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Oranguru
#0765 · 0.4% usage

Oranguru

Sage Pokémon

NormalPsychic
height
1.5 m
weight
76 kg

It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.

Base stats

HP90
ATK60
DEF80
SPA90
SPD110
SPE60
BST490

Abilities

  • Inner Focus77.0%

    This Pokemon cannot be made to flinch. Immune to Intimidate.

  • Telepathy21.4%

    This Pokemon does not take damage from attacks made by its allies.

  • Symbiosis1.6%

    If an ally uses its item, this Pokemon gives its item to that ally immediately.

Type matchups

Weak to

bug
dark

Resists / immune

psychic
½×
ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves64

Instruct
StatusTargets: Single targetSingleUSE 97%
pp 15
effect

The target immediately uses its last used move.

Trick Room
StatusTargets: Whole fieldFieldUSE 94%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Psychic
SpecialTargets: Single targetSingleUSE 49%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Protect
StatusTargets: UserSelfUSE 39%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Foul Play
PhysicalTargets: Single targetSingleUSE 30%
BP95
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.

Encore
StatusTargets: Single targetSingleUSE 23%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Taunt
StatusTargets: Single targetSingleUSE 14%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Yawn
StatusTargets: Single targetSingleUSE 5%
pp 10
effect

Puts the target to sleep after 1 turn.

Hyper Voice
SpecialTargets: Both foesFoesUSE 5%
BP90 →135
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Psychic Noise
SpecialTargets: Single targetSingleUSE 5%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Gravity
StatusTargets: Whole fieldFieldUSE 4%
pp 5
effect

5 turns: no Ground immunities, 1.67x accuracy.

Reflect
StatusTargets: Your sideYour sideUSE 3%
pp 20
effect

For 5 turns, physical damage to allies is halved.

Thunderbolt
SpecialTargets: Single targetSingleUSE 3%
BP90
ACC100
pp 15

10% chance to paralyze the target.

After You
StatusTargets: Single targetSingleUSE 3%
pp 15
effect

The target makes its move right after the user.

Light Screen
StatusTargets: Your sideYour sideUSE 3%
pp 20
effect

For 5 turns, special damage to allies is halved.

Knock Off
PhysicalTargets: Single targetSingleUSE 2%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Rain Dance
StatusTargets: Whole fieldFieldUSE 2%
pp 5
effect

For 5 turns, heavy rain powers Water moves.