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Oranguru
#0765 · 0.7% usage

Oranguru

Sage Pokémon

NormalPsychic
height
1.5 m
weight
76 kg

It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.

Base stats

HP90
ATK60
DEF80
SPA90
SPD110
SPE60
BST490

Abilities

  • Inner Focus66.2%

    This Pokemon cannot be made to flinch. Immune to Intimidate.

  • Telepathy32.5%

    This Pokemon does not take damage from attacks made by its allies.

  • Symbiosis1.4%

    If an ally uses its item, this Pokemon gives its item to that ally immediately.

Type matchups

Weak to

bug
dark

Resists / immune

psychic
½×
ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves64

Instruct
StatusTargets: Single targetSingleUSE 96%
pp 15
effect

The target immediately uses its last used move.

Trick Room
StatusTargets: Whole fieldFieldUSE 93%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Protect
StatusTargets: UserSelfUSE 57%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Psychic
SpecialTargets: Single targetSingleUSE 47%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Encore
StatusTargets: Single targetSingleUSE 27%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Psychic Noise
SpecialTargets: Single targetSingleUSE 12%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Yawn
StatusTargets: Single targetSingleUSE 8%
pp 10
effect

Puts the target to sleep after 1 turn.

Imprison
StatusTargets: UserSelfUSE 7%
pp 10
effect

No foe can use any move known by the user.

Foul Play
PhysicalTargets: Single targetSingleUSE 6%
BP95
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.

Hyper Voice
SpecialTargets: Both foesFoesUSE 5%
BP90 →135
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Taunt
StatusTargets: Single targetSingleUSE 5%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Psyshock
SpecialTargets: Single targetSingleUSE 4%
BP80 →120
ACC100
pp 10

Damages target based on Defense, not Sp. Def.

Skill Swap
StatusTargets: Single targetSingleUSE 3%
pp 10
effect

The user and the target trade Abilities.

Gravity
StatusTargets: Whole fieldFieldUSE 3%
pp 5
effect

5 turns: no Ground immunities, 1.67x accuracy.

Light Screen
StatusTargets: Your sideYour sideUSE 2%
pp 20
effect

For 5 turns, special damage to allies is halved.

Psychic Terrain
StatusTargets: Whole fieldFieldUSE 2%
pp 10
effect

5 turns. Grounded: +Psychic power, priority-safe.

Future Sight
SpecialTargets: Single targetSingleUSE 2%
BP120 →180
ACC100
pp 10

Hits two turns after being used.

Reflect
StatusTargets: Your sideYour sideUSE 2%
pp 20
effect

For 5 turns, physical damage to allies is halved.