POKÉFALL
← search
Mega Banette
#0354 · 0.1% usage

Banettemega

Marionette Pokémon

Ghost
height
1.2 m
weight
13 kg

Resentment at being cast off made it spring into being. Some say that treating it well will satisfy it, and it will once more become a stuffed toy.

Other forms

Base stats

HP64
ATK165
DEF75
SPA93
SPD83
SPE75
BST555

Abilities

  • Prankster100.0%

    This Pokemon's Status moves have priority raised by 1, but Dark types are immune.

Type matchups

Weak to

ghost
dark

Resists / immune

poison
½×
bug
½×
normal
0
fighting
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves66

Poltergeist
PhysicalTargets: Single targetSingleUSE 54%
BP110 →165
ACC90
pp 5

Fails if the target has no held item.

Will-O-Wisp
StatusTargets: Single targetSingleUSE 48%
ACC85
pp 15
effect

Burns the target.

Destiny Bond
StatusTargets: UserSelfUSE 39%
pp 5
effect

If an opponent knocks out the user, it also faints.

Shadow Sneak
PhysicalTargets: Single targetSingleUSE 37%
BP40 →60
ACC100
pp 20pri +1contact

Usually goes first.

Encore
StatusTargets: Single targetSingleUSE 36%
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Trick Room
StatusTargets: Whole fieldFieldUSE 26%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Protect
StatusTargets: UserSelfUSE 22%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Swagger
StatusTargets: Single targetSingleUSE 15%
ACC85
pp 15
effect

Raises the target's Attack by 2 and confuses it.

Skill Swap
StatusTargets: Single targetSingleUSE 14%
pp 10
effect

The user and the target trade Abilities.

Shadow Claw
PhysicalTargets: Single targetSingleUSE 13%
BP70 →105
ACC100
pp 15contactslicing

High critical hit ratio.

Psych Up
StatusTargets: Single targetSingleUSE 13%
pp 10
effect

Copies the target's current stat stages.

Rain Dance
StatusTargets: Whole fieldFieldUSE 12%
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Sucker Punch
PhysicalTargets: Single targetSingleUSE 11%
BP70
ACC100
pp 5pri +1contact

Usually goes first. Fails if target is not attacking.

Knock Off
PhysicalTargets: Single targetSingleUSE 11%
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Disable
StatusTargets: Single targetSingleUSE 9%
ACC100
pp 20
effect

For 4 turns, disables the target's last move used.

Taunt
StatusTargets: Single targetSingleUSE 6%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Swords Dance
StatusTargets: UserSelfUSE 6%
pp 20dance
effect

Raises the user's Attack by 2.

Pain Split
StatusTargets: Single targetSingleUSE 5%
pp 20
effect

Shares HP of user and target equally.

Phantom Force
PhysicalTargets: Single targetSingleUSE 5%
BP90 →135
ACC100
pp 10contactcharge

Disappears turn 1. Hits turn 2. Breaks protection.