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Mega Falinks
#0870 · 0.2% usage

mega Falinks

Formation Pokémon

Fighting
height
1.6 m
weight
99 kg

The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.

Other forms

Base stats

HP65
ATK135
DEF135
SPA70
SPD65
SPE100
BST570

Abilities

  • Defiant100.0%

    This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

Type matchups

Weak to

flying
psychic
fairy

Resists / immune

bug
½×
rock
½×
dark
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves51

Close Combat
PhysicalTargets: Single targetSingleUSE 82%
BP120 →180
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

No Retreat
StatusTargets: UserSelfUSE 81%
pp 5
effect

Raises all stats by 1 (not acc/eva). Traps user.

Protect
StatusTargets: UserSelfUSE 80%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Knock Off
PhysicalTargets: Single targetSingleUSE 33%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Rock Slide
PhysicalTargets: Both foesFoesUSE 32%
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Iron Head
PhysicalTargets: Single targetSingleUSE 27%
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Brick Break
PhysicalTargets: Single targetSingleUSE 9%
BP75 →113
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Body Press
PhysicalTargets: Single targetSingleUSE 9%
BP80 →120
ACC100
pp 10contact

Uses user's Def stat as Atk in damage calculation.

Throat Chop
PhysicalTargets: Single targetSingleUSE 8%
BP80
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.

First Impression
PhysicalTargets: Single targetSingleUSE 7%
BP100
ACC100
pp 10pri +2contact

Nearly always goes first. First turn out only.

Seed Bomb
PhysicalTargets: Single targetSingleUSE 7%
BP80
ACC100
pp 15bullet

No additional effect.

Upper Hand
PhysicalTargets: Single targetSingleUSE 5%
BP65 →98
ACC100
pp 15pri +3contact

100% flinch. Fails unless target using priority.