecialTargets: Single targetSingle
BP120 →180
ACC70
pp 5bullet

10% chance to lower the target's Sp. Def by 1.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Hydro Pump
SpecialTargets: Single targetSingle
BP110
ACC80
pp 5

No additional effect.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Ice Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Liquidation
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Mach Punch
PhysicalTargets: Single targetSingle
BP40 →60
ACC100
pp 20pri +1contactpunch

Usually goes first.

Mud Shot
SpecialTargets: Single targetSingle
BP55
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Muddy Water
SpecialTargets: Both foesFoes
BP90
ACC85
pp 10

30% chance to lower the foe(s) accuracy by 1.

Octolock
StatusTargets: Single targetSingle
ACC100
pp 15
effect

Traps target, lowers Def and SpD by 1 each turn.

Pain Split
StatusTargets: Single targetSingle
pp 20
effect

Shares HP of user and target equally.

Payback
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 10contact

Power doubles if the user moves after the target.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Reversal
PhysicalTargets: Single targetSingle
BP
ACC100
pp 15contact

More power the less HP the user has left.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Scary Face
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Lowers the target's Speed by 2.

Seismic Toss
PhysicalTargets: Single targetSingle
BP
ACC100
pp 20contact

Does damage equal to the user's level.

Skitter Smack
PhysicalTargets: Single targetSingle
BP70
ACC90
pp 10contact

100% chance to lower target's Sp. Atk by 1.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Soak
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Changes the target's type to Water.

Stomping Tantrum
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 10contact

Power doubles if the user's last move failed.

Storm Throw
PhysicalTargets: Single targetSingle
BP60 →90
ACC100
pp 10contact

Always results in a critical hit.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sucker Punch
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 5pri +1contact

Usually goes first. Fails if target is not attacking.

Superpower
PhysicalTargets: Single targetSingle
BP120 →180
ACC100
pp 5contact

Lowers the user's Attack and Defense by 1.

Surf
SpecialTargets: All adjacent PokémonAll adj.
BP90
ACC100
pp 15

Hits adjacent Pokemon. Double damage on Dive.

Taunt
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Topsy-Turvy
StatusTargets: Single targetSingle
pp 20
effect

Inverts the target's stat stages.

Waterfall
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Whirlpool
SpecialTargets: Single targetSingle
BP35
ACC85
pp 15

Traps and damages the target for 4-5 turns.