mega Chimecho
Wind Chime Pokémon
- height
- 1.2 m
- weight
- 8 kg
Can emit waves of air powerful enough to knock out prey taller than itself. I hypothesize that it amplifies the faint sound of wind within its body.
Base stats
Abilities
- Levitate100.0%
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Ability effects
- Levitate — immune to Ground
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Chimechite100.0%
Moves65
10% chance to lower the target's Sp. Def by 1.
Prevents moves from affecting the user this turn.
10% chance to lower the target's Sp. Def by 1.
Raises the user's Sp. Atk and Sp. Def by 1.
Goes last. For 5 turns, turn order is reversed.
Heals the user by 50% of its max HP.
Damages target based on Defense, not Sp. Def.
+ 20 power for each of the user's stat boosts.
No additional effect. Hits adjacent Pokemon.
Raises the user's Defense and Sp. Def by 1.
100% chance to lower the foe(s) Speed by 1.
10% chance to lower the target's Sp. Def by 1.
Copies the target's current stat stages.
No additional effect. Hits adjacent foes.
One adjacent ally's move power is 1.5x this turn.
Heals the target by 50% of its max HP.
User switches, passing stat changes and more.
Next turn, 50% of the user's max HP is restored.
User and ally swap positions; using again can fail.
User on Psychic Terrain: 1.5x power, hits foes.
User recovers 75% of the damage dealt.
20% chance to lower the target's Sp. Def by 1.
Puts the target to sleep after 1 turn.
Causes the target to fall asleep.
For 2 turns, the target is prevented from healing.